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Feature #1732

Libcommon savegame system

Added by danij about 10 years ago. Updated about 10 years ago.

Status:
Closed
Priority:
High
Assignee:
Category:
Enhancement
Target version:
Start date:
2007-03-20
% Done:

100%

Tags:

Description

All game plugins should share a unified savegame system implemented in libcommon.
Most of the work in practice will involve extending the Doom/Heretic savegame system functionality to be capable of Hexen's saving needs.

However, the only real requirement is to have a unified main interface for the system — internally, there can be different implementations for Doom/Heretic and Hexen saves, and legacy vs. new format, etc.


Related issues

Related to Feature #1755: Use FS2 for runtime filesClosed2014-04-18

Related to Feature #1446: Separate saved games for game profiles and usersClosed2007-05-20

Related to Feature #1460: Remember the playing music in save gameNew2008-02-19

Related to Bug #1791: [Hexen] Hub state reset after savingClosed2014-04-30

Related to Feature #2177: Savegames are not completely separated between profilesClosed2016-09-04

Precedes Feature #1480: Include screenshot in savegamesNew2007-03-21

Precedes Feature #1763: AutosavingNew2007-03-21

History

#1 Updated by danij about 10 years ago

  • Start date changed from 2014-02-27 to 2007-03-20

#2 Updated by danij about 10 years ago

  • Status changed from In Progress to Closed
  • % Done changed from 90 to 100

#3 Updated by skyjake almost 10 years ago

  • Related to Bug #1791: [Hexen] Hub state reset after saving added

#4 Updated by skyjake over 7 years ago

  • Related to Feature #2177: Savegames are not completely separated between profiles added

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