Bug #953
Halos on mobjs in the void visible from within the map
Description
In Memento Mori 2 MAP03 at [X=-95, Y=788, Z=96] two halos which are attached to the lamps out in the void can be seen through the walls. Ideally mobjs in the void should not receive dynamic lights at all.
Labels: Graphics
History
#1 Updated by danij almost 14 years ago
Fixed for 1.9.9 unstable build 546