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# Project Tracker Status Priority Subject Assignee Updated % Done
1744 Doomsday Engine Bug New Normal [Heretic] Waterfall sounds switch from left to right (centered in vanilla) 2017-04-03 18:33

2096 Doomsday Engine Bug New Low [Heretic] [HeXen] hud number one offset 2017-04-03 13:38

2107 Doomsday Engine Bug New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2020-01-04 11:15

1516 Doomsday Engine Feature New Normal [Heretic|Hexen] Add Doom-like option for fast monsters 2018-10-27 15:56

511 Doomsday Engine Bug New Normal [Heretic|Hexen] Torch fix not applied (low ceiling) 2017-04-03 14:56

1644 Doomsday Engine Bug New Lowest [HeXen beta demo] Should have Heretic crush behaviour 2017-04-03 18:34

2053 Doomsday Engine Feature New Normal [HeXen DK] Automatically handle version 1.0 lack of SNDINFO 2017-04-03 18:46

1004 Doomsday Engine Bug New Normal [Hexen] 3D Tree_Destructive appearance is incorrect 2017-04-03 14:50

2152 Doomsday Engine Bug New Urgent [Hexen] Afrits become stuck/invincible in multiplayer 2018-07-29 16:53

2068 Doomsday Engine Bug New Urgent [HeXen] Badguys not retaining alerted status upon return to a map skyjake 2019-11-30 08:25

637 Doomsday Engine Bug New High [Hexen] Class change in-game causes instability, issues 2017-04-03 14:57

1569 Doomsday Engine Feature New Lowest [Hexen] Demo version cheat codes and "Beta" message 2019-11-29 19:16

1088 Doomsday Engine Bug New Low [Hexen] Hud doesn't switch to INRED graphics when low on health 2017-04-03 14:43

1064 Doomsday Engine Bug New High [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine) 2016-11-22 14:21

753 Doomsday Engine Bug New Lowest [Hexen] Invincible Afrits 2017-04-03 14:58

2156 Doomsday Engine Feature New Normal [HeXen] Make map numbering more consistent (warp cheats vs. automap/UI) 2017-04-03 13:30

2007 Doomsday Engine Bug New Normal [Hexen] Mana given when collecting already-owned, fourth-weapon pieces 2018-10-27 15:53

883 Doomsday Engine Bug New High [Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull) 2019-11-29 23:06

1045 Doomsday Engine Bug New Low [Hexen] Moving platform sound loops while menu open 2019-11-29 22:58

2377 Doomsday Engine Feature New Lowest [Hexen] Option for monster respawn rate Deng Team 2019-12-24 06:35

997 Doomsday Engine Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

2117 Doomsday Engine Bug New Normal [HeXen] Polyobj collision incompatible with vanilla behavior (in colin4) 2017-04-03 18:33

2118 Doomsday Engine Bug New Normal [HeXen] Possible mishandling of sector effect 200 (sky textures) 2017-04-03 18:34

2262 Doomsday Engine Bug New Normal [Hexen] Quest switches in Griffin Chapel aren't working skyjake 2020-04-03 00:22

1554 Doomsday Engine Feature New Normal [Hexen] Remove fixed MAX_TID_COUNT limit 2019-11-29 19:11

909 Doomsday Engine Bug New Normal [Hexen] Tiny difference in Ettin behaviour 2017-04-03 18:34

915 Doomsday Engine Bug New Low [Hexen] Wraithverge Ghosts incorrectly full bright 2017-04-03 18:32

1779 Doomsday Engine Feature New Normal [Home] Show project news and dev blog 2019-11-29 20:27

1597 Doomsday Engine Bug New Low [HUD] Psprite positioning too low 2017-04-03 15:04

1592 Doomsday Engine Bug New Low [HUD] Weapon lower animation briefly restarts 2017-04-03 15:04

1389 Doomsday Engine Feature New Normal [InFine] Check if resource originates from an IWAD 2019-11-29 18:38

1331 Doomsday Engine Feature New High [InFine] Evaluate cvars with IF condition 2019-11-29 16:41

613 Doomsday Engine Bug New Low [InFine] Inadvertent background animation 2017-04-03 14:57

10 Doomsday Engine Bug New Normal [InFine] Line spacing for text 2017-04-03 14:41

1357 Doomsday Engine Feature New Normal [InFine] More blending modes (add/mul/inv etc) 2019-11-29 16:43

1507 Doomsday Engine Feature New Normal [InFine] Option to pause playing script if the game is paused 2017-04-03 18:48

1523 Doomsday Engine Feature New Normal [Infine] Skill level checks 2019-11-29 18:57

1451 Doomsday Engine Feature New Normal [InFine] stopsound 2019-11-29 18:45

1415 Doomsday Engine Feature New Low [Master Server] Allow specifying server IP manually 2019-11-29 12:50

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-12-08 08:27

1972 Doomsday Engine Bug New Normal [MP] Fast-moving planes not always reach destination on client-side 2018-07-29 16:53

2055 Doomsday Engine Bug New Normal [MP] Multiple instances can't connect to a local server 2018-07-29 16:53

1883 Doomsday Engine Bug New Normal [MP] no teleporter sound when spawning/respawning 2019-11-26 14:51

2054 Doomsday Engine Bug New Low [MP] No weapon pickup notification in Hexen 2018-07-29 16:53

1457 Doomsday Engine Feature New Normal [MP] Option to choose items/weapons/ammo on spawn 2019-11-29 18:30

1565 Doomsday Engine Feature New High [MP] Option to remove MP flagged weapons in co-op 2018-07-29 16:53

1576 Doomsday Engine Feature New Normal [MP] Option to retain weapons+ammo after death in co-op 2019-11-29 18:28

1441 Doomsday Engine Feature New Low [MP] Option: weaponstay deathmatch 2019-11-29 15:31

1202 Doomsday Engine Feature New Normal [MP] Options for Heretic co-op 2018-07-29 16:46

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