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# Project Tracker Status Priority Subject Assignee Updated % Done
1806 Doomsday Engine Feature New Low "Headless" vanilla playsim for old demo compatibility 2017-04-03 18:38

2016 Doomsday Engine Feature Progressed Normal "Portable app" package (app contained in a folder, with all user data included; e.g., for USB sticks) 2016-07-05 23:53

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

1531 Doomsday Engine Feature New Normal "take" cmd to take away pickup powers 2013-10-22 11:12

2084 Doomsday Engine Bug New Low "title" music (external source, ogg format) is played incorrectly (with noise at start) for heretic and hexen 2017-04-03 13:43

669 Doomsday Engine Bug New Low 0 tic state issues 2017-04-03 14:57

1858 Doomsday Engine Feature New Normal 0 tic/time handling 2014-08-22 11:10

2312 Doomsday Engine Bug New High 3D Doom and Doom II models break in doomsday 2.1.x (env LC_NUMERIC) 2019-01-04 13:31

1388 Doomsday Engine Feature New High 3D floors (Z-overlapped sectors) 2017-04-03 18:57

2343 Doomsday Engine Bug New Normal 3d models don't go semi transparent when player picks up invisbility 2019-08-17 03:20

1192 Doomsday Engine Feature New Low 3D models for menu/HUD graphics 2013-10-19 19:01

1587 Doomsday Engine Feature New Normal 3D weapon behaviour 2017-04-03 15:02

2340 Doomsday Engine Feature New Normal A new MP game mode: no respawn 2019-08-03 19:59

2325 Doomsday Engine Feature New Normal A way to vote for a specific map 2019-03-25 06:28

1942 Doomsday Engine Bug New Low About dialog contents clipping vs -fontsize 2017-04-03 14:03

438 Doomsday Engine Feature New Low Accurately hit testing fast projectiles 2013-10-23 10:50

1619 Doomsday Engine Feature New Low Adaptive LOD for models 2013-10-24 08:42

1555 Doomsday Engine Feature New Normal Add dynamic lights without having to alter the mob def 2013-10-22 12:22

1203 Doomsday Engine Feature New High Additional save slots — revised save management 2016-08-09 10:46

1979 Doomsday Engine Feature New Normal Additonal sound formats 2015-02-13 23:46

1981 Doomsday Engine Bug New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2017-04-03 13:59

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2014-09-15 08:48

1553 Doomsday Engine Feature New Low Align crosshair with actual line of fire 2013-10-22 12:14

390 Doomsday Engine Bug New Low Alignpitch/yaw flags don't work on model particles 2017-04-03 14:56

2047 Doomsday Engine Feature New Normal Allow user to select a specific IWAD file for a (custom) game session 2015-11-10 11:37

1534 Doomsday Engine Feature New Lowest Alternative for decoration light pattern skip 2013-10-18 21:13

1783 Doomsday Engine Bug New Normal Ambient occlusion crosses sectors with different heights 2017-04-03 14:23

552 Doomsday Engine Bug New Normal Ambient occlusion on middle surfaces of 2-sided lines 2017-04-03 14:56

1181 Doomsday Engine Feature New Normal Ambient sounds (in XG sectors) 2017-04-03 18:48

1727 Doomsday Engine Feature New Normal Apply colored sector lighting by sector via DED 2014-02-10 10:40

2281 Doomsday Engine Feature New Normal Apply Values in Hexen skyjake 2018-08-29 09:18

1626 Doomsday Engine Feature New Normal Area-based fog 2017-04-03 19:35

1276 Doomsday Engine Feature New Normal Attach dynamic lights on models 2016-08-09 10:50

1893 Doomsday Engine Bug New Low Automap drawing difference to original games 2017-04-03 18:32

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2018-07-29 16:46

1711 Doomsday Engine Feature New Normal Automatically switching external music 2014-01-12 11:29

1763 Doomsday Engine Feature New Normal Autosaving 2014-04-18 08:14

1517 Doomsday Engine Feature Progressed Normal Autoselect missing interfaces from other audio plugins 2016-07-05 23:55

921 Doomsday Engine Bug Progressed High Blockmap-defined Linedef crossing order danij 2017-04-03 15:01

1768 Doomsday Engine Feature Progressed High Boom compatibility 2016-07-06 00:01

1325 Doomsday Engine Feature Progressed High Boom line types and sectors danij 2016-07-06 00:02

2155 Doomsday Engine Feature New Normal BOOM support for sunlust.wad 2017-07-18 11:04

1143 Doomsday Engine Feature New Normal Bots 2015-05-16 21:43

2064 Doomsday Engine Bug New Urgent Bugs in HeXen Multiplayer 2018-07-29 16:53

2017 Doomsday Engine Bug Progressed Normal Build .pack/PK3 packages using CMake, with dependency tracking and automatic rebuilding skyjake 2018-11-19 15:18

2272 Doomsday Engine Bug New Normal Build Error - ByteSwapper.h 2018-11-05 08:30

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs 2014-04-16 20:01

1412 Doomsday Engine Feature New High Camera effect: screen shaking 2013-10-23 07:31

1171 Doomsday Engine Feature New High Center HUD weapon position when firing 2016-08-09 10:41

1343 Doomsday Engine Feature New Low Chaingunner/chaingun sounds 2013-10-21 17:07

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