⚲
Project
General
Profile
Sign in
Home
Projects
Help
Search
:
Jump to a project...
All Projects
Tracker
Projects
Activity
Issues
Spent time
Gantt
Calendar
News
Issues
View all issues
Custom queries
Chronological bugs
Chronological features
No target
Prioritized bugs
Tags
3DModel
(23)
ACS
(3)
API
(1)
Anaglyph
(1)
Animation
(15)
Assets
(1)
Audio
(14)
Automap
(7)
BSP
(1)
Bindings
(6)
Boom
(6)
Builder
(2)
CMake
(2)
Camera
(3)
Cheat
(3)
Chex
(1)
Cleanup
(4)
Client
(20)
Clip Code
(1)
CodeQuality
(1)
CommandLine
(1)
Configuration
(7)
Console
(11)
DeHackEd
(5)
Deathkings
(2)
Debug
(2)
Decorations
(11)
Defaults
(1)
Definitions
(37)
Demo
(2)
Dependencies
(1)
Documentation
(4)
Doom
(39)
Doom2
(4)
Doom64
(2)
Doom64TC
(5)
Editor
(5)
Errors
(2)
FileSystem
(6)
FluidSynth
(1)
Fonts
(3)
GCC
(2)
GL2
(11)
GameProfiles
(5)
Gameplay
(56)
Geometry
(6)
Graphics
(8)
HUD
(10)
Help
(6)
Heretic
(23)
Hexen
(41)
Home
(4)
InFine
(19)
Input
(15)
IntelGraphics
(1)
Intermission
(4)
LensFlare
(2)
Lights
(11)
LimitRemoval
(1)
Mac
(4)
MapData
(31)
MasterServer
(2)
Materials
(6)
Menu
(18)
Mod
(32)
Multiplayer
(45)
Music
(9)
OpenGL
(8)
Packages
(3)
Particles
(28)
Performance
(3)
Physics
(6)
PlaySim
(32)
Plugin
(1)
PostFX
(1)
Protocol
(1)
Renderer
(64)
Resources
(33)
SDK
(1)
SFX
(14)
SaveGame
(13)
Scripting
(34)
Server
(17)
Settings
(2)
Shell
(3)
Shooting problem
(1)
Singleplayer
(2)
Sky
(3)
Sprites
(9)
Stereovision
(2)
TaskBar
(2)
Testing
(1)
Textures
(10)
Tools
(2)
UI
(55)
Unix
(1)
Updater
(1)
VR
(2)
VideoCardDriver
(1)
Weapons
(7)
Widgets
(3)
WindowManager
(5)
Windows
(5)
World
(1)
XG
(30)
ZDoom
(10)
libcommon
(2)
linux
(2)
sound problems
(1)
Chronological bugs
Filters
Add filter
Status
Project
Tracker
Priority
Author
Assignee
Target version
Subject
Description
% Done
File
Updated by
Last updated by
Issue
Tags
Assignee's group
Assignee's role
Target version's Due date
Target version's Status
Created
Updated
Closed
Start date
Related to
Is duplicate of
Has duplicate
Blocks
Blocked by
Precedes
Follows
Copied to
Copied from
Parent task
Subtasks
Options
Columns
Available Columns
Project
Tracker
Parent task
Author
Updated
Category
Start date
Spent time
Total spent time
% Done
Closed
Last updated by
Related issues
Files
Legacy ID
Tags
Selected Columns
Status
Priority
Subject
Assignee
Created
Target version
Group results by
Project
Tracker
Status
Priority
Author
Assignee
Category
Target version
% Done
Show
Description
Last notes
Totals
Spent time
Apply
Clear
#
Status
Priority
Subject
Assignee
Created
Target version
2012
New
Normal
[Doom] Boom bug in Memento Mori II
2015-04-08 17:01
Doomsday Engine - Modding
2256
New
Normal
Sky clipping through ceiling
2017-07-06 16:05
Doomsday Engine - Rendering
2259
New
Normal
Mouse unusable on ArchLinux with Gnome / Wayland
2017-07-23 16:26
Doomsday Engine - 3.0
2013
New
Normal
[Doom] Pain Elemental Vanilla/Boom compatibility option
2015-04-08 17:05
Doomsday Engine - Vanilla / Gameplay
2041
New
Normal
Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248}
2015-05-09 00:15
Doomsday Engine - Rendering
2055
New
Normal
[MP] Multiple instances can't connect to a local server
2015-05-16 10:46
Doomsday Engine - Multiplayer
2323
New
Normal
Saved games are deleted after opening game
2019-03-10 23:38
2331
New
Normal
Server doesn't check wads (connecting via command line)
2019-06-24 14:37
Doomsday Engine - Multiplayer
2065
New
Normal
[Heretic Multiplayer] Wings of Wrath bugs
2015-05-20 16:18
Doomsday Engine - Multiplayer
2090
New
Normal
Missile with no death state error
2015-06-13 22:25
Doomsday Engine - Modding
2332
New
Normal
Duplicate server entries on master-server
2019-06-24 14:39
Doomsday Engine - Multiplayer
2097
New
Normal
[Doom] Lost Soul boucing accuracy in Ultimate Doom
2015-07-03 01:17
Doomsday Engine - Vanilla / Gameplay
2117
New
Normal
[HeXen] Polyobj collision incompatible with vanilla behavior (in colin4)
2015-10-08 21:24
Doomsday Engine - Vanilla / Gameplay
2118
New
Normal
[HeXen] Possible mishandling of sector effect 200 (sky textures)
2015-10-08 23:29
Doomsday Engine - Vanilla / Gameplay
2120
New
Normal
Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional)
2015-10-11 22:17
Doomsday Engine - Modding
2194
New
Normal
Enhanced player weapon 3D model animations (VR compatible)
2017-01-19 10:34
Doomsday Engine - Rendering
2257
New
Normal
FIREBLU texture replacements blink in Doom II
2017-07-17 04:19
Doomsday Engine - Rendering
2258
New
Normal
[Doom] Falling through 3D bridges
2017-07-21 03:40
Doomsday Engine - Vanilla / Gameplay
2282
New
Normal
Doom64 Absolution uncaught exception
2018-09-10 12:44
Doomsday Engine - Modding
2301
New
Normal
Restart playing MIDI music using new soundfont after changing soundfont in Settings
2018-12-11 21:13
Doomsday Engine - 2.3.x
2324
New
Normal
Sky texture issue upon MOD loading/unloading in game
2019-03-24 22:24
Doomsday Engine - Modding
2329
New
Normal
Gnome Icon
2019-05-01 19:32
Doomsday Engine - 3.0
966
Progressed
Normal
[Doom] Use of CWILV graphics on automap
2011-07-20 17:20
Doomsday Engine - Rendering
1104
Progressed
Normal
Replacement flats VS texture animations
2012-12-18 14:50
Doomsday Engine - Modding
1606
Progressed
Normal
M_THERMM and HUD message font replacement
2013-10-19 16:53
Doomsday Engine - Modding
1929
Progressed
Normal
Sprite priority handling
2014-12-12 20:31
Doomsday Engine - Modding
1952
Progressed
Normal
Eternal Doom MAP26 malformed map hack causing memory release error
2015-01-27 20:57
Doomsday Engine - Modding
2085
Progressed
Normal
[Dehacked] Sprite name table patches not supported (Crashes)
2015-06-08 08:39
Doomsday Engine - Modding
2385
New
Normal
[Heretic] Deactivating a one-time teleport
Deng Team
2019-12-31 08:54
Doomsday Engine - Modding
2091
New
Normal
State Particles won't start for Afrit in some cases (Hexen)
Deng Team
2015-06-15 20:38
Doomsday Engine - Rendering
2398
New
Normal
Incorrect texture mapping
Deng Team
2020-01-07 15:57
2414
New
Normal
Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window
Deng Team
2020-02-08 14:18
2428
New
Normal
Hexen: inconsistent saves
Deng Team
2020-09-07 15:34
Doomsday Engine - 2.3.x
2429
New
Normal
Hexen: item is used after load game
Deng Team
2020-09-07 15:37
Doomsday Engine - 2.3.x
2437
New
Normal
Application terminated due to exception: std::bad_alloc
Deng Team
2020-12-04 23:56
2438
New
Normal
Support for non vanilla length hubs
Deng Team
2020-12-10 19:12
2450
New
Normal
weapon stretched
Deng Team
2021-02-17 16:28
Doomsday Engine - Rendering
2457
New
Normal
Can't change sound settings in Manjaro linux
Deng Team
2021-04-27 16:26
2466
New
Normal
Counters
Deng Team
2021-10-23 18:38
2467
New
Normal
Mods in Multiplayer
Deng Team
2021-10-23 18:51
2472
New
Normal
Build errors with LTO (Gentoo)
Deng Team
2024-04-06 09:39
Doomsday Engine - Build system and tools
2388
New
Normal
[Heretic] Stuck monsters can close the "open stay" door
Deng Team
2019-12-31 09:48
Doomsday Engine - Modding
2422
New
Normal
Sprite clipping as in Software mode (it already done before in Strife Veteran Edition)
Deng Team
2020-04-24 11:09
2445
New
Normal
Doomsday Crashes When Loading Master Levels for Doom II
Deng Team
2021-01-24 14:10
2452
New
Normal
Clip code error
Deng Team
2021-02-19 18:33
Doomsday Engine - Vanilla / Gameplay
2454
New
Normal
Map geometry is garbled in 2.3.X on Fedora 33
Deng Team
2021-03-20 14:05
Doomsday Engine - 2.3.x
2462
New
Normal
Cannot Load any Cranium or Dr Sleep Master Levels
Deng Team
2021-08-07 06:15
2464
New
Normal
Player's weapon problem in multiplayer
Deng Team
2021-10-23 15:11
2468
New
Normal
build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken
Deng Team
2022-01-03 09:39
2471
New
Normal
Custom fog values are reset to default values when the "reset" command is used
Deng Team
2023-12-10 06:44
« Previous
1
2
3
4
5
Next »
(101-150/236)
Per page:
50
,
250
Also available in:
Atom
CSV
PDF
CSV export options
Selected Columns
All Columns
Description
Last notes
Loading...
Doomsday
Engine
2.3
⇣
Builds
Add-ons
Manual
·
Forums
Support
Bug
Tracker
Blog