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# Project Tracker Status Priority Subject Assignee Updated % Done
2094 Doomsday Engine Bug New Normal Incorrect "Pillar-Door Statue" model direction in some cases in Heretic skyjake 2017-04-03 13:39

2096 Doomsday Engine Bug New Low [Heretic] [HeXen] hud number one offset 2017-04-03 13:38

2097 Doomsday Engine Bug New Normal [Doom] Lost Soul boucing accuracy in Ultimate Doom 2017-04-03 18:33

2104 Doomsday Engine Bug New High [Doom] Boss Brain generators incorrect position 2017-04-03 13:36

2107 Doomsday Engine Bug New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2020-01-04 11:15

2109 Doomsday Engine Bug New High [Doom] "Doomsday of UAC" invisible stairs not climable 2019-11-29 23:22

2117 Doomsday Engine Bug New Normal [HeXen] Polyobj collision incompatible with vanilla behavior (in colin4) 2017-04-03 18:33

2118 Doomsday Engine Bug New Normal [HeXen] Possible mishandling of sector effect 200 (sky textures) 2017-04-03 18:34

2120 Doomsday Engine Bug New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2017-04-03 13:32

2152 Doomsday Engine Bug New Urgent [Hexen] Afrits become stuck/invincible in multiplayer 2018-07-29 16:53

2180 Doomsday Engine Bug New Normal Task bar shows only partially (Intel Mobility) 2017-04-03 14:19

2194 Doomsday Engine Bug New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34

2209 Doomsday Engine Bug New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2019-10-14 10:31

2233 Doomsday Engine Bug New Normal Fov 160 issues with texture filtering skyjake 2018-10-27 16:08

2235 Doomsday Engine Bug New Normal Afrits sometimes become invisible when frozen skyjake 2019-12-01 22:27

2236 Doomsday Engine Bug New Normal Hitscan issues skyjake 2018-10-27 16:09

2239 Doomsday Engine Bug New Normal HUD Frost shards from XARP changing their Zoffset if instantly fire after switching skyjake 2017-04-10 21:01

2253 Doomsday Engine Bug New Normal [Doom] Arch-vile sprite disappears when resurrecting a monster skyjake 2018-10-27 16:09

2256 Doomsday Engine Bug New Normal Sky clipping through ceiling 2017-07-18 11:02

2257 Doomsday Engine Bug New Normal FIREBLU texture replacements blink in Doom II 2017-07-18 11:01

2258 Doomsday Engine Bug New Normal [Doom] Falling through 3D bridges 2019-11-29 23:20

2259 Doomsday Engine Bug New Normal Mouse unusable on ArchLinux with Gnome / Wayland 2018-07-29 16:44

2262 Doomsday Engine Bug New Normal [Hexen] Quest switches in Griffin Chapel aren't working skyjake 2020-04-03 00:22

2265 Doomsday Engine Bug New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2018-10-27 16:03

2282 Doomsday Engine Bug New Normal Doom64 Absolution uncaught exception 2018-11-05 08:48

2301 Doomsday Engine Bug New Normal Restart playing MIDI music using new soundfont after changing soundfont in Settings 2019-12-01 21:47

2308 Doomsday Engine Bug New Normal [UI] Package tags need to wrap to multiple lines skyjake 2019-12-01 22:23

2310 Doomsday Engine Bug New Low [UI] Metadata text wrapping: should force-break very long words in Package Info popup skyjake 2019-12-01 22:25

2323 Doomsday Engine Bug New Normal Saved games are deleted after opening game 2019-11-29 22:26

2324 Doomsday Engine Bug New Normal Sky texture issue upon MOD loading/unloading in game 2019-11-29 22:31

2326 Doomsday Engine Bug New High [Doom] PRCP map32; player incorrectly spawning as camera 2019-11-29 22:30

2328 Doomsday Engine Bug New Low Not all official releases of IWADs are recognized (e.g., older than v1.9) skyjake 2020-12-08 08:26

2329 Doomsday Engine Bug New Normal Gnome Icon 2019-10-14 10:28

2331 Doomsday Engine Bug New Normal Server doesn't check wads (connecting via command line) 2019-11-29 22:31

2332 Doomsday Engine Bug New Normal Duplicate server entries on master-server 2019-11-29 22:33

2334 Doomsday Engine Bug New High Client should load server's data files when connecting via command line skyjake 2019-12-01 22:34

2337 Doomsday Engine Bug Feedback Normal No doom II can be selected from the master list in the server tab tacgnol 2019-12-01 22:33

2350 Doomsday Engine Bug New Low [Doom] Status bar drawing glitch in Doom Registered v1.1 skyjake 2020-01-03 06:48

2354 Doomsday Engine Bug In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-12-18 21:41

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2367 Doomsday Engine Bug New Low [Unix] If directory "/usr/share/doomsday/data" exists, core packages not found skyjake 2020-12-08 08:26

2370 Doomsday Engine Bug In Progress Normal [2.3 Unstable] Render Hack Regressions skyjake 2020-02-23 15:13

2376 Doomsday Engine Bug In Progress Low Map geometry is garbled using GCC 5 on Fedora skyjake 2021-10-10 22:20

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-12-08 08:26

2385 Doomsday Engine Bug New Normal [Heretic] Deactivating a one-time teleport Deng Team 2020-01-01 21:52

2386 Doomsday Engine Bug New Normal [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector) skyjake 2020-12-08 08:26

2388 Doomsday Engine Bug New Normal [Heretic] Stuck monsters can close the "open stay" door Deng Team 2020-01-01 21:52

2398 Doomsday Engine Bug New Normal Incorrect texture mapping Deng Team 2020-01-07 15:57

2399 Doomsday Engine Bug New Normal [Render hack] TNT map21: Transparent doors skyjake 2020-12-08 08:26

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

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