Optimize line side surface decoration updating following plane move
Currently whenever a plane move occurs all LineSides in and adjoining the plane's sector are marked for a full decoration update. However, where map hacks involve mapped planes it is only actually necessary to update "dependent" surfaces which share a boundary edge with sector cluster.
In large maps with lots of map hacks and light decorations this can result in a lot of unnecessary work.
#1 Updated by danij almost 9 years ago
- Tags set to World, Decorations
#2 Updated by danij almost 9 years ago
- % Done changed from 0 to 100
#3 Updated by danij almost 9 years ago
- Status changed from New to Closed