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# Project Tracker Status Priority Subject Assignee Updated % Done
1979 Doomsday Engine Feature Feedback Normal Additional sound formats 2019-11-29 21:15

921 Doomsday Engine Bug Progressed High Blockmap-defined Linedef crossing order 2019-11-29 23:06

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

1325 Doomsday Engine Feature Progressed High Boom line types and sectors 2019-11-29 23:06

287 Doomsday Engine Bug Progressed Low Changes to BLOOD states ignored 2019-11-29 23:04

1648 Doomsday Engine Feature Progressed Urgent Complete vanilla DOOM emulation 2019-12-31 11:10

1407 Doomsday Engine Feature Progressed Normal Customizable console keys 2019-11-29 16:36

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2019-11-29 23:06

1952 Doomsday Engine Bug Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2019-11-29 23:06

778 Doomsday Engine Bug Progressed Urgent Gamepad usability issues 2020-05-10 11:09

1734 Doomsday Engine Bug Progressed Low Games' Help InFine scripts have no sounds 2017-04-03 18:33

1687 Doomsday Engine Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2019-11-29 21:36

1252 Doomsday Engine Feature Progressed High Integrate Hexen features into libcommon 2019-11-29 21:24

1541 Doomsday Engine Feature Progressed High Joystick axis settings (sensitivity, max speed) 2019-11-29 23:06

1548 Doomsday Engine Feature Progressed Normal Multi-monitor support 2019-11-29 16:33

1606 Doomsday Engine Bug Progressed Normal M_THERMM and HUD message font replacement 2017-04-03 14:40

1808 Doomsday Engine Bug Progressed High New sprites in addons do not work 2019-11-29 23:06

1745 Doomsday Engine Feature Progressed Normal Performance optimization 2019-11-29 21:36

2015 Doomsday Engine Feature Progressed Normal Remove server-side audio system 2019-11-29 23:06

1104 Doomsday Engine Bug Progressed Normal Replacement flats VS texture animations 2017-04-03 14:43

1361 Doomsday Engine Feature Progressed Normal Rotation of objects away from walls during map load 2019-11-29 16:34

2033 Doomsday Engine Feature Progressed High Runtime map editor 2019-11-29 12:31

1308 Doomsday Engine Feature Progressed High Splitscreen multiplayer 2019-11-29 16:28

1929 Doomsday Engine Bug Progressed Normal Sprite priority handling 2019-11-29 23:06

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

1603 Doomsday Engine Feature Progressed Urgent Support for id Tech 1 map hacks 2019-12-15 07:34

1842 Doomsday Engine Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2019-11-29 12:31

1840 Doomsday Engine Feature Progressed Normal Support ZDoom-extended MAPINFO format 2019-11-29 23:06

9 Doomsday Engine Feature Progressed High Use local server to run single-player games 2019-11-29 20:21

1591 Doomsday Engine Bug Progressed Low [BSP] Fully overlapped map geometry is not always split 2019-11-30 08:06

2085 Doomsday Engine Bug Progressed Normal [Dehacked] Sprite name table patches not supported (Crashes) 2019-11-29 23:06

251 Doomsday Engine Bug Progressed High [Doom] Nightmare monsters sometimes not fast 2019-11-29 22:58

966 Doomsday Engine Bug Progressed Normal [Doom] Use of CWILV graphics on automap 2017-04-03 14:56

1585 Doomsday Engine Feature Progressed Normal [Map Hack] Extra plane (e.g., Hell Revealed II MAP01) 2019-12-15 08:03

1089 Doomsday Engine Bug Progressed High [MP] Client cannot dismiss "Help/Info" finale 2018-07-29 16:46

566 Doomsday Engine Bug Progressed Low [Resampler] Low quality sound samples play distorted 2017-04-03 14:57

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

1531 Doomsday Engine Feature New Normal "take" cmd to take away pickup powers 2019-11-29 19:01

2084 Doomsday Engine Bug New Low "title" music (external source, ogg format) is played incorrectly (with noise at start) for heretic and hexen 2017-04-03 13:43

669 Doomsday Engine Bug New Low 0 tic state issues 2017-04-03 14:57

1858 Doomsday Engine Bug New Low 0 tic/time handling 2019-11-29 21:05

1388 Doomsday Engine Feature New High 3D floors (Z-overlapped sectors) 2017-04-03 18:57

1587 Doomsday Engine Feature New Normal 3D weapon behaviour 2017-04-03 15:02

2340 Doomsday Engine Feature New Normal A new MP game mode: no respawn 2019-08-03 19:59

2325 Doomsday Engine Feature New High A way to vote for a specific map 2019-11-29 22:29

1942 Doomsday Engine Bug New Low About dialog contents clipping vs -fontsize 2017-04-03 14:03

438 Doomsday Engine Feature New Low Accurately hit testing fast projectiles (compatibility option) 2019-11-29 15:24

1981 Doomsday Engine Bug New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2017-04-03 13:59

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2019-11-29 21:06

390 Doomsday Engine Feature New Low Alignpitch/yaw flags for model particles 2019-11-29 23:09

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