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#
Project
Tracker
Status
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Updated
% Done
1335
Doomsday Engine
Feature
New
Normal
Random particle types
2019-11-29 16:42
1334
Doomsday Engine
Feature
Closed
Normal
Change line type on activation/deactivation
danij
2012-08-28 06:44
1333
Doomsday Engine
Feature
Closed
Normal
Specific data component in line/plane/sector reference
2012-08-27 15:38
1332
Doomsday Engine
Feature
Closed
Normal
Send commands to any running script + start/stop (1.8)
2012-08-28 06:44
1331
Doomsday Engine
Feature
New
High
[InFine] Evaluate cvars with IF condition
2019-11-29 16:41
1330
Doomsday Engine
Feature
Closed
Normal
Prevention of loading default dde effect deds
skyjake
2012-08-28 06:44
1329
Doomsday Engine
Feature
Closed
Normal
Improved specularity with shiny skins
2016-08-09 10:59
1327
Doomsday Engine
Feature
New
Normal
Render extra plane in XG sector
2019-11-26 11:32
1326
Doomsday Engine
Feature
Closed
Normal
Communication between XG & InFine
2012-08-27 15:38
1323
Doomsday Engine
Feature
New
Normal
Set skin on particle model from within particle generator
2016-08-09 10:56
1322
Doomsday Engine
Feature
Rejected
Normal
Setting submodel scale independently
2016-08-09 10:43
1319
Doomsday Engine
Feature
Rejected
Normal
Different models for LOD
2019-11-29 16:39
1318
Doomsday Engine
Feature
Closed
Normal
Creating Bullet Holes
skyjake
2012-08-27 15:38
1314
Doomsday Engine
Feature
New
Normal
Particle spawn rate affected by mobj visibility
2019-11-29 16:38
1313
Doomsday Engine
Feature
Rejected
Normal
Submodel rotation angles
2016-08-09 10:57
1305
Doomsday Engine
Feature
New
Lowest
Particle generator flag: instantly kill generator
2019-11-29 15:26
1300
Doomsday Engine
Feature
Closed
Normal
Differentiating variants of monster attacks
skyjake
2019-11-29 16:25
1299
Doomsday Engine
Feature
Closed
Normal
Lights attached to (sub)models
2013-10-21 08:00
1298
Doomsday Engine
Feature
Closed
Normal
Particle Stage Types
2012-08-27 15:37
1297
Doomsday Engine
Feature
Closed
Normal
Halo Customization + Halo Maps
danij
2013-04-03 16:01
1296
Doomsday Engine
Feature
New
Normal
Light Stages for animated light sources
2019-11-29 16:24
1292
Doomsday Engine
Feature
Closed
Normal
Specify skin texture in Model def
skyjake
2012-08-28 06:44
1290
Doomsday Engine
Feature
New
Normal
Session-only cvars
2019-11-26 15:33
1289
Doomsday Engine
Feature
New
High
Flat-triggered particle generators created/destroyed on material change
2019-11-29 16:23
1287
Doomsday Engine
Feature
New
Normal
Particle generator flag: transform center offset along with the object
2016-08-09 10:54
1285
Doomsday Engine
Feature
Rejected
Low
Spawn particle generator from generator stage
2019-11-29 15:29
1284
Doomsday Engine
Feature
Closed
Normal
Multiple particle generators per mobj state
skyjake
2012-08-28 06:44
1283
Doomsday Engine
Feature
Closed
Normal
Particle Generator Flag - Random Vector
skyjake
2012-08-28 06:44
1277
Doomsday Engine
Feature
Closed
Normal
Texture Definitions
danij
2013-04-03 16:01
1276
Doomsday Engine
Feature
New
Normal
Attach dynamic lights on models
2016-08-09 10:50
1275
Doomsday Engine
Feature
Closed
Normal
Lightmap decorations on surfaces (emission mapping)
2019-11-29 16:22
553
Doomsday Engine
Feature
Closed
High
Performance of many scrolling surface materials
2019-11-29 16:10
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Doomsday
Engine
2.3
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