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# Project Tracker Status Priority Subject Assignee Updated % Done
1088 Doomsday Engine Bug New Low [Hexen] Hud doesn't switch to INRED graphics when low on health 2017-04-03 14:43

1125 Doomsday Engine Bug New Low Handling missing OpenGL support during launch 2017-04-03 14:41

1130 Doomsday Engine Bug New Low Mana bars on the statusbar ignore opacity 2017-04-03 14:41

1592 Doomsday Engine Bug New Low [HUD] Weapon lower animation briefly restarts 2017-04-03 15:04

1593 Doomsday Engine Bug New Low [Doom] Excess state in rocket explosion 2017-04-03 14:40

1597 Doomsday Engine Bug New Low [HUD] Psprite positioning too low 2017-04-03 15:04

1598 Doomsday Engine Bug New Low Strange vertical view bobbing when running into walls 2019-11-29 22:58

1718 Doomsday Engine Bug New Low Inventory item display/selection issues 2017-04-03 14:35

1735 Doomsday Engine Bug New Low Doom2 PWAD save games use level name from IWAD 2019-11-29 22:59

1828 Doomsday Engine Bug New Low Tutorial doesn't claim mouse after clicking during launch 2017-04-03 14:15

1631 Doomsday Engine Bug New Low Doom 2 finale: animation speeds for the Cast 2017-04-03 14:41

1942 Doomsday Engine Bug New Low About dialog contents clipping vs -fontsize 2017-04-03 14:03

1709 Doomsday Engine Bug New Low Infine events interfere with taskbar 2017-04-03 14:38

1968 Doomsday Engine Bug New Low [Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly) 2017-04-03 14:01

2054 Doomsday Engine Bug New Low [MP] No weapon pickup notification in Hexen 2018-07-29 16:53

1858 Doomsday Engine Bug New Low 0 tic/time handling 2019-11-29 21:05

1863 Doomsday Engine Bug New Low [automap] line updating 2017-04-03 14:12

1893 Doomsday Engine Bug New Low Automap drawing difference to original games 2017-04-03 18:32

1897 Doomsday Engine Bug New Low Slightly different sprite clipping in Dday versus vanilla 2017-04-03 18:32

1957 Doomsday Engine Bug New Low [Doom] God Mode cheat doesn't respect Values def 2017-04-03 14:03

2328 Doomsday Engine Bug New Low Not all official releases of IWADs are recognized (e.g., older than v1.9) skyjake 2020-12-08 08:26

1980 Doomsday Engine Bug New Low Client should refuse to use the same userdir as another already running client 2019-12-01 21:52

2084 Doomsday Engine Bug New Low "title" music (external source, ogg format) is played incorrectly (with noise at start) for heretic and hexen 2017-04-03 13:43

2096 Doomsday Engine Bug New Low [Heretic] [HeXen] hud number one offset 2017-04-03 13:38

2376 Doomsday Engine Bug In Progress Low Map geometry is garbled using GCC 5 on Fedora skyjake 2021-10-10 22:20

2310 Doomsday Engine Bug New Low [UI] Metadata text wrapping: should force-break very long words in Package Info popup skyjake 2019-12-01 22:25

2350 Doomsday Engine Bug New Low [Doom] Status bar drawing glitch in Doom Registered v1.1 skyjake 2020-01-03 06:48

2367 Doomsday Engine Bug New Low [Unix] If directory "/usr/share/doomsday/data" exists, core packages not found skyjake 2020-12-08 08:26

287 Doomsday Engine Bug Progressed Low Changes to BLOOD states ignored 2019-11-29 23:04

566 Doomsday Engine Bug Progressed Low [Resampler] Low quality sound samples play distorted 2017-04-03 14:57

753 Doomsday Engine Bug New Lowest [Hexen] Invincible Afrits 2017-04-03 14:58

1644 Doomsday Engine Bug New Lowest [HeXen beta demo] Should have Heretic crush behaviour 2017-04-03 18:34

1915 Doomsday Engine Bug Feedback Lowest Click-to-focus also handled as UI click Deng Team 2017-04-03 14:05

2421 Doomsday Engine Bug New Lowest Multiplayer "zombie player" voodoo spawnspot Deng Team 2020-04-19 15:46

1876 Doomsday Engine Bug In Progress High [XG] Floor chains appear infunctional skyjake 2019-11-26 21:18

1821 Doomsday Engine Bug Progressed High [Hexen] Monsters do not always awaken (Seven Portals and elsewhere) skyjake 2019-11-30 08:25

1734 Doomsday Engine Bug Progressed Low Games' Help InFine scripts have no sounds 2017-04-03 18:33

921 Doomsday Engine Bug Progressed High Blockmap-defined Linedef crossing order 2019-11-29 23:06

251 Doomsday Engine Bug Progressed High [Doom] Nightmare monsters sometimes not fast 2019-11-29 22:58

2354 Doomsday Engine Bug In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-12-18 21:41

966 Doomsday Engine Bug Progressed Normal [Doom] Use of CWILV graphics on automap 2017-04-03 14:56

2017 Doomsday Engine Bug Progressed Normal Build .pack/PK3 packages using CMake, with dependency tracking and automatic rebuilding skyjake 2018-11-19 15:18

1591 Doomsday Engine Bug Progressed Low [BSP] Fully overlapped map geometry is not always split 2019-11-30 08:06

2025 Doomsday Engine Bug Progressed Normal Doom64TC does not have a fully functional HUD rhargrave 2019-11-29 21:57

2370 Doomsday Engine Bug In Progress Normal [2.3 Unstable] Render Hack Regressions skyjake 2020-02-23 15:13

2446 Doomsday Engine Bug Resolved High [Heretic] Sky texture is stretched and only partially visible skyjake 2021-01-31 19:12

2455 Doomsday Engine Bug Resolved Normal rpm package requires libfluidsynth.so.1 but Fedora 33 provides libfluidsynth.so.2 only Deng Team 2021-11-20 00:26

2436 Doomsday Engine Bug In Progress Normal Incompatibility with the new M1 skyjake 2021-02-03 13:32

2431 Doomsday Engine Bug Resolved Normal Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only skyjake 2021-07-31 09:51

2447 Doomsday Engine Bug Resolved Normal [Hexen] Sky texture is not tall enough skyjake 2021-02-01 09:27

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