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# Tracker Status Priority Subject Assignee Updated % Done
1726 Feature New Normal Remapping the colours on a texture via material def 2019-11-29 19:26

1723 Bug New Normal [Value def's] impossible to remove pistol 2017-04-03 14:34

1718 Bug New Low Inventory item display/selection issues 2017-04-03 14:35

1698 Feature New Normal Editor for particle generators 2019-11-29 19:23

1660 Bug New Normal Player start near wall leads to misplaced player 2017-04-03 14:40

1632 Feature New High InFine 2.0 (on top of Doomsday Script) Deng Team 2019-11-29 12:31

1630 Feature New Urgent Implement game menus with InFine (InfineWidget) Deng Team 2019-11-29 12:31

1620 Feature Progressed High XG 2.0 Deng Team 2019-11-29 19:05

1618 Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2019-11-29 18:43

1617 Feature New High Scoped definitions and variables Deng Team 2016-12-01 20:17

1616 Feature New Normal Selector for sprites 2019-11-29 18:35

1608 Feature Progressed High Integrate Doomsday Script skyjake 2018-11-05 08:50

1606 Bug Progressed Normal M_THERMM and HUD message font replacement 2017-04-03 14:40

1604 Feature New High Game rules (1p and MP) 2019-11-29 21:33

1593 Bug New Low [Doom] Excess state in rocket explosion 2017-04-03 14:40

1591 Bug Progressed Low [BSP] Fully overlapped map geometry is not always split 2019-11-30 08:06

1587 Feature New Normal 3D weapon behaviour 2017-04-03 15:02

1580 Feature New High Fix the Doom 64: Absolution TC plugin 2019-11-29 12:31

1579 Feature New Low Dehacked 2.0 support 2019-11-29 12:31

1563 Feature New Normal Weapon text defs affect the Controls menu 2019-11-29 19:15

1559 Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1554 Feature New Normal [Hexen] Remove fixed MAX_TID_COUNT limit 2019-11-29 19:11

1551 Feature New Normal Print unknown line/sector types to the console 2019-11-26 15:33

1547 Feature New Low Command for manipulating numeric controls 2019-11-29 19:09

1544 Feature New Normal Support for ZDoom's Decorate function 2019-11-29 12:31

1539 Feature Progressed Normal Armor, powerups (object status) controls 3D model representation skyjake 2019-12-15 15:28

1537 Feature New Normal [XG] Activation event option when changing line types 2017-04-03 18:48

1532 Feature New Low [Doom|Heretic] Secret found message text 2019-11-29 15:44

1530 Feature New Normal [XG] ltf_count requirement 2017-04-03 18:48

1526 Feature New Normal [XG] Randomizing activation/deactivation wait timer 2017-04-03 18:48

1524 Feature New High [XG] Ability to do anything with ammo, weapons and artefacts 2017-04-03 18:48

1523 Feature New Normal [Infine] Skill level checks 2019-11-29 18:57

1507 Feature New Normal [InFine] Option to pause playing script if the game is paused 2017-04-03 18:48

1502 Feature New High Load any supported image format from WAD lump 2016-03-27 08:06

1500 Feature New Normal Support for ZDoom ZIP-as-WAD feature 2018-11-05 10:16

1499 Feature New Normal Flag to disable mobj respawn on specific types 2017-04-03 18:48

1493 Feature New Normal Opposites for mobj_gone and activator_type requirements 2017-04-03 18:48

1491 Feature New Normal Variable damage for the pmf_crush plane move flag 2017-04-03 18:48

1489 Feature New Normal Separate decor definitions for different plane types 2019-11-29 18:50

1475 Feature New Normal Spawnmobj "deaf" things 2019-11-29 18:46

1467 Feature New High [XG] Incorporate vanilla line/sector types 2017-04-03 18:48

1465 Feature New Normal [XG] "Player needs object X" message 2017-04-03 18:48

1461 Feature New Normal Separate chain/event derived/driven behaviour for XG 2017-04-03 18:48

1460 Feature New Normal Remember the playing music in save game 2017-04-03 18:49

1459 Feature New Normal Replacement of MT_POD unique behavior with flag 2019-11-29 18:49

1451 Feature New Normal [InFine] stopsound 2019-11-29 18:45

1439 Feature New Normal XG: Spawn objects at player location 2017-04-03 18:48

1399 Feature New Normal XG plane movers vs. normal doors 2017-04-03 18:48

1394 Feature New High Consistent map scoping in definitions 2019-11-29 21:25

1389 Feature New Normal [InFine] Check if resource originates from an IWAD 2019-11-29 18:38

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