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# Project Tracker Status Priority Subject Assignee Updated % Done
2016 Doomsday Engine Feature Closed Normal "Portable app" package (app contained in a folder, with all user data included; e.g., for USB sticks) 2019-11-29 16:31

2015 Doomsday Engine Feature Progressed Normal Remove server-side audio system 2019-11-29 23:06

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2019-11-29 23:06

1944 Doomsday Engine Feature Rejected Low Master audio volume slider 2019-11-29 15:52

1943 Doomsday Engine Feature Closed Low [Windows] Menu key should show task bar (now produces developer alerts when pressed) skyjake 2015-02-06 11:50

1917 Doomsday Engine Feature New Normal Copy alert text to Clipboard 2019-11-29 21:10

1874 Doomsday Engine Feature Rejected Low Defer creation of savegame folders until needed 2019-11-29 15:52

1869 Doomsday Engine Feature New Normal Support 'shadowed' texture resources in animated textures 2017-04-03 18:40

1844 Doomsday Engine Feature New Normal Support ZDoom's skill definitions in MAPINFO 2019-11-29 23:06

1842 Doomsday Engine Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2019-11-29 12:31

1841 Doomsday Engine Feature Closed Normal Update MAPINFO parser to ignore ZDoom specific extensions danij 2014-07-17 16:59

1840 Doomsday Engine Feature Progressed Normal Support ZDoom-extended MAPINFO format 2019-11-29 23:06

1839 Doomsday Engine Feature Closed Normal Reference maps by URI in networked games danij 2014-07-21 15:49

1838 Doomsday Engine Feature Closed Normal Enhance "warp" and -warp to support map specification by URI danij 2014-07-17 16:08

1837 Doomsday Engine Feature Closed High Recognize id Tech 1 maps using heuristic analysis danij 2014-07-17 16:04

1836 Doomsday Engine Feature Closed Normal External map progression, episode and hub definitions danij 2014-11-18 20:33

1835 Doomsday Engine Feature Closed Normal Rebuild the game menu on engine reset danij 2014-07-20 05:46

1782 Doomsday Engine Feature Closed Normal Optimize line side surface decoration updating following plane move danij 2014-04-25 07:29

1732 Doomsday Engine Feature Closed High Libcommon savegame system danij 2014-03-03 23:40

1583 Doomsday Engine Feature Rejected Low [InFine] Disable texture compression for ximages 2019-11-29 15:48

1554 Doomsday Engine Feature New Normal [Hexen] Remove fixed MAX_TID_COUNT limit 2019-11-29 19:11

1513 Doomsday Engine Feature New Low Examples with escaped quotes in context help for ccmd alias skyjake 2019-11-29 22:50

1512 Doomsday Engine Feature New Normal List all impulses in context help for ccmd impulse 2019-11-29 20:27

1511 Doomsday Engine Feature New Low List all cheats in context help for ccmd cheat 2019-11-29 22:50

1502 Doomsday Engine Feature New High Load any supported image format from WAD lump 2016-03-27 08:06

1417 Doomsday Engine Feature Closed Normal Reserved characters in filenames and hires patches. 2013-04-03 16:01

1411 Doomsday Engine Feature Closed Normal Customizable Automap pan speed when not using follow mode danij 2012-08-28 06:44

1404 Doomsday Engine Feature Rejected Normal Stopping time, while allowing camera movement 2019-11-29 18:26

1392 Doomsday Engine Feature Closed Normal Read DEH files from PK3/ZIP danij 2012-08-28 06:44

1391 Doomsday Engine Feature Closed Normal Prompt user for location of additional addon folders skyjake 2013-04-03 16:01

1389 Doomsday Engine Feature New Normal [InFine] Check if resource originates from an IWAD 2019-11-29 18:38

1387 Doomsday Engine Feature Rejected Normal Use GL_POINT_SPRITE_ARB for tex particle rendering 2015-03-07 09:23

1381 Doomsday Engine Feature Closed Normal Ltc_plane_move set sector type to 0 if lpref_none in Ip11/13 danij 2012-08-27 15:38

1380 Doomsday Engine Feature Closed Normal lpref_back_floor and lpref_back_ceiling danij 2012-08-28 06:44

1379 Doomsday Engine Feature New Normal XG refs: evaluate params at runtime 2017-04-03 18:48

1378 Doomsday Engine Feature Rejected Normal DED ver 6 syntax for XG Definitions 2013-10-21 20:36

1375 Doomsday Engine Feature Closed Normal XG THING anchors for reference purposes danij 2012-08-28 06:44

1374 Doomsday Engine Feature New Normal XG refs: logical NOT 2017-04-03 18:48

1370 Doomsday Engine Feature Rejected Normal Halos with fading trails (to go with the slowed occlusion) skyjake 2019-11-29 16:44

1368 Doomsday Engine Feature New Low More Alt Start positions in Generators 2019-11-29 15:27

1367 Doomsday Engine Feature Closed Normal Ambient Light Level 2012-08-28 06:44

1366 Doomsday Engine Feature Closed Normal Hires Patches & the fullscreen HUD skyjake 2012-08-28 06:44

1365 Doomsday Engine Feature Closed Normal XG additions and improvements danij 2012-08-28 06:44

1364 Doomsday Engine Feature New Low More options for pt_line type particles 2019-11-29 15:26

1362 Doomsday Engine Feature New Normal Smoothing of dynlights & halos skyjake 2019-11-29 16:44

1361 Doomsday Engine Feature Progressed Normal Rotation of objects away from walls during map load 2019-11-29 16:34

1357 Doomsday Engine Feature New Normal [InFine] More blending modes (add/mul/inv etc) 2019-11-29 16:43

1351 Doomsday Engine Feature Rejected Normal Dynamic Light polys rotated to match THING/Wall angle 2018-10-27 15:11

1350 Doomsday Engine Feature New Normal Stair Builder: spread build on tagged sector range 2017-04-03 18:48

1344 Doomsday Engine Feature Closed Normal Removing compression on Lightmap textures skyjake 2012-08-28 06:44

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