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# Project Tracker Status Priority Subject Assignee Updated % Done
2072 Doomsday Engine Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2019-11-29 22:12

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2019-11-29 21:59

2032 Doomsday Engine Feature New Normal Game world debugger/inspector sidebar 2019-11-29 21:58

2027 Doomsday Engine Bug New Normal Doom64TC map is missing 'on' textures for switches 2019-11-29 21:58

2021 Doomsday Engine Bug New High Doom64's ingame music is severely broken 2019-11-29 21:57

1573 Doomsday Engine Feature New Normal Setting for number of samples used for antialiasing 2019-11-29 21:31

1566 Doomsday Engine Feature New Normal [Automap] Reset line colors 2019-11-29 21:31

1480 Doomsday Engine Feature New Normal Include screenshot in savegames 2019-11-29 21:28

1394 Doomsday Engine Feature New High Consistent map scoping in definitions 2019-11-29 21:25

2028 Doomsday Engine Feature New Normal libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen 2019-11-29 21:22

2023 Doomsday Engine Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2019-11-29 21:20

1979 Doomsday Engine Feature Feedback Normal Additional sound formats 2019-11-29 21:15

1970 Doomsday Engine Feature New Normal Scriptable map entry/exit, cycling 2019-11-29 21:13

1938 Doomsday Engine Feature New Low Polyobjs represented by 3D models 2019-11-29 21:12

1917 Doomsday Engine Feature New Normal Copy alert text to Clipboard 2019-11-29 21:10

1905 Doomsday Engine Feature New Low God mode console cheat that doesn't restore health 2019-11-29 21:09

1867 Doomsday Engine Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2019-11-29 21:07

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2019-11-29 21:06

1864 Doomsday Engine Feature New Normal Remember material, particle and decoration animation states in saved games 2019-11-29 21:06

1858 Doomsday Engine Bug New Low 0 tic/time handling 2019-11-29 21:05

1512 Doomsday Engine Feature New Normal List all impulses in context help for ccmd impulse 2019-11-29 20:27

1779 Doomsday Engine Feature New Normal [Home] Show project news and dev blog 2019-11-29 20:27

1649 Doomsday Engine Feature New Low Option to disable HUD/menu font upscaling 2019-11-29 20:26

1406 Doomsday Engine Feature New Normal Record particles and other effects in demos 2019-11-29 20:24

9 Doomsday Engine Feature Progressed High Use local server to run single-player games 2019-11-29 20:21

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

1764 Doomsday Engine Feature New Normal DMU 2.0: Generate network deltas 2019-11-29 20:19

1763 Doomsday Engine Feature New Normal Autosaving 2019-11-29 20:19

1762 Doomsday Engine Feature New Normal Game hierarchy 2019-11-29 20:18

1726 Doomsday Engine Feature New Normal Remapping the colours on a texture via material def 2019-11-29 19:26

1727 Doomsday Engine Feature New Normal Apply colored sector lighting by sector via DED 2019-11-29 19:26

1698 Doomsday Engine Feature New Normal Editor for particle generators 2019-11-29 19:23

1646 Doomsday Engine Feature New Normal Stereo 3D enhancements 2019-11-29 19:22

1412 Doomsday Engine Feature New Low Camera effect: screen shaking 2019-11-29 19:21

1447 Doomsday Engine Feature New Normal Co-op player actions (giving, healing) 2019-11-29 19:19

1414 Doomsday Engine Feature New Normal Generate particles when touching a plane 2019-11-29 19:19

1571 Doomsday Engine Feature New Normal On screen notification for Always Run 2019-11-29 19:18

1569 Doomsday Engine Feature New Lowest [Hexen] Demo version cheat codes and "Beta" message 2019-11-29 19:16

1563 Doomsday Engine Feature New Normal Weapon text defs affect the Controls menu 2019-11-29 19:15

1559 Doomsday Engine Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1554 Doomsday Engine Feature New Normal [Hexen] Remove fixed MAX_TID_COUNT limit 2019-11-29 19:11

1547 Doomsday Engine Feature New Low Command for manipulating numeric controls 2019-11-29 19:09

1542 Doomsday Engine Feature New High Use hit origin for Damage generator 2019-11-29 19:08

1535 Doomsday Engine Feature New Normal Option for fullbright textures affected by colored sectors 2019-11-29 19:02

1529 Doomsday Engine Feature New Normal Sound affected by the world 2019-11-29 18:59

1523 Doomsday Engine Feature New Normal [Infine] Skill level checks 2019-11-29 18:57

1514 Doomsday Engine Feature New Low GZdoom-like HUD (showing more information) 2019-11-29 18:52

1489 Doomsday Engine Feature New Normal Separate decor definitions for different plane types 2019-11-29 18:50

1488 Doomsday Engine Feature New Normal Extended Hexen fullscreen HUD 2019-11-29 18:49

1459 Doomsday Engine Feature New Normal Replacement of MT_POD unique behavior with flag 2019-11-29 18:49

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