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# Project Tracker Status Priority Subject Assignee Updated % Done
505 Doomsday Engine Bug Rejected Urgent Win32 crash. Disable texture compression to fix 2012-08-27 18:14

618 Doomsday Engine Bug Closed Urgent Snowberry: Hardcoded paths to user documents 2012-08-27 15:32

778 Doomsday Engine Bug Progressed Urgent Gamepad usability issues 2020-05-10 11:09

174 Doomsday Engine Bug Closed High Particles sticking to sky walls 2012-08-28 06:59

585 Doomsday Engine Bug Closed High Access violation in dpdehread when playing pl2.zip 2012-08-27 15:31

883 Doomsday Engine Bug New High [Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull) 2019-11-29 23:06

897 Doomsday Engine Bug Closed High Shiny textures do not work 2012-08-27 15:35

898 Doomsday Engine Bug Closed High [DOOM] HUD ammo counters display incorrect values 2012-08-27 15:35

908 Doomsday Engine Bug New High Detail texture maximum distance ignored 2017-04-03 14:59

1078 Doomsday Engine Bug New High Patch texture composition logic errors 2019-11-29 23:06

1880 Doomsday Engine Bug New High Key repeat rate is dependent on the user's configuration at OS level 2017-04-03 14:10

553 Doomsday Engine Feature Closed High Performance of many scrolling surface materials 2019-11-29 16:10

1502 Doomsday Engine Feature New High Load any supported image format from WAD lump 2016-03-27 08:06

1289 Doomsday Engine Feature New High Flat-triggered particle generators created/destroyed on material change 2019-11-29 16:23

1331 Doomsday Engine Feature New High [InFine] Evaluate cvars with IF condition 2019-11-29 16:41

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2019-11-29 23:06

162 Doomsday Engine Bug Closed Normal SelSkin doesn't work when Dim flag set 2012-08-27 15:22

166 Doomsday Engine Bug Closed Normal Icon Of Sin - Explosion Particles are spawned on floor 2012-08-27 15:22

345 Doomsday Engine Bug Closed Normal Crash with 3D models on Mac OSX 2012-08-27 15:26

263 Doomsday Engine Bug New Normal Particles rendered at wrong height 2017-04-03 15:08

503 Doomsday Engine Bug Closed Normal Segfaults using line attacks in Vile Flesh mod 2012-08-27 15:30

272 Doomsday Engine Bug Closed Normal wx._core.PyDeadObjectError: The C++ part of the MyStaticText 2012-08-27 15:24

552 Doomsday Engine Bug New Normal Ambient occlusion on middle surfaces of 2-sided lines 2019-11-30 08:05

331 Doomsday Engine Bug Closed Normal Snowberry: Conflict wizard - resolving partial conflicts 2012-08-27 15:25

332 Doomsday Engine Bug Closed Normal Snowberry: Addon custom options not disabled in GUI 2012-08-27 15:25

570 Doomsday Engine Bug Closed Normal "Upscale and Sharpen" + "Smart Texture Filtering" on fonts 2012-08-27 15:31

601 Doomsday Engine Bug Rejected Normal [Doom] jDRP + Intel Graphics chipset = Instant shutdown 2012-08-28 07:00

606 Doomsday Engine Bug Closed Normal Shiny texture coordinate issues 2017-04-03 15:00

890 Doomsday Engine Bug Rejected Normal [Windows] Crash caused by SDL_mixer 2019-11-29 15:53

882 Doomsday Engine Bug New Normal Fullbright psprites and colored lighting 2017-04-03 14:59

1008 Doomsday Engine Bug New Normal HUD weapon discrepancy (in release build?) 2017-04-03 19:00

1104 Doomsday Engine Bug Progressed Normal Replacement flats VS texture animations 2017-04-03 14:43

1815 Doomsday Engine Bug New Normal Screen wipe still smoothed with Vanilla renderer profile (console transition) 2018-11-05 17:31

1881 Doomsday Engine Bug Closed Normal 350+ exceptions thrown during initial startup (prior to loading a game) 2017-04-03 14:09

1717 Doomsday Engine Bug Closed Normal [Windows] Obsolete support and update links in Add / Remove Programs 2017-04-03 14:37

1733 Doomsday Engine Bug Closed Normal Player control binding issue (input modifier vs key state) 2017-04-03 14:34

2007 Doomsday Engine Bug New Normal [Hexen] Mana given when collecting already-owned, fourth-weapon pieces 2018-10-27 15:53

2041 Doomsday Engine Bug New Normal Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248} 2017-04-03 13:48

2120 Doomsday Engine Bug New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2017-04-03 13:32

1299 Doomsday Engine Feature Closed Normal Lights attached to (sub)models 2013-10-21 08:00

1357 Doomsday Engine Feature New Normal [InFine] More blending modes (add/mul/inv etc) 2019-11-29 16:43

1275 Doomsday Engine Feature Closed Normal Lightmap decorations on surfaces (emission mapping) 2019-11-29 16:22

1276 Doomsday Engine Feature New Normal Attach dynamic lights on models 2016-08-09 10:50

1287 Doomsday Engine Feature New Normal Particle generator flag: transform center offset along with the object 2016-08-09 10:54

1512 Doomsday Engine Feature New Normal List all impulses in context help for ccmd impulse 2019-11-29 20:27

1290 Doomsday Engine Feature New Normal Session-only cvars 2019-11-26 15:33

1296 Doomsday Engine Feature New Normal Light Stages for animated light sources 2019-11-29 16:24

1298 Doomsday Engine Feature Closed Normal Particle Stage Types 2012-08-27 15:37

1554 Doomsday Engine Feature New Normal [Hexen] Remove fixed MAX_TID_COUNT limit 2019-11-29 19:11

1313 Doomsday Engine Feature Rejected Normal Submodel rotation angles 2016-08-09 10:57

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