Feature #1378
DED ver 6 syntax for XG Definitions
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Description
Currently XG line/sector definitions must use the "old"
ver 5 syntax for it's IpX/FpX etc parameters eg:
Line Type {
ID = 5006
Comment = "Lower when Player crosses"
Flags = player_cross
Flags2 = when_act | any
Class = plane_move
Type = timed_off
Count = 1
Time = 1
Ip0 = "lpref_my_floor"
Ip2 = "spref_lowest_floor"
Ip4 = "bdopn"
Ip5 = "bdcls"
Ip6 = "punch"
Fp0 = 3
Fp1 = 0.2
Fp3 = 0.2
Fp4 = 0.4
}
It would be much easier to read if the ver 6 syntax
specifics could be applied eg:
Line Type {
...
Ip0 = my_floor
Ip2 = lowest_floor
Ip4 = bdopn
Ip5 = bdcls
Ip6 = punch
...
}
Obviously if Doomsday was to include a built-in XG
editor then this is a bit of mute point.
Labels: Data
Related issues
History
#1 Updated by danij about 12 years ago
- assigned_to: Daniel Swanson --> nobody
#2 Updated by skyjake about 11 years ago
- Tags set to Definitions, XG
- Status changed from New to Rejected
Closing this as obsolete, as (Scripted) Info will be used as a basis for definitions in the future.