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# Project Tracker Status Priority Subject Assignee Updated % Done
1744 Doomsday Engine Bug New Normal [Heretic] Waterfall sounds switch from left to right (centered in vanilla) 2017-04-03 18:33

1734 Doomsday Engine Bug Progressed Low Games' Help InFine scripts have no sounds 2017-04-03 18:33

1723 Doomsday Engine Bug New Normal [Value def's] impossible to remove pistol 2017-04-03 14:34

1710 Doomsday Engine Bug Closed Normal game-fastmonsters 0/1 doesn't work 2014-04-08 12:32

1709 Doomsday Engine Bug New Low Infine events interfere with taskbar 2017-04-03 14:38

1706 Doomsday Engine Bug Closed Normal Default Mapinfo music glitch 2014-10-05 19:57

1701 Doomsday Engine Bug New Normal [Doom] Map08/ExM8 sound emulation 2017-04-03 18:33

1671 Doomsday Engine Bug Rejected Normal Doom Sector type 10 not 'releasing' sector after action has occurred 2013-12-18 10:34

1667 Doomsday Engine Bug Rejected Normal Player weapon sounds interrupt "dont_stop" sounds 2014-01-03 16:40

1661 Doomsday Engine Bug New Normal [Deathkings] Bad behavior of object in lift (mobj hitbox overlap) 2019-11-29 22:58

1660 Doomsday Engine Bug New Normal Player start near wall leads to misplaced player 2017-04-03 14:40

1644 Doomsday Engine Bug New Lowest [HeXen beta demo] Should have Heretic crush behaviour 2017-04-03 18:34

1631 Doomsday Engine Bug New Low Doom 2 finale: animation speeds for the Cast 2017-04-03 14:41

1130 Doomsday Engine Bug New Low Mana bars on the statusbar ignore opacity 2017-04-03 14:41

1129 Doomsday Engine Bug New Normal Various mobj Z movement clipping bugs 2019-11-29 22:58

1092 Doomsday Engine Bug New Low [Chex/HacX] Weapon names in Controls menu 2017-04-03 14:44

1088 Doomsday Engine Bug New Low [Hexen] Hud doesn't switch to INRED graphics when low on health 2017-04-03 14:43

1084 Doomsday Engine Bug Closed High 666 tag compat option ('any boss triggers 666') doesn't work 2012-08-30 16:19

1076 Doomsday Engine Bug New Normal [Doom] 3d movement option broken 2019-11-29 22:58

1070 Doomsday Engine Bug Rejected Normal Dehacked weapon issue 2012-08-28 10:46

1069 Doomsday Engine Bug New Normal Default background colour for holes in splash screens 2017-04-03 14:43

1064 Doomsday Engine Bug New High [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine) 2016-11-22 14:21

1063 Doomsday Engine Bug New Normal Flash state models offset incorrectly in 16:10 2017-04-03 14:44

1059 Doomsday Engine Bug New Normal [Heretic] Health counter jumps up and down 2017-04-03 14:44

1058 Doomsday Engine Bug New Low [Heretic] D'sparil only supports up to 256 teleporter spots 2017-04-03 14:45

1054 Doomsday Engine Bug Closed Normal [Win XP] Jitter with sync in windowed mode 2012-09-19 12:12

1046 Doomsday Engine Bug Closed Normal [Snowberry] No HeXen beta demo gamemode 2017-04-03 14:45

1045 Doomsday Engine Bug New Low [Hexen] Moving platform sound loops while menu open 2019-11-29 22:58

1042 Doomsday Engine Bug New High [Windows] Alt key and console activation 2019-11-29 23:06

1041 Doomsday Engine Bug New High [Windows] Pressing Alt/AltGr key confuses turning 2019-11-29 23:06

1034 Doomsday Engine Bug Closed Low [HeXen] Korax's ghost movement 2012-08-27 15:36

1032 Doomsday Engine Bug New Normal [Heretic] Badguy auto/raise lower to camera 2017-04-03 14:46

1031 Doomsday Engine Bug New Normal Shootable triggers and freelook 2017-04-03 14:46

1026 Doomsday Engine Bug Closed Low Load console command music oversight 2019-11-29 12:52

1015 Doomsday Engine Bug New High Player getting stuck on certain walls? 2017-04-03 18:34

1007 Doomsday Engine Bug New Normal [Doom] Sound emitter overlap handling 2019-11-29 22:58

999 Doomsday Engine Bug Closed Normal Ded flag translation mistake 2012-08-27 19:14

978 Doomsday Engine Bug Closed Normal 0 tic weapon states no longer function 2012-08-27 15:35

976 Doomsday Engine Bug Closed Normal Fakeradio: One sided mid textures 2012-08-27 15:35

975 Doomsday Engine Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

972 Doomsday Engine Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

970 Doomsday Engine Bug New Low [Doom] Evil Eye height issue 2017-04-03 15:01

968 Doomsday Engine Bug New Normal [Doom] Mancubus attacks and high Z height differences 2017-04-03 18:34

967 Doomsday Engine Bug New Low Sprite angling incorrect at sharp angles 2017-04-03 14:59

966 Doomsday Engine Bug Progressed Normal [Doom] Use of CWILV graphics on automap 2017-04-03 14:56

964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

959 Doomsday Engine Bug New Normal [Doom] Crushed bad guys and tag666 2017-04-03 18:34

958 Doomsday Engine Bug Closed Normal XG: when_last and count line types 2012-08-27 15:35

956 Doomsday Engine Bug Closed Low [Doom] Boss cubes crash on spawn if lacking mf_noclip 2012-08-27 15:35

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