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# Tracker Status Priority Subject Assignee Created
2170 Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 08:51
2159 Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 13:58
2156 Feature New Normal [HeXen] Make map numbering more consistent (warp cheats vs. automap/UI) 2016-04-02 12:50
2155 Feature New Normal BOOM support for sunlust.wad 2016-04-02 01:34
2153 Feature New Normal Modern multiplayer chat UI skyjake 2016-03-27 08:29
2093 Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2015-06-19 15:11
2057 Feature New Normal Multiple client instances skyjake 2015-05-16 15:24
2053 Feature New Normal [HeXen DK] Automatically handle version 1.0 lack of SNDINFO 2015-05-15 14:23
2035 Feature New Normal Map lighting editor (volume, surface, and point sources) 2015-05-05 10:22
2032 Feature New Normal Game world debugger/inspector sidebar 2015-05-03 21:40
2028 Feature New Normal libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen 2015-05-03 09:11
2015 Feature Progressed Normal Remove server-side audio system 2015-04-22 05:37
1998 Feature New Normal Emulate original game menus (other settings moved to taskbar UI) 2015-03-17 12:12
1979 Feature Feedback Normal Additional sound formats 2015-02-13 23:46
1976 Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2015-02-12 13:22
1970 Feature New Normal Scriptable map entry/exit, cycling 2015-02-11 17:51
1920 Feature New Normal Tree navigator widget (libappfw) skyjake 2014-12-03 21:59
1917 Feature New Normal Copy alert text to Clipboard 2014-11-29 00:57
1877 Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2014-10-14 11:54
1869 Feature New Normal Support 'shadowed' texture resources in animated textures 2014-09-29 23:09
1867 Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2014-09-18 00:16
1865 Feature New Normal Align 3D model's head with the target's direction 2014-09-15 08:48
1864 Feature New Normal Remember material, particle and decoration animation states in saved games 2014-09-12 13:50
1851 Feature New Normal [UI] Dynamic release notes 2014-08-08 13:46
1844 Feature New Normal Support ZDoom's skill definitions in MAPINFO 2014-07-17 17:17
1842 Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2014-07-17 17:04
1840 Feature Progressed Normal Support ZDoom-extended MAPINFO format 2014-07-17 16:54
1793 Feature New Normal Use rich formatting in help strings skyjake 2014-05-01 11:21
1779 Feature New Normal [Home] Show project news and dev blog 2014-04-24 07:21
1774 Feature New Normal Use "-savedir" option to the configure where saves are stored 2014-04-20 05:03
1764 Feature New Normal DMU 2.0: Generate network deltas 2014-04-18 08:22
1763 Feature New Normal Autosaving 2014-04-18 08:14
1762 Feature New Normal Game hierarchy 2014-04-18 08:12
1745 Feature Progressed Normal Performance optimization 2014-04-09 20:21
1727 Feature New Normal Apply colored sector lighting by sector via DED 2014-02-09 19:43
1726 Feature New Normal Remapping the colours on a texture via material def 2014-02-09 19:33
1698 Feature New Normal Editor for particle generators 2014-01-03 12:36
1687 Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2013-12-23 13:10
1668 Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2013-11-25 21:13
1663 Feature New Normal Replace game-side color filter / special effect with LensFx 2013-11-14 11:18
1646 Feature New Normal Stereo 3D enhancements 2013-10-31 17:12
1640 Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2013-10-24 08:22
1635 Feature Resolved Normal HDR rendering skyjake 2013-10-23 08:30
1628 Feature New Normal Surface meshes 2013-10-22 08:07
1626 Feature New Normal Area-based fog 2013-10-22 08:02
1618 Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2013-10-21 08:28
1616 Feature New Normal Selector for sprites 2013-10-21 07:23
1615 Feature Progressed Normal Sloped planes skyjake 2013-10-20 21:28
1607 Feature New Normal Reset settings to defaults 2013-10-19 18:44
1602 Feature New Normal Improvements for map title in automap 2013-10-18 13:56
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