Feature #1284
Multiple particle generators per mobj state
Start date:
2003-09-14
% Done:
100%
Description
Multiple particle generators per mobj state
Labels: Graphics
History
#1 Updated by skyjake about 21 years ago
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user_id=717323
This will be implemented in 1.7.14. (Snapshot: 1.7.13-8)
A new flag was added "gnf_extra". To assign multiple
generators for a single state, the first generator is
defined WITHOUT "gnf_extra" and the rest of the
generators must use "gnf_extra".
If the flag is not used, the latest generator overrides any
previously defined generators for a state. When the flag
is used, the new generator is added to the list of
generators for the state.
This means you have to be careful when many DEDs
define generators for the same state. Always use the
"gnf_extra" flag only with the extra generators of a
state.