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Created
1548
Feature
Progressed
Normal
Multi-monitor support
2011-10-09 17:58
1551
Feature
New
Normal
Print unknown line/sector types to the console
2012-01-07 09:34
1552
Feature
New
Normal
Tag 667 Compatibility Option
skyjake
2012-02-11 21:13
1554
Feature
New
Normal
[Hexen] Remove fixed MAX_TID_COUNT limit
2012-03-03 21:16
1563
Feature
New
Normal
Weapon text defs affect the Controls menu
2012-06-24 08:20
1566
Feature
New
Normal
[Automap] Reset line colors
2012-07-13 20:49
1568
Feature
New
Normal
[Automap] Option for hiding non-blocking lines
2012-07-13 20:57
1571
Feature
New
Normal
On screen notification for Always Run
2012-08-27 18:55
1573
Feature
New
Normal
Setting for number of samples used for antialiasing
2012-09-04 18:53
1576
Feature
New
Normal
[MP] Option to retain weapons+ammo after death in co-op
2012-10-22 07:23
1585
Feature
Progressed
Normal
[Map Hack] Extra plane (e.g., Hell Revealed II MAP01)
2013-09-10 02:22
1587
Feature
New
Normal
3D weapon behaviour
2013-09-29 22:40
4
Feature
In Progress
Normal
UI improvements
skyjake
2013-10-11 07:34
6
Feature
Progressed
Normal
Draw lens flares using GL2
skyjake
2013-10-11 09:40
1602
Feature
New
Normal
Improvements for map title in automap
2013-10-18 13:56
1607
Feature
New
Normal
Reset settings to defaults
2013-10-19 18:44
1615
Feature
Progressed
Normal
Sloped planes
skyjake
2013-10-20 21:28
1616
Feature
New
Normal
Selector for sprites
2013-10-21 07:23
1618
Feature
New
Normal
Decorations/effects for game events (power up, damage, etc.)
2013-10-21 08:28
1626
Feature
New
Normal
Area-based fog
2013-10-22 08:02
1628
Feature
New
Normal
Surface meshes
2013-10-22 08:07
1635
Feature
Resolved
Normal
HDR rendering
skyjake
2013-10-23 08:30
1640
Feature
Progressed
Normal
Support for id Tech 1 audio/graphic resource hacks
2013-10-24 08:22
1646
Feature
New
Normal
Stereo 3D enhancements
2013-10-31 17:12
1663
Feature
New
Normal
Replace game-side color filter / special effect with LensFx
2013-11-14 11:18
1668
Feature
New
Normal
Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range
2013-11-25 21:13
1687
Feature
Progressed
Normal
In-game error dialogs (e.g., corrupt savegame)
2013-12-23 13:10
1698
Feature
New
Normal
Editor for particle generators
2014-01-03 12:36
1726
Feature
New
Normal
Remapping the colours on a texture via material def
2014-02-09 19:33
1727
Feature
New
Normal
Apply colored sector lighting by sector via DED
2014-02-09 19:43
1745
Feature
Progressed
Normal
Performance optimization
2014-04-09 20:21
1762
Feature
New
Normal
Game hierarchy
2014-04-18 08:12
1763
Feature
New
Normal
Autosaving
2014-04-18 08:14
1764
Feature
New
Normal
DMU 2.0: Generate network deltas
2014-04-18 08:22
1774
Feature
New
Normal
Use "-savedir" option to the configure where saves are stored
2014-04-20 05:03
1779
Feature
New
Normal
[Home] Show project news and dev blog
2014-04-24 07:21
1793
Feature
New
Normal
Use rich formatting in help strings
skyjake
2014-05-01 11:21
1840
Feature
Progressed
Normal
Support ZDoom-extended MAPINFO format
2014-07-17 16:54
1842
Feature
Progressed
Normal
Support ZDoom's episode and hub definitions in MAPINFO
2014-07-17 17:04
1844
Feature
New
Normal
Support ZDoom's skill definitions in MAPINFO
2014-07-17 17:17
1851
Feature
New
Normal
[UI] Dynamic release notes
2014-08-08 13:46
1864
Feature
New
Normal
Remember material, particle and decoration animation states in saved games
2014-09-12 13:50
1865
Feature
New
Normal
Align 3D model's head with the target's direction
2014-09-15 08:48
1867
Feature
New
Normal
Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom)
2014-09-18 00:16
1869
Feature
New
Normal
Support 'shadowed' texture resources in animated textures
2014-09-29 23:09
1877
Feature
New
Normal
[Updater] Use Sparkle for automatic updates (on OS X)
skyjake
2014-10-14 11:54
1917
Feature
New
Normal
Copy alert text to Clipboard
2014-11-29 00:57
1920
Feature
New
Normal
Tree navigator widget (libappfw)
skyjake
2014-12-03 21:59
1970
Feature
New
Normal
Scriptable map entry/exit, cycling
2015-02-11 17:51
1976
Feature
New
Normal
Replace old Save/Load menu with new UI widgets
skyjake
2015-02-12 13:22
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Engine
2.3
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