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# Project Tracker Status Priority Subject Assignee Updated % Done
1704 Doomsday Engine Bug Closed Normal Busy mode background images skyjake 2014-01-12 12:11

1691 Doomsday Engine Bug Closed Normal UI and full screen/window toggle skyjake 2014-01-03 20:02

1690 Doomsday Engine Bug Closed Normal [Windows] OpenAL sound plugin not being found skyjake 2013-12-29 19:35

1679 Doomsday Engine Bug Closed Normal main menu appearing in the loading screens when it shouldn't skyjake 2013-12-15 13:23

1670 Doomsday Engine Bug Closed Normal [Automap] Yellow/Red key activated switches don't glow danij 2013-12-23 15:13

1666 Doomsday Engine Feature Closed Normal [Dehacked] Support for sprite renaming skyjake 2020-12-08 08:27

1599 Doomsday Engine Bug Closed Low Double Quit sound danij 2013-12-23 13:48

1575 Doomsday Engine Feature Closed High Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living") skyjake 2018-12-11 19:55

1557 Doomsday Engine Feature Closed Normal Jpeg support for model skins skyjake 2013-04-03 16:01

1556 Doomsday Engine Feature Closed Normal [InFine] Randomized placement/selection 2019-11-29 19:13

1538 Doomsday Engine Feature Closed Normal XG: (de)activation event option when changing line types 2012-08-27 15:39

1536 Doomsday Engine Feature Closed Normal In map Infine pauses when the menu is open? 2013-10-22 11:19

1528 Doomsday Engine Feature Closed Normal A distance field for sound defs 2013-10-22 11:04

1525 Doomsday Engine Feature Closed Normal Allow gaps in Sprite animation frame sets danij 2015-03-07 07:43

1520 Doomsday Engine Feature Closed Normal Realistic switch sound origin (compatibility option) skyjake 2019-11-29 18:56

1509 Doomsday Engine Feature Closed Normal Option to stop active/sight sounds if emitter killed 2014-01-03 16:44

1506 Doomsday Engine Feature Closed Normal The ability to scroll the auto map whilst paused 2013-10-22 10:43

1505 Doomsday Engine Feature Closed Low [Heretic] Boss drop off physics (never instantly drop down) skyjake 2019-12-17 11:17

1492 Doomsday Engine Feature Closed Normal Ability for end level xg class to skip the intermission 2012-08-27 15:39

1490 Doomsday Engine Feature Closed Normal Can the "secret found" sounds be given their own defs? danij 2013-04-03 16:01

1487 Doomsday Engine Feature Closed Normal [InFine] ximage: support for 8-bit paletted PNG images vermil 2013-10-23 11:41

1485 Doomsday Engine Feature Closed Normal Font graphic compatibility danij 2012-08-28 06:44

1477 Doomsday Engine Feature Closed Normal Outside level infine game mode controllable 2012-08-27 15:39

1470 Doomsday Engine Feature Closed Normal Functionality of original Doom sector/line types vs XG 2012-08-27 15:39

1468 Doomsday Engine Feature Closed Normal Sky layers seperate vertical offset danij 2019-11-29 21:26

1464 Doomsday Engine Feature Closed Normal Stereo sound support 2012-08-27 15:39

1463 Doomsday Engine Feature Closed Normal Voodoo dolls not supported in JHeretic danij 2012-08-27 15:39

1453 Doomsday Engine Feature Closed Normal Lack of plain Give Health command line option danij 2012-08-28 06:44

1131 Doomsday Engine Bug Closed Normal 'server-game-skill' doesn't function skyjake 2013-09-21 18:10

1111 Doomsday Engine Bug Closed Normal Help Infine can't be closed skyjake 2013-03-29 08:25

1108 Doomsday Engine Bug Closed Low Infine corruption during first tic skyjake 2013-03-29 08:25

1086 Doomsday Engine Bug Closed Low 'recorddemo' console command seg faults skyjake 2012-08-30 19:06

1085 Doomsday Engine Bug Closed High [Doom] Map 07 666 and 667 tags only work in one order danij 2013-07-15 16:33

1084 Doomsday Engine Bug Closed High 666 tag compat option ('any boss triggers 666') doesn't work 2012-08-30 16:19

1077 Doomsday Engine Bug Closed High No longer handling unknown flats danij 2012-08-30 07:32

1075 Doomsday Engine Bug Closed Normal [Heretic] Artefacts are playing two sounds on pickup skyjake 2013-07-15 16:34

1074 Doomsday Engine Bug Closed Normal 'ctl-inventory-use-next' doesn't work with picked up items skyjake 2013-07-17 06:36

1073 Doomsday Engine Bug Closed Normal Automap - secret line flag and door glows danij 2012-08-30 07:32

1071 Doomsday Engine Bug Closed Normal Incorrect sound playback danij 2012-09-19 14:34

1068 Doomsday Engine Bug Closed Normal Hi-res texture vs custom textures bug danij 2012-08-30 07:32

1066 Doomsday Engine Bug Closed Normal "Use custom automap colors" menu option broken danij 2012-08-30 07:32

1065 Doomsday Engine Bug Closed High [HeXen] loading a pwad breaks player colours skyjake 2012-09-10 09:04

1062 Doomsday Engine Bug Closed Normal [Hexen] Warp cheat not quite functioning skyjake 2012-08-30 07:32

1061 Doomsday Engine Bug Closed Normal After map Infine causes duplicate Intermission skyjake 2013-07-17 09:11

1060 Doomsday Engine Bug Closed Normal [Hexen] Polyobjs not displayed on the automap danij 2012-08-30 07:32

1057 Doomsday Engine Bug Closed Normal [Heretic] Wrong door sound skyjake 2012-08-27 15:36

1054 Doomsday Engine Bug Closed Normal [Win XP] Jitter with sync in windowed mode 2012-09-19 12:12

1052 Doomsday Engine Bug Closed Normal [Heretic] Torch artifact doesn't work properly skyjake 2013-03-29 11:32

1046 Doomsday Engine Bug Closed Normal [Snowberry] No HeXen beta demo gamemode 2017-04-03 14:45

1043 Doomsday Engine Bug Closed Normal [Values] Static field broken (disable weapon lowering) skyjake 2013-07-18 08:39

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