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Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
1744
Doomsday Engine
Bug
New
Normal
[Heretic] Waterfall sounds switch from left to right (centered in vanilla)
2017-04-03 18:33
1734
Doomsday Engine
Bug
Progressed
Low
Games' Help InFine scripts have no sounds
2017-04-03 18:33
1723
Doomsday Engine
Bug
New
Normal
[Value def's] impossible to remove pistol
2017-04-03 14:34
1710
Doomsday Engine
Bug
Closed
Normal
game-fastmonsters 0/1 doesn't work
2014-04-08 12:32
1709
Doomsday Engine
Bug
New
Low
Infine events interfere with taskbar
2017-04-03 14:38
1706
Doomsday Engine
Bug
Closed
Normal
Default Mapinfo music glitch
2014-10-05 19:57
1701
Doomsday Engine
Bug
New
Normal
[Doom] Map08/ExM8 sound emulation
2017-04-03 18:33
1671
Doomsday Engine
Bug
Rejected
Normal
Doom Sector type 10 not 'releasing' sector after action has occurred
2013-12-18 10:34
1667
Doomsday Engine
Bug
Rejected
Normal
Player weapon sounds interrupt "dont_stop" sounds
2014-01-03 16:40
1661
Doomsday Engine
Bug
New
Normal
[Deathkings] Bad behavior of object in lift (mobj hitbox overlap)
2019-11-29 22:58
1660
Doomsday Engine
Bug
New
Normal
Player start near wall leads to misplaced player
2017-04-03 14:40
1644
Doomsday Engine
Bug
New
Lowest
[HeXen beta demo] Should have Heretic crush behaviour
2017-04-03 18:34
1631
Doomsday Engine
Bug
New
Low
Doom 2 finale: animation speeds for the Cast
2017-04-03 14:41
1130
Doomsday Engine
Bug
New
Low
Mana bars on the statusbar ignore opacity
2017-04-03 14:41
1129
Doomsday Engine
Bug
New
Normal
Various mobj Z movement clipping bugs
2019-11-29 22:58
1092
Doomsday Engine
Bug
New
Low
[Chex/HacX] Weapon names in Controls menu
2017-04-03 14:44
1088
Doomsday Engine
Bug
New
Low
[Hexen] Hud doesn't switch to INRED graphics when low on health
2017-04-03 14:43
1084
Doomsday Engine
Bug
Closed
High
666 tag compat option ('any boss triggers 666') doesn't work
2012-08-30 16:19
1076
Doomsday Engine
Bug
New
Normal
[Doom] 3d movement option broken
2019-11-29 22:58
1070
Doomsday Engine
Bug
Rejected
Normal
Dehacked weapon issue
2012-08-28 10:46
1069
Doomsday Engine
Bug
New
Normal
Default background colour for holes in splash screens
2017-04-03 14:43
1064
Doomsday Engine
Bug
New
High
[Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
2016-11-22 14:21
1063
Doomsday Engine
Bug
New
Normal
Flash state models offset incorrectly in 16:10
2017-04-03 14:44
1059
Doomsday Engine
Bug
New
Normal
[Heretic] Health counter jumps up and down
2017-04-03 14:44
1058
Doomsday Engine
Bug
New
Low
[Heretic] D'sparil only supports up to 256 teleporter spots
2017-04-03 14:45
1054
Doomsday Engine
Bug
Closed
Normal
[Win XP] Jitter with sync in windowed mode
2012-09-19 12:12
1046
Doomsday Engine
Bug
Closed
Normal
[Snowberry] No HeXen beta demo gamemode
2017-04-03 14:45
1045
Doomsday Engine
Bug
New
Low
[Hexen] Moving platform sound loops while menu open
2019-11-29 22:58
1042
Doomsday Engine
Bug
New
High
[Windows] Alt key and console activation
2019-11-29 23:06
1041
Doomsday Engine
Bug
New
High
[Windows] Pressing Alt/AltGr key confuses turning
2019-11-29 23:06
1034
Doomsday Engine
Bug
Closed
Low
[HeXen] Korax's ghost movement
2012-08-27 15:36
1032
Doomsday Engine
Bug
New
Normal
[Heretic] Badguy auto/raise lower to camera
2017-04-03 14:46
1031
Doomsday Engine
Bug
New
Normal
Shootable triggers and freelook
2017-04-03 14:46
1026
Doomsday Engine
Bug
Closed
Low
Load console command music oversight
2019-11-29 12:52
1015
Doomsday Engine
Bug
New
High
Player getting stuck on certain walls?
2017-04-03 18:34
1007
Doomsday Engine
Bug
New
Normal
[Doom] Sound emitter overlap handling
2019-11-29 22:58
999
Doomsday Engine
Bug
Closed
Normal
Ded flag translation mistake
2012-08-27 19:14
978
Doomsday Engine
Bug
Closed
Normal
0 tic weapon states no longer function
2012-08-27 15:35
976
Doomsday Engine
Bug
Closed
Normal
Fakeradio: One sided mid textures
2012-08-27 15:35
975
Doomsday Engine
Bug
New
Normal
[Doom] Armour Helmets full bright
2017-04-03 18:32
972
Doomsday Engine
Bug
New
Normal
[Doom] Lost Souls infinite Z height
2017-04-03 14:55
970
Doomsday Engine
Bug
New
Low
[Doom] Evil Eye height issue
2017-04-03 15:01
968
Doomsday Engine
Bug
New
Normal
[Doom] Mancubus attacks and high Z height differences
2017-04-03 18:34
967
Doomsday Engine
Bug
New
Low
Sprite angling incorrect at sharp angles
2017-04-03 14:59
966
Doomsday Engine
Bug
Progressed
Normal
[Doom] Use of CWILV graphics on automap
2017-04-03 14:56
964
Doomsday Engine
Bug
New
Normal
[XG] Sounds ignore defined group
2017-04-03 15:01
963
Doomsday Engine
Bug
New
Normal
"spawnmobj" baddies auto wake up in area the player has shot
2017-04-03 15:01
959
Doomsday Engine
Bug
New
Normal
[Doom] Crushed bad guys and tag666
2017-04-03 18:34
958
Doomsday Engine
Bug
Closed
Normal
XG: when_last and count line types
2012-08-27 15:35
956
Doomsday Engine
Bug
Closed
Low
[Doom] Boss cubes crash on spawn if lacking mf_noclip
2012-08-27 15:35
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Doomsday
Engine
2.3
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