⚲
Project
General
Profile
Sign in
Home
Projects
Help
Search
:
Jump to a project...
All Projects
Tracker
Projects
Activity
Issues
Spent time
Gantt
Calendar
News
Issues
View all issues
Custom queries
Chronological bugs
Chronological features
No target
Prioritized bugs
Tags
3DModel
(23)
ACS
(3)
API
(1)
Anaglyph
(1)
Animation
(15)
Assets
(1)
Audio
(14)
Automap
(7)
BSP
(1)
Bindings
(6)
Boom
(6)
Builder
(2)
CMake
(2)
Camera
(3)
Cheat
(3)
Chex
(1)
Cleanup
(4)
Client
(20)
Clip Code
(1)
CodeQuality
(1)
CommandLine
(1)
Configuration
(7)
Console
(11)
DeHackEd
(5)
Deathkings
(2)
Debug
(2)
Decorations
(11)
Defaults
(1)
Definitions
(37)
Demo
(2)
Dependencies
(1)
Documentation
(4)
Doom
(39)
Doom2
(4)
Doom64
(2)
Doom64TC
(5)
Editor
(5)
Errors
(2)
FileSystem
(6)
FluidSynth
(1)
Fonts
(3)
GCC
(2)
GL2
(11)
GameProfiles
(5)
Gameplay
(56)
Geometry
(6)
Graphics
(8)
HUD
(10)
Help
(6)
Heretic
(23)
Hexen
(41)
Home
(4)
InFine
(19)
Input
(15)
IntelGraphics
(1)
Intermission
(4)
LensFlare
(2)
Lights
(11)
LimitRemoval
(1)
Mac
(4)
MapData
(31)
MasterServer
(2)
Materials
(6)
Menu
(18)
Mod
(32)
Multiplayer
(45)
Music
(9)
OpenGL
(8)
Packages
(3)
Particles
(28)
Performance
(3)
Physics
(6)
PlaySim
(32)
Plugin
(1)
PostFX
(1)
Protocol
(1)
Renderer
(64)
Resources
(33)
SDK
(1)
SFX
(14)
SaveGame
(13)
Scripting
(34)
Server
(17)
Settings
(2)
Shell
(3)
Shooting problem
(1)
Singleplayer
(2)
Sky
(3)
Sprites
(9)
Stereovision
(2)
TaskBar
(2)
Testing
(1)
Textures
(10)
Tools
(2)
UI
(55)
Unix
(1)
Updater
(1)
VR
(2)
VideoCardDriver
(1)
Weapons
(7)
Widgets
(3)
WindowManager
(5)
Windows
(5)
World
(1)
XG
(30)
ZDoom
(10)
libcommon
(2)
linux
(2)
sound problems
(1)
Chronological bugs
Filters
Add filter
Status
Project
Tracker
Priority
Author
Assignee
Target version
Subject
Description
% Done
File
Updated by
Last updated by
Issue
Tags
Assignee's group
Assignee's role
Target version's Due date
Target version's Status
Created
Updated
Closed
Start date
Related to
Is duplicate of
Has duplicate
Blocks
Blocked by
Precedes
Follows
Copied to
Copied from
Parent task
Subtasks
Options
Columns
Available Columns
Project
Tracker
Parent task
Author
Updated
Category
Start date
Spent time
Total spent time
% Done
Closed
Last updated by
Related issues
Files
Legacy ID
Tags
Selected Columns
Status
Priority
Subject
Assignee
Created
Target version
Group results by
Project
Tracker
Status
Priority
Author
Assignee
Category
Target version
% Done
Show
Description
Last notes
Totals
Spent time
Apply
Clear
#
Status
Priority
Subject
Assignee
Created
Target version
671
New
Normal
[Heretic] Enemy missile spreads have incorrect vertical aim
2009-04-14 16:28
Doomsday Engine - Modding
669
New
Low
0 tic state issues
2009-04-14 12:43
Doomsday Engine - Modding
665
New
Low
[Heretic] Some missiles should not splash
2009-04-13 19:07
Doomsday Engine - Modding
637
New
High
[Hexen] Class change in-game causes instability, issues
2009-03-02 22:04
Doomsday Engine - Modding
613
New
Low
[InFine] Inadvertent background animation
2009-02-25 22:42
Doomsday Engine - Rendering
566
Progressed
Low
[Resampler] Low quality sound samples play distorted
2008-11-06 21:14
Doomsday Engine - Modding
552
New
Normal
Ambient occlusion on middle surfaces of 2-sided lines
2008-10-24 11:52
Doomsday Engine - Rendering
514
New
Low
Light decoration placement on planes if origin is incident with a sector boundary
2008-05-29 10:23
Doomsday Engine - Rendering
511
New
Normal
[Heretic|Hexen] Torch fix not applied (low ceiling)
2008-04-24 09:20
Doomsday Engine - Rendering
388
New
Low
Missile speeds (steep vertical angles)
2006-12-18 00:22
Doomsday Engine - Modding
287
Progressed
Low
Changes to BLOOD states ignored
2006-05-31 08:44
Doomsday Engine - Modding
263
New
Normal
Particles rendered at wrong height
2005-11-07 18:36
Doomsday Engine - Rendering
251
Progressed
High
[Doom] Nightmare monsters sometimes not fast
2005-08-23 00:27
Doomsday Engine - Vanilla / Gameplay
2472
New
Normal
Build errors with LTO (Gentoo)
Deng Team
2024-04-06 09:39
Doomsday Engine - Build system and tools
2471
New
Normal
Custom fog values are reset to default values when the "reset" command is used
Deng Team
2023-12-10 06:44
2470
New
Urgent
File WAD cannot be played back.
Deng Team
2022-09-28 19:55
2468
New
Normal
build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken
Deng Team
2022-01-03 09:39
2467
New
Normal
Mods in Multiplayer
Deng Team
2021-10-23 18:51
2466
New
Normal
Counters
Deng Team
2021-10-23 18:38
2464
New
Normal
Player's weapon problem in multiplayer
Deng Team
2021-10-23 15:11
2462
New
Normal
Cannot Load any Cranium or Dr Sleep Master Levels
Deng Team
2021-08-07 06:15
2457
New
Normal
Can't change sound settings in Manjaro linux
Deng Team
2021-04-27 16:26
2455
Resolved
Normal
rpm package requires libfluidsynth.so.1 but Fedora 33 provides libfluidsynth.so.2 only
Deng Team
2021-03-20 14:23
Doomsday Engine - Build system and tools
2454
New
Normal
Map geometry is garbled in 2.3.X on Fedora 33
Deng Team
2021-03-20 14:05
Doomsday Engine - 2.3.x
2452
New
Normal
Clip code error
Deng Team
2021-02-19 18:33
Doomsday Engine - Vanilla / Gameplay
2450
New
Normal
weapon stretched
Deng Team
2021-02-17 16:28
Doomsday Engine - Rendering
2448
New
Urgent
crashes when configuring mods an wads folder an video an audio settings.
Deng Team
2021-02-01 20:55
Doomsday Engine - 2.3.x
2445
New
Normal
Doomsday Crashes When Loading Master Levels for Doom II
Deng Team
2021-01-24 14:10
2438
New
Normal
Support for non vanilla length hubs
Deng Team
2020-12-10 19:12
2437
New
Normal
Application terminated due to exception: std::bad_alloc
Deng Team
2020-12-04 23:56
2429
New
Normal
Hexen: item is used after load game
Deng Team
2020-09-07 15:37
Doomsday Engine - 2.3.x
2428
New
Normal
Hexen: inconsistent saves
Deng Team
2020-09-07 15:34
Doomsday Engine - 2.3.x
2422
New
Normal
Sprite clipping as in Software mode (it already done before in Strife Veteran Edition)
Deng Team
2020-04-24 11:09
2421
New
Lowest
Multiplayer "zombie player" voodoo spawnspot
Deng Team
2020-04-19 15:39
2414
New
Normal
Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window
Deng Team
2020-02-08 14:18
2398
New
Normal
Incorrect texture mapping
Deng Team
2020-01-07 15:57
2388
New
Normal
[Heretic] Stuck monsters can close the "open stay" door
Deng Team
2019-12-31 09:48
Doomsday Engine - Modding
2385
New
Normal
[Heretic] Deactivating a one-time teleport
Deng Team
2019-12-31 08:54
Doomsday Engine - Modding
2091
New
Normal
State Particles won't start for Afrit in some cases (Hexen)
Deng Team
2015-06-15 20:38
Doomsday Engine - Rendering
1915
Feedback
Lowest
Click-to-focus also handled as UI click
Deng Team
2014-11-28 11:31
Doomsday Engine - Input and game controllers
2025
Progressed
Normal
Doom64TC does not have a fully functional HUD
rhargrave
2015-05-02 23:12
Doomsday Engine - Modding
2463
New
Normal
Game controllers
skyjake
2021-09-02 23:15
Doomsday Engine - Input and game controllers
2458
New
Normal
2.3.1 stable: changing audio backend while game is running hangs doomsday
skyjake
2021-04-29 11:32
Doomsday Engine - 2.3.x
2456
New
Normal
Stable 2.3.1 linux: audio output is not saved
skyjake
2021-04-14 19:27
Doomsday Engine - 2.3.x
2451
New
Normal
ringing sound
skyjake
2021-02-17 23:00
2447
Resolved
Normal
[Hexen] Sky texture is not tall enough
skyjake
2021-02-01 09:27
Doomsday Engine - 2.3.1
2446
Resolved
High
[Heretic] Sky texture is stretched and only partially visible
skyjake
2021-01-31 15:00
Doomsday Engine - 2.3.1
2444
New
Normal
doom2-nerve: misaligned textures on map05
skyjake
2021-01-14 11:30
Doomsday Engine - 3.0
2443
New
Normal
[3.0] External textures load process ignores game id subfolders
skyjake
2021-01-14 07:59
Doomsday Engine - 3.0
2442
Resolved
Low
Plane texture misalignment with non-64x64 size
skyjake
2021-01-13 22:06
Doomsday Engine - 2.3.1
« Previous
1
2
3
4
5
Next »
(151-200/236)
Per page:
50
,
250
Also available in:
Atom
CSV
PDF
CSV export options
Selected Columns
All Columns
Description
Last notes
Loading...
Doomsday
Engine
2.3
⇣
Builds
Add-ons
Manual
·
Forums
Support
Bug
Tracker
Blog