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# Project Tracker Status Priority Subject Assignee Updated % Done
2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

2194 Doomsday Engine Bug New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

2152 Doomsday Engine Bug New Urgent [Hexen] Afrits become stuck/invincible in multiplayer 2018-07-29 16:53

2079 Doomsday Engine Bug Closed Lowest Home screen savegame menu shows files from unknown game plugins as blank items 2017-02-20 13:50

2071 Doomsday Engine Bug Closed Normal Vsync and FSAA settings behave incorrectly [1.15 RC1] 2016-03-27 09:01

2051 Doomsday Engine Feature New High XG test suite / demo map 2017-04-03 18:46

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2019-11-29 21:59

2033 Doomsday Engine Feature Progressed High Runtime map editor 2019-11-29 12:31

2032 Doomsday Engine Feature New Normal Game world debugger/inspector sidebar 2019-11-29 21:58

2023 Doomsday Engine Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2019-11-29 21:20

2000 Doomsday Engine Bug New Normal [Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes) 2017-04-03 18:33

1972 Doomsday Engine Bug New Normal [MP] Fast-moving planes not always reach destination on client-side 2018-07-29 16:53

1970 Doomsday Engine Feature New Normal Scriptable map entry/exit, cycling 2019-11-29 21:13

1961 Doomsday Engine Bug New Normal Client fatal error due to invalid data received from server 2018-07-29 16:53

1952 Doomsday Engine Bug Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2019-11-29 23:06

1938 Doomsday Engine Feature New Low Polyobjs represented by 3D models 2019-11-29 21:12

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2019-11-29 21:06

1851 Doomsday Engine Feature New Normal [UI] Dynamic release notes 2019-11-30 08:09

1806 Doomsday Engine Feature Rejected Low "Headless" vanilla playsim for old demo compatibility 2019-11-29 23:25

1798 Doomsday Engine Feature Rejected Normal Generate Doomsday Script API documentation 2019-11-29 21:02

1779 Doomsday Engine Feature New Normal [Home] Show project news and dev blog 2019-11-29 20:27

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

1767 Doomsday Engine Feature New High Network delta profiler 2019-11-29 12:33

1764 Doomsday Engine Feature New Normal DMU 2.0: Generate network deltas 2019-11-29 20:19

1763 Doomsday Engine Feature New Normal Autosaving 2019-11-29 20:19

1762 Doomsday Engine Feature New Normal Game hierarchy 2019-11-29 20:18

1759 Doomsday Engine Feature Rejected Normal Plugins 2.0 2019-11-29 20:17

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1756 Doomsday Engine Feature Rejected Normal URIs for locating/identifying resources and assets 2018-10-27 14:56

1745 Doomsday Engine Feature Progressed Normal Performance optimization 2019-11-29 21:36

1738 Doomsday Engine Feature Rejected Low xBR for graphics upscaling 2019-11-29 12:55

1699 Doomsday Engine Feature New High Particle renderer 2.0 2017-04-03 18:55

1698 Doomsday Engine Feature New Normal Editor for particle generators 2019-11-29 19:23

1688 Doomsday Engine Feature New High Command line options documented with Amethyst 2017-04-08 10:08

1687 Doomsday Engine Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2019-11-29 21:36

1686 Doomsday Engine Feature Closed Normal Derived resource packs 2019-11-29 23:16

1678 Doomsday Engine Feature Rejected Normal Optimize stereoscopic pixel formats 2019-11-29 19:23

1663 Doomsday Engine Feature New Normal Replace game-side color filter / special effect with LensFx 2017-04-03 18:59

1648 Doomsday Engine Feature Progressed Urgent Complete vanilla DOOM emulation 2019-12-31 11:10

1646 Doomsday Engine Feature New Normal Stereo 3D enhancements 2019-11-29 19:22

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

1628 Doomsday Engine Feature New Normal Surface meshes 2017-04-03 18:58

1626 Doomsday Engine Feature New Normal Area-based fog 2017-04-03 19:35

1624 Doomsday Engine Feature Rejected Normal Render particles to textures 2019-11-29 16:37

1622 Doomsday Engine Feature New Urgent Vanilla depth shading 2019-11-29 23:23

1621 Doomsday Engine Feature Closed High Evaluation of runtime conditions 2019-11-29 18:36

1619 Doomsday Engine Feature Rejected Low Adaptive LOD for models 2019-11-29 12:49

1618 Doomsday Engine Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2019-11-29 18:43

1616 Doomsday Engine Feature New Normal Selector for sprites 2019-11-29 18:35

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