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# Project Tracker Status Priority Subject Assignee Updated % Done
1335 Doomsday Engine Feature New Normal Random particle types 2019-11-29 16:42

1334 Doomsday Engine Feature Closed Normal Change line type on activation/deactivation danij 2012-08-28 06:44

1333 Doomsday Engine Feature Closed Normal Specific data component in line/plane/sector reference 2012-08-27 15:38

1332 Doomsday Engine Feature Closed Normal Send commands to any running script + start/stop (1.8) 2012-08-28 06:44

1331 Doomsday Engine Feature New High [InFine] Evaluate cvars with IF condition 2019-11-29 16:41

1330 Doomsday Engine Feature Closed Normal Prevention of loading default dde effect deds skyjake 2012-08-28 06:44

1329 Doomsday Engine Feature Closed Normal Improved specularity with shiny skins 2016-08-09 10:59

1327 Doomsday Engine Feature New Normal Render extra plane in XG sector 2019-11-26 11:32

1326 Doomsday Engine Feature Closed Normal Communication between XG & InFine 2012-08-27 15:38

1323 Doomsday Engine Feature New Normal Set skin on particle model from within particle generator 2016-08-09 10:56

1322 Doomsday Engine Feature Rejected Normal Setting submodel scale independently 2016-08-09 10:43

1319 Doomsday Engine Feature Rejected Normal Different models for LOD 2019-11-29 16:39

1318 Doomsday Engine Feature Closed Normal Creating Bullet Holes skyjake 2012-08-27 15:38

1314 Doomsday Engine Feature New Normal Particle spawn rate affected by mobj visibility 2019-11-29 16:38

1313 Doomsday Engine Feature Rejected Normal Submodel rotation angles 2016-08-09 10:57

1305 Doomsday Engine Feature New Lowest Particle generator flag: instantly kill generator 2019-11-29 15:26

1300 Doomsday Engine Feature Closed Normal Differentiating variants of monster attacks skyjake 2019-11-29 16:25

1299 Doomsday Engine Feature Closed Normal Lights attached to (sub)models 2013-10-21 08:00

1298 Doomsday Engine Feature Closed Normal Particle Stage Types 2012-08-27 15:37

1297 Doomsday Engine Feature Closed Normal Halo Customization + Halo Maps danij 2013-04-03 16:01

1296 Doomsday Engine Feature New Normal Light Stages for animated light sources 2019-11-29 16:24

1292 Doomsday Engine Feature Closed Normal Specify skin texture in Model def skyjake 2012-08-28 06:44

1290 Doomsday Engine Feature New Normal Session-only cvars 2019-11-26 15:33

1289 Doomsday Engine Feature New High Flat-triggered particle generators created/destroyed on material change 2019-11-29 16:23

1287 Doomsday Engine Feature New Normal Particle generator flag: transform center offset along with the object 2016-08-09 10:54

1285 Doomsday Engine Feature Rejected Low Spawn particle generator from generator stage 2019-11-29 15:29

1284 Doomsday Engine Feature Closed Normal Multiple particle generators per mobj state skyjake 2012-08-28 06:44

1283 Doomsday Engine Feature Closed Normal Particle Generator Flag - Random Vector skyjake 2012-08-28 06:44

1277 Doomsday Engine Feature Closed Normal Texture Definitions danij 2013-04-03 16:01

1276 Doomsday Engine Feature New Normal Attach dynamic lights on models 2016-08-09 10:50

1275 Doomsday Engine Feature Closed Normal Lightmap decorations on surfaces (emission mapping) 2019-11-29 16:22

553 Doomsday Engine Feature Closed High Performance of many scrolling surface materials 2019-11-29 16:10

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