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# Project Tracker Status Priority Subject Assignee Updated % Done
1592 Doomsday Engine Bug New Low [HUD] Weapon lower animation briefly restarts 2017-04-03 15:04

1389 Doomsday Engine Feature New Normal [InFine] Check if resource originates from an IWAD 2019-11-29 18:38

1331 Doomsday Engine Feature New High [InFine] Evaluate cvars with IF condition 2019-11-29 16:41

613 Doomsday Engine Bug New Low [InFine] Inadvertent background animation 2017-04-03 14:57

10 Doomsday Engine Bug New Normal [InFine] Line spacing for text 2017-04-03 14:41

1357 Doomsday Engine Feature New Normal [InFine] More blending modes (add/mul/inv etc) 2019-11-29 16:43

1507 Doomsday Engine Feature New Normal [InFine] Option to pause playing script if the game is paused 2017-04-03 18:48

1523 Doomsday Engine Feature New Normal [Infine] Skill level checks 2019-11-29 18:57

1451 Doomsday Engine Feature New Normal [InFine] stopsound 2019-11-29 18:45

1585 Doomsday Engine Feature Progressed Normal [Map Hack] Extra plane (e.g., Hell Revealed II MAP01) 2019-12-15 08:03

1415 Doomsday Engine Feature New Low [Master Server] Allow specifying server IP manually 2019-11-29 12:50

1089 Doomsday Engine Bug Progressed High [MP] Client cannot dismiss "Help/Info" finale 2018-07-29 16:46

1972 Doomsday Engine Bug New Normal [MP] Fast-moving planes not always reach destination on client-side 2018-07-29 16:53

2055 Doomsday Engine Bug New Normal [MP] Multiple instances can't connect to a local server 2018-07-29 16:53

1883 Doomsday Engine Bug New Normal [MP] no teleporter sound when spawning/respawning 2019-11-26 14:51

2054 Doomsday Engine Bug New Low [MP] No weapon pickup notification in Hexen 2018-07-29 16:53

1457 Doomsday Engine Feature New Normal [MP] Option to choose items/weapons/ammo on spawn 2019-11-29 18:30

1565 Doomsday Engine Feature New High [MP] Option to remove MP flagged weapons in co-op 2018-07-29 16:53

1576 Doomsday Engine Feature New Normal [MP] Option to retain weapons+ammo after death in co-op 2019-11-29 18:28

1441 Doomsday Engine Feature New Low [MP] Option: weaponstay deathmatch 2019-11-29 15:31

1202 Doomsday Engine Feature New Normal [MP] Options for Heretic co-op 2018-07-29 16:46

1401 Doomsday Engine Feature New Normal [MP] Options for retaining or acquiring items/keys/weapons at (re)spawn; allow cheats with more granularity 2018-07-29 16:46

1213 Doomsday Engine Feature New Normal [MP] Respawn items in co-op and deathmatch 2018-07-29 16:46

1988 Doomsday Engine Bug New Normal [MP] When spawning on a weapon, weapon fires at speed of pistol 2018-07-29 16:53

1967 Doomsday Engine Bug New Normal [Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled 2018-07-29 16:53

1885 Doomsday Engine Bug New Normal [Multiplayer] Incorrect player numbers in scoreboard between maps 2018-07-29 16:53

566 Doomsday Engine Bug Progressed Low [Resampler] Low quality sound samples play distorted 2017-04-03 14:57

2335 Doomsday Engine Feature New Normal [Shell] Command line option for opening connection to a server address 2020-12-08 08:27

1851 Doomsday Engine Feature New Normal [UI] Dynamic release notes 2019-11-30 08:09

1723 Doomsday Engine Bug New Normal [Value def's] impossible to remove pistol 2017-04-03 14:34

1042 Doomsday Engine Bug New High [Windows] Alt key and console activation 2019-11-29 23:06

1041 Doomsday Engine Bug New High [Windows] Pressing Alt/AltGr key confuses turning 2019-11-29 23:06

1465 Doomsday Engine Feature New Normal [XG] "Player needs object X" message 2017-04-03 18:48

1524 Doomsday Engine Feature New High [XG] Ability to do anything with ammo, weapons and artefacts 2017-04-03 18:48

1537 Doomsday Engine Feature New Normal [XG] Activation event option when changing line types 2017-04-03 18:48

1467 Doomsday Engine Feature New High [XG] Incorporate vanilla line/sector types 2017-04-03 18:48

1530 Doomsday Engine Feature New Normal [XG] ltf_count requirement 2017-04-03 18:48

1526 Doomsday Engine Feature New Normal [XG] Randomizing activation/deactivation wait timer 2017-04-03 18:48

964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

2170 Doomsday Engine Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 09:01

1891 Doomsday Engine Feature Progressed Low Notification area animations skyjake 2019-11-29 21:37

1821 Doomsday Engine Bug Progressed High [Hexen] Monsters do not always awaken (Seven Portals and elsewhere) skyjake 2019-11-30 08:25

1876 Doomsday Engine Bug In Progress High [XG] Floor chains appear infunctional skyjake 2019-11-26 21:18

1449 Doomsday Engine Feature Progressed Urgent Setup bindings/controls via taskbar UI Deng Team 2016-07-05 23:54

1734 Doomsday Engine Bug Progressed Low Games' Help InFine scripts have no sounds 2017-04-03 18:33

1608 Doomsday Engine Feature Progressed High Integrate Doomsday Script skyjake 2018-11-05 08:50

1615 Doomsday Engine Feature Progressed Normal Sloped planes skyjake 2018-10-27 15:10

2160 Doomsday Engine Feature Progressed Low Custom screenshader support and profiles Deng Team 2020-02-04 21:49

1625 Doomsday Engine Feature Progressed Urgent Per-pixel surface shading (bump/specular/reflection etc. mapping) Deng Team 2016-07-06 00:03

1620 Doomsday Engine Feature Progressed High XG 2.0 Deng Team 2019-11-29 19:05

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