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# Project Tracker Status Priority Subject Assignee Updated % Done
959 Doomsday Engine Bug New Normal [Doom] Crushed bad guys and tag666 2017-04-03 18:34

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

966 Doomsday Engine Bug Progressed Normal [Doom] Use of CWILV graphics on automap 2017-04-03 14:56

968 Doomsday Engine Bug New Normal [Doom] Mancubus attacks and high Z height differences 2017-04-03 18:34

972 Doomsday Engine Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

975 Doomsday Engine Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

997 Doomsday Engine Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

1004 Doomsday Engine Bug New Normal [Hexen] 3D Tree_Destructive appearance is incorrect 2017-04-03 14:50

1007 Doomsday Engine Bug New Normal [Doom] Sound emitter overlap handling 2019-11-29 22:58

1008 Doomsday Engine Bug New Normal HUD weapon discrepancy (in release build?) 2017-04-03 19:00

1031 Doomsday Engine Bug New Normal Shootable triggers and freelook 2017-04-03 14:46

1032 Doomsday Engine Bug New Normal [Heretic] Badguy auto/raise lower to camera 2017-04-03 14:46

1059 Doomsday Engine Bug New Normal [Heretic] Health counter jumps up and down 2017-04-03 14:44

1063 Doomsday Engine Bug New Normal Flash state models offset incorrectly in 16:10 2017-04-03 14:44

1069 Doomsday Engine Bug New Normal Default background colour for holes in splash screens 2017-04-03 14:43

1076 Doomsday Engine Bug New Normal [Doom] 3d movement option broken 2019-11-29 22:58

1083 Doomsday Engine Bug New Normal In-game window contents resizing glitches 2017-04-03 14:43

1096 Doomsday Engine Bug New Normal [Doom] Red shadows in status bar font 2017-04-03 14:43

1104 Doomsday Engine Bug Progressed Normal Replacement flats VS texture animations 2017-04-03 14:43

1126 Doomsday Engine Bug New Normal MD2 model render pop 2017-04-03 14:41

1129 Doomsday Engine Bug New Normal Various mobj Z movement clipping bugs 2019-11-29 22:58

1606 Doomsday Engine Bug Progressed Normal M_THERMM and HUD message font replacement 2017-04-03 14:40

1660 Doomsday Engine Bug New Normal Player start near wall leads to misplaced player 2017-04-03 14:40

1661 Doomsday Engine Bug New Normal [Deathkings] Bad behavior of object in lift (mobj hitbox overlap) 2019-11-29 22:58

1701 Doomsday Engine Bug New Normal [Doom] Map08/ExM8 sound emulation 2017-04-03 18:33

1723 Doomsday Engine Bug New Normal [Value def's] impossible to remove pistol 2017-04-03 14:34

1744 Doomsday Engine Bug New Normal [Heretic] Waterfall sounds switch from left to right (centered in vanilla) 2017-04-03 18:33

1783 Doomsday Engine Bug New Normal Ambient occlusion crosses sectors with different heights 2017-04-03 14:23

1815 Doomsday Engine Bug New Normal Screen wipe still smoothed with Vanilla renderer profile (console transition) 2018-11-05 17:31

1816 Doomsday Engine Bug New Normal First sound played at map start up erroneously doesn't play 2017-04-03 14:17

1817 Doomsday Engine Bug Feedback Normal Premap infine and preplaying music oversight vermil 2017-04-03 14:17

1819 Doomsday Engine Bug New Normal Mobj Particles won't start. 2017-04-03 14:16

1883 Doomsday Engine Bug New Normal [MP] no teleporter sound when spawning/respawning 2019-11-26 14:51

1885 Doomsday Engine Bug New Normal [Multiplayer] Incorrect player numbers in scoreboard between maps 2018-07-29 16:53

1894 Doomsday Engine Bug New Normal [Heretic] Map that relies on original footclipping 2017-04-03 18:33

1921 Doomsday Engine Bug New Normal [Doom] No screen wipe from map to post map InFine 2017-04-03 18:32

1923 Doomsday Engine Bug New Normal PNG textures render as solid black (embedded in WAD) 2016-10-27 12:51

1925 Doomsday Engine Bug New Normal [Doom] Values def can't change nightmare skill level option 2017-04-03 14:04

1928 Doomsday Engine Bug New Normal GameSession: ThingArchive::serialIdFor: Thing archive exhausted! 2017-04-03 14:04

1929 Doomsday Engine Bug Progressed Normal Sprite priority handling 2019-11-29 23:06

1952 Doomsday Engine Bug Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2019-11-29 23:06

1958 Doomsday Engine Bug New Normal Help infine clash with already playing infine 2017-04-03 14:01

1961 Doomsday Engine Bug New Normal Client fatal error due to invalid data received from server 2018-07-29 16:53

1967 Doomsday Engine Bug New Normal [Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled 2018-07-29 16:53

1972 Doomsday Engine Bug New Normal [MP] Fast-moving planes not always reach destination on client-side 2018-07-29 16:53

1981 Doomsday Engine Bug New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2017-04-03 13:59

1988 Doomsday Engine Bug New Normal [MP] When spawning on a weapon, weapon fires at speed of pistol 2018-07-29 16:53

1999 Doomsday Engine Bug New Normal Window focus/close events ignored during busy mode (should defer) 2017-04-03 13:55

2000 Doomsday Engine Bug New Normal [Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes) 2017-04-03 18:33

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