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Feature #1366

Hires Patches & the fullscreen HUD

Added by danij almost 20 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
-
Start date:
2004-11-23
% Done:

100%


Description

Currently the fullscreen HUD uses the in-game sprites
of the Medipack, Ammobox, keys etc.

Thus when creating hires icons for the fullscreen HUD
it is necessary to create replacements for the in-game
sprites, resulting that the hires HUD icons are
rendered in game as well.

I would suggest that Doomsday looks for an ST prefixed
variant and uses that instead when rendering the HUD.

So instead of AMMOA0.png one would create STAMMOA0.png

Labels: Graphics

History

#1 Updated by skyjake almost 20 years ago

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This has already been addressed. Instead of an "ST" prefix,
Doomsday looks for a "-hud" suffix, e.g. "AMMOA0-hud.png".

#2 Updated by danij almost 20 years ago

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user_id=849456

Ah good. I couln't find mention of this anywhere in any of
the documentation though, I'll update the Wiki.

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