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Feature #1583

[InFine] Disable texture compression for ximages

Added by danij about 19 years ago. Updated over 4 years ago.

Status:
Rejected
Priority:
Low
Assignee:
-
Category:
-
Target version:
-
Start date:
2005-01-31
% Done:

0%


Description

Currently texture compression is used on ximages in
InFine.

Considering these are always external (and most
probably hires) texture compression should be disabled
by default, or perhaps only if there is alpha data?

Labels: InFine

History

#1 Updated by skyjake almost 11 years ago

Logged In: YES
user_id=717323

Possibly, yes. However, there should also be an option for the user
to always force texture compression to be used (with all textures), in
case he wants to conserve texture memory with the expense of
quality (vidcard with limited amount of memory).

#2 Updated by skyjake almost 11 years ago

Ticket moved from /p/deng/bugs/203/

#3 Updated by skyjake over 10 years ago

- Milestone: v1.8.6 --> Eventually

#4 Updated by skyjake over 10 years ago

  • Tags set to InFine, TextureCompression
  • Priority changed from Normal to Low

#5 Updated by skyjake over 4 years ago

  • Status changed from New to Rejected

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