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# Status Priority Subject Assignee Created Target version
2385 New Normal [Heretic] Deactivating a one-time teleport Deng Team 2019-12-31 08:54 Doomsday Engine - Modding
2354 In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-11-26 15:49 Doomsday Engine - Modding
2324 New Normal Sky texture issue upon MOD loading/unloading in game 2019-03-24 22:24 Doomsday Engine - Modding
2282 New Normal Doom64 Absolution uncaught exception 2018-09-10 12:44 Doomsday Engine - Modding
2120 New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2015-10-11 22:17 Doomsday Engine - Modding
2107 New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2015-08-03 12:02 Doomsday Engine - Modding
2090 New Normal Missile with no death state error 2015-06-13 22:25 Doomsday Engine - Modding
2085 Progressed Normal [Dehacked] Sprite name table patches not supported (Crashes) 2015-06-08 08:39 Doomsday Engine - Modding
2027 New Normal Doom64TC map is missing 'on' textures for switches 2015-05-03 00:46 Doomsday Engine - Modding
2025 Progressed Normal Doom64TC does not have a fully functional HUD rhargrave 2015-05-02 23:12 Doomsday Engine - Modding
2012 New Normal [Doom] Boom bug in Memento Mori II 2015-04-08 17:01 Doomsday Engine - Modding
1952 Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2015-01-27 20:57 Doomsday Engine - Modding
1929 Progressed Normal Sprite priority handling 2014-12-12 20:31 Doomsday Engine - Modding
1925 New Normal [Doom] Values def can't change nightmare skill level option 2014-12-04 22:34 Doomsday Engine - Modding
1923 New Normal PNG textures render as solid black (embedded in WAD) 2014-12-04 13:55 Doomsday Engine - Modding
1817 Feedback Normal Premap infine and preplaying music oversight vermil 2014-05-30 12:03 Doomsday Engine - Modding
1816 New Normal First sound played at map start up erroneously doesn't play 2014-05-30 11:58 Doomsday Engine - Modding
1723 New Normal [Value def's] impossible to remove pistol 2014-02-02 22:26 Doomsday Engine - Modding
1660 New Normal Player start near wall leads to misplaced player 2013-11-10 22:08 Doomsday Engine - Modding
1606 Progressed Normal M_THERMM and HUD message font replacement 2013-10-19 16:53 Doomsday Engine - Modding
1104 Progressed Normal Replacement flats VS texture animations 2012-12-18 14:50 Doomsday Engine - Modding
1032 New Normal [Heretic] Badguy auto/raise lower to camera 2012-04-24 09:31 Doomsday Engine - Modding
1031 New Normal Shootable triggers and freelook 2012-04-20 13:31 Doomsday Engine - Modding
972 New Normal [Doom] Lost Souls infinite Z height 2011-10-25 19:54 Doomsday Engine - Modding
964 New Normal [XG] Sounds ignore defined group 2011-06-17 07:48 Doomsday Engine - Modding
963 New Normal "spawnmobj" baddies auto wake up in area the player has shot 2011-06-13 20:18 Doomsday Engine - Modding
671 New Normal [Heretic] Enemy missile spreads have incorrect vertical aim 2009-04-14 16:28 Doomsday Engine - Modding
2332 New Normal Duplicate server entries on master-server 2019-06-24 14:39 Doomsday Engine - Multiplayer
2331 New Normal Server doesn't check wads (connecting via command line) 2019-06-24 14:37 Doomsday Engine - Multiplayer
2067 New Normal [Heretic Multiplayer] Inventory doesn't auto scroll if can't use item 2015-05-20 16:25 Doomsday Engine - Multiplayer
2065 New Normal [Heretic Multiplayer] Wings of Wrath bugs 2015-05-20 16:18 Doomsday Engine - Multiplayer
2055 New Normal [MP] Multiple instances can't connect to a local server 2015-05-16 10:46 Doomsday Engine - Multiplayer
1988 New Normal [MP] When spawning on a weapon, weapon fires at speed of pistol 2015-03-08 02:10 Doomsday Engine - Multiplayer
1972 New Normal [MP] Fast-moving planes not always reach destination on client-side 2015-02-11 18:44 Doomsday Engine - Multiplayer
1967 New Normal [Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled 2015-02-11 11:07 Doomsday Engine - Multiplayer
1961 New Normal Client fatal error due to invalid data received from server 2015-02-11 10:11 Doomsday Engine - Multiplayer
1885 New Normal [Multiplayer] Incorrect player numbers in scoreboard between maps 2014-10-19 19:53 Doomsday Engine - Multiplayer
1883 New Normal [MP] no teleporter sound when spawning/respawning 2014-10-19 19:50 Doomsday Engine - Multiplayer
2450 New Normal weapon stretched Deng Team 2021-02-17 16:28 Doomsday Engine - Rendering
2370 In Progress Normal [2.3 Unstable] Render Hack Regressions skyjake 2019-12-14 21:12 Doomsday Engine - Rendering
2257 New Normal FIREBLU texture replacements blink in Doom II 2017-07-17 04:19 Doomsday Engine - Rendering
2256 New Normal Sky clipping through ceiling 2017-07-06 16:05 Doomsday Engine - Rendering
2239 New Normal HUD Frost shards from XARP changing their Zoffset if instantly fire after switching skyjake 2017-04-05 01:07 Doomsday Engine - Rendering
2233 New Normal Fov 160 issues with texture filtering skyjake 2017-04-03 11:10 Doomsday Engine - Rendering
2194 New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34 Doomsday Engine - Rendering
2180 New Normal Task bar shows only partially (Intel Mobility) 2016-10-10 05:51 Doomsday Engine - Rendering
2094 New Normal Incorrect "Pillar-Door Statue" model direction in some cases in Heretic skyjake 2015-06-19 16:02 Doomsday Engine - Rendering
2091 New Normal State Particles won't start for Afrit in some cases (Hexen) Deng Team 2015-06-15 20:38 Doomsday Engine - Rendering
2041 New Normal Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248} 2015-05-09 00:15 Doomsday Engine - Rendering
1958 New Normal Help infine clash with already playing infine 2015-01-30 23:54 Doomsday Engine - Rendering
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