Feature #1292
Specify skin texture in Model def
Start date:
2003-09-27
% Done:
100%
Description
Being able to specify the skin texture to use directly in
the model def would be usefull for making skyboxes.
Eg:
Skin#= data/jdoom/.../Skin1.png
Where # is the skin number.
Labels: Customizability
History
#1 Updated by skyjake over 12 years ago
Logged In: YES
user_id=717323
Done.
But it's like this:
Model {
Sub {
Skin file = "skin-file-name-on-model-path";
}
}
The skin is 'intelligently' appended to the model's skin
list (to the end of the list, but no duplicates will be
added).
Available in 1.7.13-2 (on Sunday 28th?).