Prioritized bugs
Bug #2470: File WAD cannot be played back. Bug #2448: crashes when configuring mods an wads folder an video an audio settings. Bug #1041: [Windows] Pressing Alt/AltGr key confuses turning Bug #1042: [Windows] Alt key and console activation Bug #778: Gamepad usability issues Bug #1880: Key repeat rate is dependent on the user's configuration at OS level Bug #637: [Hexen] Class change in-game causes instability, issues Bug #1064: [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine) Bug #1808: New sprites in addons do not work Bug #2021: Doom64's ingame music is severely broken Bug #2326: [Doom] PRCP map32; player incorrectly spawning as camera Bug #1089: [MP] Client cannot dismiss "Help/Info" finale Bug #1963: [Doom] Spawning on top of a weapon leads to broken weapon (multiplayer) Bug #1965: [Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward Bug #2064: Bugs in HeXen Multiplayer Bug #2152: [Hexen] Afrits become stuck/invincible in multiplayer Bug #2066: [Heretic Multiplayer] Iron Lich firewall doesn't expand Bug #883: [Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull) Bug #908: Detail texture maximum distance ignored Bug #2048: Particle effects obscure map objects Bug #2104: [Doom] Boss Brain generators incorrect position Bug #2109: [Doom] "Doomsday of UAC" invisible stairs not climable Bug #251: [Doom] Nightmare monsters sometimes not fast Bug #877: Texture offset anomaly Bug #921: Blockmap-defined Linedef crossing order Bug #1015: Player getting stuck on certain walls? Bug #1078: Patch texture composition logic errors Bug #1827: [Doom] Revenant infinite loop case Bug #2042: Mobj spawning at sector boundary height should choose highest contacted floor |
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