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# Project Tracker Status Priority Subject Assignee Updated % Done
2324 Doomsday Engine Bug New Normal Sky texture issue upon MOD loading/unloading in game 2019-11-29 22:31

2329 Doomsday Engine Bug New Normal Gnome Icon 2019-10-14 10:28

2336 Doomsday Engine Feature New Normal Comprehensive server info and metadata 2019-11-29 22:42

1615 Doomsday Engine Feature Progressed Normal Sloped planes skyjake 2018-10-27 15:10

2355 Doomsday Engine Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

2386 Doomsday Engine Bug New Normal [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector) skyjake 2020-12-08 08:26

2388 Doomsday Engine Bug New Normal [Heretic] Stuck monsters can close the "open stay" door Deng Team 2020-01-01 21:52

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2399 Doomsday Engine Bug New Normal [Render hack] TNT map21: Transparent doors skyjake 2020-12-08 08:26

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

1745 Doomsday Engine Feature Progressed Normal Performance optimization 2019-11-29 21:36

1842 Doomsday Engine Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2019-11-29 12:31

2015 Doomsday Engine Feature Progressed Normal Remove server-side audio system 2019-11-29 23:06

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

2420 Doomsday Engine Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:57

2422 Doomsday Engine Bug New Normal Sprite clipping as in Software mode (it already done before in Strife Veteran Edition) Deng Team 2020-04-24 11:09

2025 Doomsday Engine Bug Progressed Normal Doom64TC does not have a fully functional HUD rhargrave 2019-11-29 21:57

2423 Doomsday Engine Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 11:23

2430 Doomsday Engine Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:28

2432 Doomsday Engine Bug New Normal Hexen: Heresiarch is very fast on Chantry (HEXDD) skyjake 2020-12-07 15:34

2439 Doomsday Engine Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22

2440 Doomsday Engine Bug New Normal [2.3] Render Hack Regressions skyjake 2021-01-24 10:20

2443 Doomsday Engine Bug New Normal [3.0] External textures load process ignores game id subfolders skyjake 2021-01-14 07:59

2445 Doomsday Engine Bug New Normal Doomsday Crashes When Loading Master Levels for Doom II Deng Team 2021-08-07 06:00

2451 Doomsday Engine Bug New Normal ringing sound skyjake 2021-02-18 07:25

2452 Doomsday Engine Bug New Normal Clip code error Deng Team 2021-02-19 18:33

2449 Doomsday Engine Feature New Normal FBX LOD skyjake 2021-02-17 21:38

2454 Doomsday Engine Bug New Normal Map geometry is garbled in 2.3.X on Fedora 33 Deng Team 2021-03-23 10:45

2462 Doomsday Engine Bug New Normal Cannot Load any Cranium or Dr Sleep Master Levels Deng Team 2021-08-07 06:15

2463 Doomsday Engine Bug New Normal Game controllers skyjake 2021-09-02 23:15

2464 Doomsday Engine Bug New Normal Player's weapon problem in multiplayer Deng Team 2021-10-23 15:11

2465 Doomsday Engine Feature New Normal Keeping arsenal in coop Deng Team 2021-10-23 18:36

2469 Doomsday Engine Feature New Normal NVIDIA RTX Ray Tracing Support Deng Team 2022-08-30 04:21

2471 Doomsday Engine Bug New Normal Custom fog values are reset to default values when the "reset" command is used Deng Team 2023-12-10 06:44

2468 Doomsday Engine Bug New Normal build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken Deng Team 2022-02-02 10:14

2354 Doomsday Engine Bug In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-12-18 21:41

2436 Doomsday Engine Bug In Progress Normal Incompatibility with the new M1 skyjake 2021-02-03 13:32

1635 Doomsday Engine Feature Resolved Normal HDR rendering skyjake 2018-10-27 15:06

2370 Doomsday Engine Bug In Progress Normal [2.3 Unstable] Render Hack Regressions skyjake 2020-02-23 15:13

2431 Doomsday Engine Bug Resolved Normal Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only skyjake 2021-07-31 09:51

2447 Doomsday Engine Bug Resolved Normal [Hexen] Sky texture is not tall enough skyjake 2021-02-01 09:27

1817 Doomsday Engine Bug Feedback Normal Premap infine and preplaying music oversight vermil 2017-04-03 14:17

966 Doomsday Engine Bug Progressed Normal [Doom] Use of CWILV graphics on automap 2017-04-03 14:56

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