Project

General

Profile

Feature #1292

Specify skin texture in Model def

Added by danij over 20 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
-
Start date:
2003-09-27
% Done:

100%


Description

Being able to specify the skin texture to use directly in
the model def would be usefull for making skyboxes.

Eg:

Skin#= data/jdoom/.../Skin1.png

Where # is the skin number.

Labels: Customizability

History

#1 Updated by skyjake about 12 years ago

Logged In: YES
user_id=717323

Done.

But it's like this:

Model {
Sub {
Skin file = "skin-file-name-on-model-path";
}
}

The skin is 'intelligently' appended to the model's skin
list (to the end of the list, but no duplicates will be
added).

Available in 1.7.13-2 (on Sunday 28th?).

Also available in: Atom PDF