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# Project Tracker Status Priority Subject Assignee Updated % Done
2046 Doomsday Engine Bug Closed Normal [BSP] Space partitioning results in superfluous line segments danij 2015-05-12 23:04

1990 Doomsday Engine Bug Closed Urgent Qt 4 incompatibility in ResourceSystem::initSprites() danij 2015-06-08 10:48

1856 Doomsday Engine Bug Closed High Alert on first launch because game.cfg not found danij 2014-11-21 19:02

1791 Doomsday Engine Bug Closed Urgent [Hexen] Hub state reset after saving danij 2014-05-06 23:53

1696 Doomsday Engine Bug Closed High BspLeaf::cluster: No sector cluster is attributed danij 2014-01-25 01:07

998 Doomsday Engine Bug Closed High Detail texture appearance incorrect (vs. #364) danij 2012-08-27 19:14

620 Doomsday Engine Bug Closed High Crash when launching with Shareware Doom danij 2012-08-27 15:32

608 Doomsday Engine Bug Closed Urgent jHexen: DDVT Inconsistency (Fatal Error) danij 2012-08-27 15:31

543 Doomsday Engine Bug Closed Urgent Polyobjs completely missing danij 2012-08-27 15:31

289 Doomsday Engine Bug Closed Normal Win32: External Libraries Need Updating danij 2012-08-27 15:25

243 Doomsday Engine Bug Closed Low Menu shimmer missing behind Quit confirmation danij 2012-08-27 15:24

239 Doomsday Engine Bug Closed High Console not closed when Control Panel opened danij 2012-08-27 15:24

2447 Doomsday Engine Bug Resolved Normal [Hexen] Sky texture is not tall enough skyjake 2021-02-01 09:27

2446 Doomsday Engine Bug Resolved High [Heretic] Sky texture is stretched and only partially visible skyjake 2021-01-31 19:12

2442 Doomsday Engine Bug Resolved Low Plane texture misalignment with non-64x64 size skyjake 2021-01-13 22:06

2425 Doomsday Engine Bug Closed Normal Incorrect default value for "view-cross-width" skyjake 2020-12-08 08:27

2411 Doomsday Engine Bug Closed Normal Monitor color adjustment via platform-specific APIs is unreliable (e.g., Windows 10) skyjake 2020-12-08 08:27

2410 Doomsday Engine Bug Closed Normal [Heretic] Phoenix Rod flame effect is too bright skyjake 2020-12-08 08:27

2408 Doomsday Engine Bug Closed Normal Newline characters in Text string definitions skyjake 2020-12-08 08:27

2406 Doomsday Engine Bug Closed Normal [Windows] Color adjustments are not being applied skyjake 2021-01-08 13:48

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

2402 Doomsday Engine Bug Closed Normal [macOS] Doomsday.app notarization failed skyjake 2020-02-01 17:05

2401 Doomsday Engine Bug Closed Normal "cubeshot" does not render views for all directions skyjake 2020-02-01 17:05

2384 Doomsday Engine Bug Closed Normal [FluidSynth] Music volume setting has no effect skyjake 2020-02-01 17:05

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-12-08 08:26

2373 Doomsday Engine Bug Closed Normal Avoid near-clipping player weapon models skyjake 2020-02-01 17:05

2372 Doomsday Engine Bug Closed Normal [macOS] Monospaced font text lines are clipped at line ends skyjake 2020-02-01 17:05

2368 Doomsday Engine Bug Closed Normal [Render hack] Masked wall textures used for see-through walls/windows (e.g., TNT map02) skyjake 2020-12-08 08:27

2367 Doomsday Engine Bug New Low [Unix] If directory "/usr/share/doomsday/data" exists, core packages not found skyjake 2020-12-08 08:26

2366 Doomsday Engine Bug Closed High "texreset" breaks halo textures skyjake 2019-12-17 11:18

2365 Doomsday Engine Bug Closed High Halos from Light decorations not visible skyjake 2019-12-17 11:18

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2362 Doomsday Engine Bug Closed Low [UI] Game profile name cannot be changed skyjake 2019-12-17 11:18

2360 Doomsday Engine Bug Closed Normal [UI] Savegames from Deathkings are not showing up in Home skyjake 2019-12-17 11:18

2357 Doomsday Engine Bug Closed Normal [Hexen] Warping while player is dead leads to inoperable player weapon skyjake 2019-12-17 11:18

2356 Doomsday Engine Bug Closed Normal Compatibility issues with Sigil v1.21 skyjake 2019-12-17 11:18

2354 Doomsday Engine Bug In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-12-18 21:41

2353 Doomsday Engine Bug Closed Normal Bugs in Doomsday Script parsing and execution skyjake 2019-12-17 11:18

2348 Doomsday Engine Bug Closed Normal Translucent 3D model blending issue versus sprites skyjake 2019-11-30 08:25

2318 Doomsday Engine Bug Closed Normal Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white skyjake 2019-02-17 12:42

2317 Doomsday Engine Bug Closed Normal Cleaning up "category" in Snowberry Info metadata skyjake 2019-01-22 11:28

2315 Doomsday Engine Bug Closed Normal Warning about multiple "conhelp.txt" files skyjake 2019-01-22 11:30

2311 Doomsday Engine Bug Closed Normal Doom64 TC will not launch, fatal error "options.turbo.default" skyjake 2019-03-15 08:45

2306 Doomsday Engine Bug Closed High Sky masking polygons should not be visible skyjake 2019-02-17 12:42

2305 Doomsday Engine Bug Closed Low Options menu layout shifts horizontally while changing crosshair shape setting skyjake 2018-12-15 08:49

2299 Doomsday Engine Bug Closed Normal Incorrect game tag assigned to data file skyjake 2018-12-11 19:55

2297 Doomsday Engine Bug Closed Normal UI confused when window moved between screens that have different pixel density skyjake 2018-12-06 12:14

2293 Doomsday Engine Bug Closed Normal md2tool fails to read model files skyjake 2018-11-18 08:06

2291 Doomsday Engine Bug Closed Normal If music is not defined in Map Info, should fall back to the default music skyjake 2018-11-05 19:15

2287 Doomsday Engine Bug Closed Normal Macintosh variant of HEXEN.WAD is not recognized skyjake 2018-11-05 19:15

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