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# Project Tracker Status Priority Subject Assignee Updated % Done
1467 Doomsday Engine Feature New High [XG] Incorporate vanilla line/sector types 2017-04-03 18:48

1688 Doomsday Engine Feature New High Command line options documented with Amethyst 2017-04-08 10:08

1524 Doomsday Engine Feature New High [XG] Ability to do anything with ammo, weapons and artefacts 2017-04-03 18:48

1542 Doomsday Engine Feature New High Use hit origin for Damage generator 2019-11-29 19:08

1565 Doomsday Engine Feature New High [MP] Option to remove MP flagged weapons in co-op 2018-07-29 16:53

1880 Doomsday Engine Bug New High Key repeat rate is dependent on the user's configuration at OS level 2017-04-03 14:10

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

1965 Doomsday Engine Bug New High [Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward 2018-07-29 16:53

1699 Doomsday Engine Feature New High Particle renderer 2.0 2017-04-03 18:55

2021 Doomsday Engine Bug New High Doom64's ingame music is severely broken 2019-11-29 21:57

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

2066 Doomsday Engine Bug New High [Heretic Multiplayer] Iron Lich firewall doesn't expand 2018-07-29 16:53

1767 Doomsday Engine Feature New High Network delta profiler 2019-11-29 12:33

1827 Doomsday Engine Bug New High [Doom] Revenant infinite loop case 2019-11-27 05:51

1963 Doomsday Engine Bug New High [Doom] Spawning on top of a weapon leads to broken weapon (multiplayer) 2018-07-29 16:53

2042 Doomsday Engine Bug New High Mobj spawning at sector boundary height should choose highest contacted floor 2017-04-03 18:32

2048 Doomsday Engine Bug New High Particle effects obscure map objects 2017-04-03 13:46

2051 Doomsday Engine Feature New High XG test suite / demo map 2017-04-03 18:46

2072 Doomsday Engine Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2019-11-29 22:12

2104 Doomsday Engine Bug New High [Doom] Boss Brain generators incorrect position 2017-04-03 13:36

2109 Doomsday Engine Bug New High [Doom] "Doomsday of UAC" invisible stairs not climable 2019-11-29 23:22

2325 Doomsday Engine Feature New High A way to vote for a specific map 2019-11-29 22:29

2326 Doomsday Engine Bug New High [Doom] PRCP map32; player incorrectly spawning as camera 2019-11-29 22:30

10 Doomsday Engine Bug New Normal [InFine] Line spacing for text 2017-04-03 14:41

263 Doomsday Engine Bug New Normal Particles rendered at wrong height 2017-04-03 15:08

552 Doomsday Engine Bug New Normal Ambient occlusion on middle surfaces of 2-sided lines 2019-11-30 08:05

910 Doomsday Engine Bug New Normal Flat tiling error with custom flats 2017-04-03 14:59

511 Doomsday Engine Bug New Normal [Heretic|Hexen] Torch fix not applied (low ceiling) 2017-04-03 14:56

964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

997 Doomsday Engine Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

671 Doomsday Engine Bug New Normal [Heretic] Enemy missile spreads have incorrect vertical aim 2017-04-03 14:57

684 Doomsday Engine Bug New Normal Sprites moving up if their bottom intersects the floor 2017-04-03 18:32

787 Doomsday Engine Bug New Normal [Co-op] Voodoo dolls not supported 2017-04-03 18:34

882 Doomsday Engine Bug New Normal Fullbright psprites and colored lighting 2017-04-03 14:59

909 Doomsday Engine Bug New Normal [Hexen] Tiny difference in Ettin behaviour 2017-04-03 18:34

1059 Doomsday Engine Bug New Normal [Heretic] Health counter jumps up and down 2017-04-03 14:44

1063 Doomsday Engine Bug New Normal Flash state models offset incorrectly in 16:10 2017-04-03 14:44

919 Doomsday Engine Bug New Normal [Doom] Blast damage algorithm 2017-04-03 18:34

925 Doomsday Engine Bug New Normal [Doom] Map32: Secret exit quirk not replicated 2017-04-03 18:34

1083 Doomsday Engine Bug New Normal In-game window contents resizing glitches 2017-04-03 14:43

959 Doomsday Engine Bug New Normal [Doom] Crushed bad guys and tag666 2017-04-03 18:34

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

968 Doomsday Engine Bug New Normal [Doom] Mancubus attacks and high Z height differences 2017-04-03 18:34

1183 Doomsday Engine Feature New Normal Default values printed with "help" 2019-11-29 22:50

972 Doomsday Engine Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

975 Doomsday Engine Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

1004 Doomsday Engine Bug New Normal [Hexen] 3D Tree_Destructive appearance is incorrect 2017-04-03 14:50

1007 Doomsday Engine Bug New Normal [Doom] Sound emitter overlap handling 2019-11-29 22:58

1213 Doomsday Engine Feature New Normal [MP] Respawn items in co-op and deathmatch 2018-07-29 16:46

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