Bug #891
[OpenAL] Wrong sounds played, incorrect 2D/3D pos
Description
When using the OpenAL plugin for sound effects there would appear to be a sound sample id tracking issue leading to the wrong sounds playing.
There is also a positional problem with the menu sounds.
Labels: Sound (OpenAL)
History
#1 Updated by danij over 12 years ago
- status: open --> fixed
- assigned_to: Jaakko Keränen
- Milestone: v1.9.0-beta6 --> v1.11
#2 Updated by skyjake over 11 years ago
Decreasing priority because FMOD is now available.