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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
1704
Doomsday Engine
Bug
Closed
Normal
Busy mode background images
skyjake
2014-01-12 12:11
1691
Doomsday Engine
Bug
Closed
Normal
UI and full screen/window toggle
skyjake
2014-01-03 20:02
1690
Doomsday Engine
Bug
Closed
Normal
[Windows] OpenAL sound plugin not being found
skyjake
2013-12-29 19:35
1679
Doomsday Engine
Bug
Closed
Normal
main menu appearing in the loading screens when it shouldn't
skyjake
2013-12-15 13:23
1670
Doomsday Engine
Bug
Closed
Normal
[Automap] Yellow/Red key activated switches don't glow
danij
2013-12-23 15:13
1666
Doomsday Engine
Feature
Closed
Normal
[Dehacked] Support for sprite renaming
skyjake
2020-12-08 08:27
1599
Doomsday Engine
Bug
Closed
Low
Double Quit sound
danij
2013-12-23 13:48
1575
Doomsday Engine
Feature
Closed
High
Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
skyjake
2018-12-11 19:55
1557
Doomsday Engine
Feature
Closed
Normal
Jpeg support for model skins
skyjake
2013-04-03 16:01
1556
Doomsday Engine
Feature
Closed
Normal
[InFine] Randomized placement/selection
2019-11-29 19:13
1538
Doomsday Engine
Feature
Closed
Normal
XG: (de)activation event option when changing line types
2012-08-27 15:39
1536
Doomsday Engine
Feature
Closed
Normal
In map Infine pauses when the menu is open?
2013-10-22 11:19
1528
Doomsday Engine
Feature
Closed
Normal
A distance field for sound defs
2013-10-22 11:04
1525
Doomsday Engine
Feature
Closed
Normal
Allow gaps in Sprite animation frame sets
danij
2015-03-07 07:43
1520
Doomsday Engine
Feature
Closed
Normal
Realistic switch sound origin (compatibility option)
skyjake
2019-11-29 18:56
1509
Doomsday Engine
Feature
Closed
Normal
Option to stop active/sight sounds if emitter killed
2014-01-03 16:44
1506
Doomsday Engine
Feature
Closed
Normal
The ability to scroll the auto map whilst paused
2013-10-22 10:43
1505
Doomsday Engine
Feature
Closed
Low
[Heretic] Boss drop off physics (never instantly drop down)
skyjake
2019-12-17 11:17
1492
Doomsday Engine
Feature
Closed
Normal
Ability for end level xg class to skip the intermission
2012-08-27 15:39
1490
Doomsday Engine
Feature
Closed
Normal
Can the "secret found" sounds be given their own defs?
danij
2013-04-03 16:01
1487
Doomsday Engine
Feature
Closed
Normal
[InFine] ximage: support for 8-bit paletted PNG images
vermil
2013-10-23 11:41
1485
Doomsday Engine
Feature
Closed
Normal
Font graphic compatibility
danij
2012-08-28 06:44
1477
Doomsday Engine
Feature
Closed
Normal
Outside level infine game mode controllable
2012-08-27 15:39
1470
Doomsday Engine
Feature
Closed
Normal
Functionality of original Doom sector/line types vs XG
2012-08-27 15:39
1468
Doomsday Engine
Feature
Closed
Normal
Sky layers seperate vertical offset
danij
2019-11-29 21:26
1464
Doomsday Engine
Feature
Closed
Normal
Stereo sound support
2012-08-27 15:39
1463
Doomsday Engine
Feature
Closed
Normal
Voodoo dolls not supported in JHeretic
danij
2012-08-27 15:39
1453
Doomsday Engine
Feature
Closed
Normal
Lack of plain Give Health command line option
danij
2012-08-28 06:44
1131
Doomsday Engine
Bug
Closed
Normal
'server-game-skill' doesn't function
skyjake
2013-09-21 18:10
1111
Doomsday Engine
Bug
Closed
Normal
Help Infine can't be closed
skyjake
2013-03-29 08:25
1108
Doomsday Engine
Bug
Closed
Low
Infine corruption during first tic
skyjake
2013-03-29 08:25
1086
Doomsday Engine
Bug
Closed
Low
'recorddemo' console command seg faults
skyjake
2012-08-30 19:06
1085
Doomsday Engine
Bug
Closed
High
[Doom] Map 07 666 and 667 tags only work in one order
danij
2013-07-15 16:33
1084
Doomsday Engine
Bug
Closed
High
666 tag compat option ('any boss triggers 666') doesn't work
2012-08-30 16:19
1077
Doomsday Engine
Bug
Closed
High
No longer handling unknown flats
danij
2012-08-30 07:32
1075
Doomsday Engine
Bug
Closed
Normal
[Heretic] Artefacts are playing two sounds on pickup
skyjake
2013-07-15 16:34
1074
Doomsday Engine
Bug
Closed
Normal
'ctl-inventory-use-next' doesn't work with picked up items
skyjake
2013-07-17 06:36
1073
Doomsday Engine
Bug
Closed
Normal
Automap - secret line flag and door glows
danij
2012-08-30 07:32
1071
Doomsday Engine
Bug
Closed
Normal
Incorrect sound playback
danij
2012-09-19 14:34
1068
Doomsday Engine
Bug
Closed
Normal
Hi-res texture vs custom textures bug
danij
2012-08-30 07:32
1066
Doomsday Engine
Bug
Closed
Normal
"Use custom automap colors" menu option broken
danij
2012-08-30 07:32
1065
Doomsday Engine
Bug
Closed
High
[HeXen] loading a pwad breaks player colours
skyjake
2012-09-10 09:04
1062
Doomsday Engine
Bug
Closed
Normal
[Hexen] Warp cheat not quite functioning
skyjake
2012-08-30 07:32
1061
Doomsday Engine
Bug
Closed
Normal
After map Infine causes duplicate Intermission
skyjake
2013-07-17 09:11
1060
Doomsday Engine
Bug
Closed
Normal
[Hexen] Polyobjs not displayed on the automap
danij
2012-08-30 07:32
1057
Doomsday Engine
Bug
Closed
Normal
[Heretic] Wrong door sound
skyjake
2012-08-27 15:36
1054
Doomsday Engine
Bug
Closed
Normal
[Win XP] Jitter with sync in windowed mode
2012-09-19 12:12
1052
Doomsday Engine
Bug
Closed
Normal
[Heretic] Torch artifact doesn't work properly
skyjake
2013-03-29 11:32
1046
Doomsday Engine
Bug
Closed
Normal
[Snowberry] No HeXen beta demo gamemode
2017-04-03 14:45
1043
Doomsday Engine
Bug
Closed
Normal
[Values] Static field broken (disable weapon lowering)
skyjake
2013-07-18 08:39
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Doomsday
Engine
2.3
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