⚲
Project
General
Profile
Sign in
Home
Projects
Help
Search
:
Jump to a project...
All Projects
Tracker
Projects
Activity
Issues
Spent time
Gantt
Calendar
News
Issues
View all issues
Custom queries
Chronological bugs
Chronological features
No target
Prioritized bugs
Tags
3DModel
(23)
ACS
(3)
API
(1)
Anaglyph
(1)
Animation
(15)
Assets
(1)
Audio
(14)
Automap
(7)
BSP
(1)
Bindings
(6)
Boom
(6)
Builder
(2)
CMake
(2)
Camera
(3)
Cheat
(3)
Chex
(1)
Cleanup
(4)
Client
(20)
Clip Code
(1)
CodeQuality
(1)
CommandLine
(1)
Configuration
(7)
Console
(11)
DeHackEd
(5)
Deathkings
(2)
Debug
(2)
Decorations
(11)
Defaults
(1)
Definitions
(37)
Demo
(2)
Dependencies
(1)
Documentation
(4)
Doom
(39)
Doom2
(4)
Doom64
(2)
Doom64TC
(5)
Editor
(5)
Errors
(2)
FileSystem
(6)
FluidSynth
(1)
Fonts
(3)
GCC
(2)
GL2
(11)
GameProfiles
(5)
Gameplay
(56)
Geometry
(6)
Graphics
(8)
HUD
(10)
Help
(6)
Heretic
(23)
Hexen
(41)
Home
(4)
InFine
(19)
Input
(15)
IntelGraphics
(1)
Intermission
(4)
LensFlare
(2)
Lights
(11)
LimitRemoval
(1)
Mac
(4)
MapData
(31)
MasterServer
(2)
Materials
(6)
Menu
(18)
Mod
(32)
Multiplayer
(45)
Music
(9)
OpenGL
(8)
Packages
(3)
Particles
(28)
Performance
(3)
Physics
(6)
PlaySim
(32)
Plugin
(1)
PostFX
(1)
Protocol
(1)
Renderer
(64)
Resources
(33)
SDK
(1)
SFX
(14)
SaveGame
(13)
Scripting
(34)
Server
(17)
Settings
(2)
Shell
(3)
Shooting problem
(1)
Singleplayer
(2)
Sky
(3)
Sprites
(9)
Stereovision
(2)
TaskBar
(2)
Testing
(1)
Textures
(10)
Tools
(2)
UI
(55)
Unix
(1)
Updater
(1)
VR
(2)
VideoCardDriver
(1)
Weapons
(7)
Widgets
(3)
WindowManager
(5)
Windows
(5)
World
(1)
XG
(30)
ZDoom
(10)
libcommon
(2)
linux
(2)
sound problems
(1)
Issues
Filters
Add filter
Status
Project
Tracker
Priority
Author
Assignee
Target version
Subject
Description
% Done
File
Updated by
Last updated by
Issue
Tags
Assignee's group
Assignee's role
Target version's Due date
Target version's Status
Created
Updated
Closed
Start date
Related to
Is duplicate of
Has duplicate
Blocks
Blocked by
Precedes
Follows
Copied to
Copied from
Parent task
Subtasks
Options
Columns
Available Columns
Parent task
Author
Category
Target version
Start date
Spent time
Total spent time
Created
Closed
Last updated by
Related issues
Files
Legacy ID
Tags
Selected Columns
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
Group results by
Project
Tracker
Status
Priority
Author
Assignee
Category
Target version
% Done
Show
Description
Last notes
Totals
Spent time
Apply
Clear
#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
1782
Doomsday Engine
Feature
Closed
Normal
Optimize line side surface decoration updating following plane move
danij
2014-04-25 07:29
1719
Doomsday Engine
Bug
Closed
High
Letterboxed/pillarboxed drawing of the game is broken
skyjake
2014-04-24 12:04
1731
Doomsday Engine
Bug
Rejected
Normal
Click to focus window also closes top-most taskbar dialog/popup (Windows only?)
skyjake
2014-04-22 19:45
1732
Doomsday Engine
Feature
Closed
High
Libcommon savegame system
danij
2014-03-03 23:40
1716
Doomsday Engine
Bug
Closed
Normal
[Windows] Cannot resize console history widget if the edge meets the edge of the window
skyjake
2014-02-04 19:36
1715
Doomsday Engine
Bug
Closed
Normal
[Ring Zero UI] Game selection widget items clipped as they overflow (e.g., in 640x480)
skyjake
2014-02-04 19:36
788
Doomsday Engine
Bug
Closed
Normal
Momentary pause during looped MIDI playback
Deng Team
2014-01-06 06:11
1664
Doomsday Engine
Bug
Closed
Low
Modal UI dialogs "flash" to indicate required input when pressing the shift key
skyjake
2013-11-15 11:07
723
Doomsday Engine
Bug
Closed
Lowest
"rend-info-tris" broken
skyjake
2013-11-14 11:08
208
Doomsday Engine
Bug
Closed
Low
Shiny texture mapping on models with shiny reaction < 1
2013-10-22 18:07
1378
Doomsday Engine
Feature
Rejected
Normal
DED ver 6 syntax for XG Definitions
2013-10-21 20:36
1299
Doomsday Engine
Feature
Closed
Normal
Lights attached to (sub)models
2013-10-21 08:00
891
Doomsday Engine
Bug
Closed
Normal
[OpenAL] Wrong sounds played, incorrect 2D/3D pos
skyjake
2013-07-15 16:47
317
Doomsday Engine
Bug
Closed
High
PO_TranslateToStartSpot: Multiple polyobjs in a single ssec
danij
2013-07-15 16:39
1417
Doomsday Engine
Feature
Closed
Normal
Reserved characters in filenames and hires patches.
2013-04-03 16:01
1391
Doomsday Engine
Feature
Closed
Normal
Prompt user for location of additional addon folders
skyjake
2013-04-03 16:01
1297
Doomsday Engine
Feature
Closed
Normal
Halo Customization + Halo Maps
danij
2013-04-03 16:01
1277
Doomsday Engine
Feature
Closed
Normal
Texture Definitions
danij
2013-04-03 16:01
953
Doomsday Engine
Bug
Closed
Low
Halos on mobjs in the void visible from within the map
danij
2012-08-30 07:32
821
Doomsday Engine
Bug
Closed
Normal
[DEH] Flat backgrounds in InFine unchangeable
danij
2012-08-30 07:32
601
Doomsday Engine
Bug
Rejected
Normal
[Doom] jDRP + Intel Graphics chipset = Instant shutdown
2012-08-28 07:00
174
Doomsday Engine
Bug
Closed
High
Particles sticking to sky walls
2012-08-28 06:59
1367
Doomsday Engine
Feature
Closed
Normal
Ambient Light Level
2012-08-28 06:44
1366
Doomsday Engine
Feature
Closed
Normal
Hires Patches & the fullscreen HUD
skyjake
2012-08-28 06:44
1332
Doomsday Engine
Feature
Closed
Normal
Send commands to any running script + start/stop (1.8)
2012-08-28 06:44
1411
Doomsday Engine
Feature
Closed
Normal
Customizable Automap pan speed when not using follow mode
danij
2012-08-28 06:44
1392
Doomsday Engine
Feature
Closed
Normal
Read DEH files from PK3/ZIP
danij
2012-08-28 06:44
1380
Doomsday Engine
Feature
Closed
Normal
lpref_back_floor and lpref_back_ceiling
danij
2012-08-28 06:44
1375
Doomsday Engine
Feature
Closed
Normal
XG THING anchors for reference purposes
danij
2012-08-28 06:44
1365
Doomsday Engine
Feature
Closed
Normal
XG additions and improvements
danij
2012-08-28 06:44
1344
Doomsday Engine
Feature
Closed
Normal
Removing compression on Lightmap textures
skyjake
2012-08-28 06:44
1334
Doomsday Engine
Feature
Closed
Normal
Change line type on activation/deactivation
danij
2012-08-28 06:44
1330
Doomsday Engine
Feature
Closed
Normal
Prevention of loading default dde effect deds
skyjake
2012-08-28 06:44
1292
Doomsday Engine
Feature
Closed
Normal
Specify skin texture in Model def
skyjake
2012-08-28 06:44
1284
Doomsday Engine
Feature
Closed
Normal
Multiple particle generators per mobj state
skyjake
2012-08-28 06:44
1283
Doomsday Engine
Feature
Closed
Normal
Particle Generator Flag - Random Vector
skyjake
2012-08-28 06:44
1079
Doomsday Engine
Bug
Closed
Normal
[Doom] 'idbehold' cheat missing the menu/prompt
danij
2012-08-27 19:24
799
Doomsday Engine
Bug
Closed
Normal
[Hexen] Excessive Wind sounds
skyjake
2012-08-27 19:14
505
Doomsday Engine
Bug
Rejected
Urgent
Win32 crash. Disable texture compression to fix
2012-08-27 18:14
1381
Doomsday Engine
Feature
Closed
Normal
Ltc_plane_move set sector type to 0 if lpref_none in Ip11/13
danij
2012-08-27 15:38
1339
Doomsday Engine
Feature
Closed
Normal
External images in an InFine script
skyjake
2012-08-27 15:38
1333
Doomsday Engine
Feature
Closed
Normal
Specific data component in line/plane/sector reference
2012-08-27 15:38
1326
Doomsday Engine
Feature
Closed
Normal
Communication between XG & InFine
2012-08-27 15:38
1318
Doomsday Engine
Feature
Closed
Normal
Creating Bullet Holes
skyjake
2012-08-27 15:38
1298
Doomsday Engine
Feature
Closed
Normal
Particle Stage Types
2012-08-27 15:37
977
Doomsday Engine
Bug
Closed
Low
[FMOD] Build 350 ignores var sound-reverb-volume
skyjake
2012-08-27 15:35
954
Doomsday Engine
Bug
Closed
High
Sectors with zero linedefs result in SIGSEGV after load
danij
2012-08-27 15:35
931
Doomsday Engine
Bug
Closed
Normal
[Doom] Freeze completing TNT::MAP30 with jDUI
danij
2012-08-27 15:35
898
Doomsday Engine
Bug
Closed
High
[DOOM] HUD ammo counters display incorrect values
2012-08-27 15:35
897
Doomsday Engine
Bug
Closed
High
Shiny textures do not work
2012-08-27 15:35
« Previous
1
2
3
4
5
Next »
(101-150/232)
Per page:
50
,
250
Also available in:
Atom
CSV
PDF
CSV export options
Selected Columns
All Columns
Description
Last notes
Loading...
Doomsday
Engine
2.3
⇣
Builds
Add-ons
Manual
·
Forums
Support
Bug
Tracker
Blog