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Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
2016
Doomsday Engine
Feature
Closed
Normal
"Portable app" package (app contained in a folder, with all user data included; e.g., for USB sticks)
2019-11-29 16:31
2015
Doomsday Engine
Feature
Progressed
Normal
Remove server-side audio system
2019-11-29 23:06
1996
Doomsday Engine
Feature
Progressed
High
Engine-managed "map spot / point of interest" mechanism
2019-11-29 23:06
1944
Doomsday Engine
Feature
Rejected
Low
Master audio volume slider
2019-11-29 15:52
1943
Doomsday Engine
Feature
Closed
Low
[Windows] Menu key should show task bar (now produces developer alerts when pressed)
skyjake
2015-02-06 11:50
1917
Doomsday Engine
Feature
New
Normal
Copy alert text to Clipboard
2019-11-29 21:10
1874
Doomsday Engine
Feature
Rejected
Low
Defer creation of savegame folders until needed
2019-11-29 15:52
1869
Doomsday Engine
Feature
New
Normal
Support 'shadowed' texture resources in animated textures
2017-04-03 18:40
1844
Doomsday Engine
Feature
New
Normal
Support ZDoom's skill definitions in MAPINFO
2019-11-29 23:06
1842
Doomsday Engine
Feature
Progressed
Normal
Support ZDoom's episode and hub definitions in MAPINFO
2019-11-29 12:31
1841
Doomsday Engine
Feature
Closed
Normal
Update MAPINFO parser to ignore ZDoom specific extensions
danij
2014-07-17 16:59
1840
Doomsday Engine
Feature
Progressed
Normal
Support ZDoom-extended MAPINFO format
2019-11-29 23:06
1839
Doomsday Engine
Feature
Closed
Normal
Reference maps by URI in networked games
danij
2014-07-21 15:49
1838
Doomsday Engine
Feature
Closed
Normal
Enhance "warp" and -warp to support map specification by URI
danij
2014-07-17 16:08
1837
Doomsday Engine
Feature
Closed
High
Recognize id Tech 1 maps using heuristic analysis
danij
2014-07-17 16:04
1836
Doomsday Engine
Feature
Closed
Normal
External map progression, episode and hub definitions
danij
2014-11-18 20:33
1835
Doomsday Engine
Feature
Closed
Normal
Rebuild the game menu on engine reset
danij
2014-07-20 05:46
1782
Doomsday Engine
Feature
Closed
Normal
Optimize line side surface decoration updating following plane move
danij
2014-04-25 07:29
1732
Doomsday Engine
Feature
Closed
High
Libcommon savegame system
danij
2014-03-03 23:40
1583
Doomsday Engine
Feature
Rejected
Low
[InFine] Disable texture compression for ximages
2019-11-29 15:48
1554
Doomsday Engine
Feature
New
Normal
[Hexen] Remove fixed MAX_TID_COUNT limit
2019-11-29 19:11
1513
Doomsday Engine
Feature
New
Low
Examples with escaped quotes in context help for ccmd alias
skyjake
2019-11-29 22:50
1512
Doomsday Engine
Feature
New
Normal
List all impulses in context help for ccmd impulse
2019-11-29 20:27
1511
Doomsday Engine
Feature
New
Low
List all cheats in context help for ccmd cheat
2019-11-29 22:50
1502
Doomsday Engine
Feature
New
High
Load any supported image format from WAD lump
2016-03-27 08:06
1417
Doomsday Engine
Feature
Closed
Normal
Reserved characters in filenames and hires patches.
2013-04-03 16:01
1411
Doomsday Engine
Feature
Closed
Normal
Customizable Automap pan speed when not using follow mode
danij
2012-08-28 06:44
1404
Doomsday Engine
Feature
Rejected
Normal
Stopping time, while allowing camera movement
2019-11-29 18:26
1392
Doomsday Engine
Feature
Closed
Normal
Read DEH files from PK3/ZIP
danij
2012-08-28 06:44
1391
Doomsday Engine
Feature
Closed
Normal
Prompt user for location of additional addon folders
skyjake
2013-04-03 16:01
1389
Doomsday Engine
Feature
New
Normal
[InFine] Check if resource originates from an IWAD
2019-11-29 18:38
1387
Doomsday Engine
Feature
Rejected
Normal
Use GL_POINT_SPRITE_ARB for tex particle rendering
2015-03-07 09:23
1381
Doomsday Engine
Feature
Closed
Normal
Ltc_plane_move set sector type to 0 if lpref_none in Ip11/13
danij
2012-08-27 15:38
1380
Doomsday Engine
Feature
Closed
Normal
lpref_back_floor and lpref_back_ceiling
danij
2012-08-28 06:44
1379
Doomsday Engine
Feature
New
Normal
XG refs: evaluate params at runtime
2017-04-03 18:48
1378
Doomsday Engine
Feature
Rejected
Normal
DED ver 6 syntax for XG Definitions
2013-10-21 20:36
1375
Doomsday Engine
Feature
Closed
Normal
XG THING anchors for reference purposes
danij
2012-08-28 06:44
1374
Doomsday Engine
Feature
New
Normal
XG refs: logical NOT
2017-04-03 18:48
1370
Doomsday Engine
Feature
Rejected
Normal
Halos with fading trails (to go with the slowed occlusion)
skyjake
2019-11-29 16:44
1368
Doomsday Engine
Feature
New
Low
More Alt Start positions in Generators
2019-11-29 15:27
1367
Doomsday Engine
Feature
Closed
Normal
Ambient Light Level
2012-08-28 06:44
1366
Doomsday Engine
Feature
Closed
Normal
Hires Patches & the fullscreen HUD
skyjake
2012-08-28 06:44
1365
Doomsday Engine
Feature
Closed
Normal
XG additions and improvements
danij
2012-08-28 06:44
1364
Doomsday Engine
Feature
New
Low
More options for pt_line type particles
2019-11-29 15:26
1362
Doomsday Engine
Feature
New
Normal
Smoothing of dynlights & halos
skyjake
2019-11-29 16:44
1361
Doomsday Engine
Feature
Progressed
Normal
Rotation of objects away from walls during map load
2019-11-29 16:34
1357
Doomsday Engine
Feature
New
Normal
[InFine] More blending modes (add/mul/inv etc)
2019-11-29 16:43
1351
Doomsday Engine
Feature
Rejected
Normal
Dynamic Light polys rotated to match THING/Wall angle
2018-10-27 15:11
1350
Doomsday Engine
Feature
New
Normal
Stair Builder: spread build on tagged sector range
2017-04-03 18:48
1344
Doomsday Engine
Feature
Closed
Normal
Removing compression on Lightmap textures
skyjake
2012-08-28 06:44
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Doomsday
Engine
2.3
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