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# Project Tracker Status Priority Subject Assignee Updated % Done
2416 Doomsday Engine Other New Normal doomsday not launching (note the other post doomsday n was an error) Deng Team 2020-02-23 15:17

1416 Doomsday Engine Feature New Urgent [Doom] Invisible "fuzz" effect 2017-04-03 18:43

1622 Doomsday Engine Feature New Urgent Vanilla depth shading 2019-11-29 23:23

1630 Doomsday Engine Feature New Urgent Implement game menus with InFine (InfineWidget) Deng Team 2019-11-29 12:31

1153 Doomsday Engine Feature New High Customizable intermissions 2019-11-29 16:09

1194 Doomsday Engine Feature New High Viewing other players' cameras ("spy" command) 2019-11-29 16:14

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

1266 Doomsday Engine Feature New High Sound decorations 2019-11-29 16:21

1233 Doomsday Engine Feature New High Surface decorations using 3D models 2015-12-22 13:15

1242 Doomsday Engine Feature New High Player weapon particle muzzle flashes (for external viewers only) 2019-11-29 16:19

1502 Doomsday Engine Feature New High Load any supported image format from WAD lump 2016-03-27 08:06

1289 Doomsday Engine Feature New High Flat-triggered particle generators created/destroyed on material change 2019-11-29 16:23

1331 Doomsday Engine Feature New High [InFine] Evaluate cvars with IF condition 2019-11-29 16:41

1388 Doomsday Engine Feature New High 3D floors (Z-overlapped sectors) 2017-04-03 18:57

1394 Doomsday Engine Feature New High Consistent map scoping in definitions 2019-11-29 21:25

1580 Doomsday Engine Feature New High Fix the Doom 64: Absolution TC plugin 2019-11-29 12:31

1467 Doomsday Engine Feature New High [XG] Incorporate vanilla line/sector types 2017-04-03 18:48

1688 Doomsday Engine Feature New High Command line options documented with Amethyst 2017-04-08 10:08

1524 Doomsday Engine Feature New High [XG] Ability to do anything with ammo, weapons and artefacts 2017-04-03 18:48

1542 Doomsday Engine Feature New High Use hit origin for Damage generator 2019-11-29 19:08

1565 Doomsday Engine Feature New High [MP] Option to remove MP flagged weapons in co-op 2018-07-29 16:53

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

1617 Doomsday Engine Feature New High Scoped definitions and variables Deng Team 2016-12-01 20:17

1632 Doomsday Engine Feature New High InFine 2.0 (on top of Doomsday Script) Deng Team 2019-11-29 12:31

1633 Doomsday Engine Feature New High Console commands and Doomsday Script skyjake 2019-11-29 20:24

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

1699 Doomsday Engine Feature New High Particle renderer 2.0 2017-04-03 18:55

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs skyjake 2019-11-29 20:15

1754 Doomsday Engine Feature New High Start local server using client GUI skyjake 2018-07-29 16:46

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1765 Doomsday Engine Feature New High Multiplayer savegames (co-op) skyjake 2019-11-29 20:20

1767 Doomsday Engine Feature New High Network delta profiler 2019-11-29 12:33

1962 Doomsday Engine Feature New High Revised network protocol based on libshell skyjake 2018-07-29 16:53

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-12-08 08:27

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

2051 Doomsday Engine Feature New High XG test suite / demo map 2017-04-03 18:46

2072 Doomsday Engine Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2019-11-29 22:12

2325 Doomsday Engine Feature New High A way to vote for a specific map 2019-11-29 22:29

1183 Doomsday Engine Feature New Normal Default values printed with "help" 2019-11-29 22:50

1213 Doomsday Engine Feature New Normal [MP] Respawn items in co-op and deathmatch 2018-07-29 16:46

1231 Doomsday Engine Feature New Normal Ragdoll physics 2019-11-29 16:05

1316 Doomsday Engine Feature New Normal HHE support 2019-11-29 16:39

1324 Doomsday Engine Feature New Normal XG music lines 2017-04-03 18:48

1357 Doomsday Engine Feature New Normal [InFine] More blending modes (add/mul/inv etc) 2019-11-29 16:43

1386 Doomsday Engine Feature New Normal Stopping monster infighting 2019-11-29 18:37

1406 Doomsday Engine Feature New Normal Record particles and other effects in demos 2019-11-29 20:24

1414 Doomsday Engine Feature New Normal Generate particles when touching a plane 2019-11-29 19:19

1430 Doomsday Engine Feature New Normal Particle generator decorations (e.g., particles from a wall) 2019-11-29 18:40

1139 Doomsday Engine Feature New Normal More variations within repeated texture patterns with alternative textures (for detail textures) 2019-11-29 15:56

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