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# Tracker Status Priority Subject Assignee Created
1569 Feature New Lowest [Hexen] Demo version cheat codes and "Beta" message 2012-07-19 15:54
1571 Feature New Normal On screen notification for Always Run 2012-08-27 18:55
1573 Feature New Normal Setting for number of samples used for antialiasing 2012-09-04 18:53
1576 Feature New Normal [MP] Option to retain weapons+ammo after death in co-op 2012-10-22 07:23
1579 Feature New Low Dehacked 2.0 support 2012-12-20 13:07
1580 Feature New High Fix the Doom 64: Absolution TC plugin 2013-05-10 10:41
1587 Feature New Normal 3D weapon behaviour 2013-09-29 22:40
1602 Feature New Normal Improvements for map title in automap 2013-10-18 13:56
1604 Feature New High Game rules (1p and MP) 2013-10-18 15:34
1607 Feature New Normal Reset settings to defaults 2013-10-19 18:44
1614 Feature New High Improved demo recording and playback 2013-10-20 18:13
1616 Feature New Normal Selector for sprites 2013-10-21 07:23
1618 Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2013-10-21 08:28
1622 Feature New Urgent Vanilla depth shading 2013-10-22 07:46
1626 Feature New Normal Area-based fog 2013-10-22 08:02
1628 Feature New Normal Surface meshes 2013-10-22 08:07
1646 Feature New Normal Stereo 3D enhancements 2013-10-31 17:12
1649 Feature New Low Option to disable HUD/menu font upscaling 2013-11-02 21:26
1663 Feature New Normal Replace game-side color filter / special effect with LensFx 2013-11-14 11:18
1668 Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2013-11-25 21:13
1677 Feature New Low Square particle shape (option, as alternative to round particles) 2013-12-05 18:52
1688 Feature New High Command line options documented with Amethyst 2013-12-23 13:45
1694 Feature New Low [Doom] Invulnerability animation: full bright sync, apply tic rate 2013-12-31 08:50
1698 Feature New Normal Editor for particle generators 2014-01-03 12:36
1699 Feature New High Particle renderer 2.0 2014-01-03 12:40
1726 Feature New Normal Remapping the colours on a texture via material def 2014-02-09 19:33
1727 Feature New Normal Apply colored sector lighting by sector via DED 2014-02-09 19:43
1757 Feature New High Separate server and client sources 2014-04-18 07:50
1762 Feature New Normal Game hierarchy 2014-04-18 08:12
1763 Feature New Normal Autosaving 2014-04-18 08:14
1764 Feature New Normal DMU 2.0: Generate network deltas 2014-04-18 08:22
1767 Feature New High Network delta profiler 2014-04-18 08:35
1774 Feature New Normal Use "-savedir" option to the configure where saves are stored 2014-04-20 05:03
1779 Feature New Normal [Home] Show project news and dev blog 2014-04-24 07:21
1844 Feature New Normal Support ZDoom's skill definitions in MAPINFO 2014-07-17 17:17
1851 Feature New Normal [UI] Dynamic release notes 2014-08-08 13:46
1864 Feature New Normal Remember material, particle and decoration animation states in saved games 2014-09-12 13:50
1865 Feature New Normal Align 3D model's head with the target's direction 2014-09-15 08:48
1867 Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2014-09-18 00:16
1869 Feature New Normal Support 'shadowed' texture resources in animated textures 2014-09-29 23:09
1905 Feature New Low God mode console cheat that doesn't restore health 2014-11-20 19:37
1917 Feature New Normal Copy alert text to Clipboard 2014-11-29 00:57
1938 Feature New Low Polyobjs represented by 3D models 2015-01-11 20:49
1970 Feature New Normal Scriptable map entry/exit, cycling 2015-02-11 17:51
1998 Feature New Normal Emulate original game menus (other settings moved to taskbar UI) 2015-03-17 12:12
2023 Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2015-05-02 15:46
2028 Feature New Normal libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen 2015-05-03 09:11
2032 Feature New Normal Game world debugger/inspector sidebar 2015-05-03 21:40
2035 Feature New Normal Map lighting editor (volume, surface, and point sources) 2015-05-05 10:22
2051 Feature New High XG test suite / demo map 2015-05-14 11:56
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