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# Project Tracker Status Priority Subject Assignee Updated % Done
1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

1608 Doomsday Engine Feature Progressed High Integrate Doomsday Script skyjake 2018-11-05 08:50

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2019-11-29 23:06

1580 Doomsday Engine Feature New High Fix the Doom 64: Absolution TC plugin 2019-11-29 12:31

1203 Doomsday Engine Feature Progressed High Additional save slots — revised save management skyjake 2019-11-29 16:18

1190 Doomsday Engine Feature Progressed High External scripts for mobj behavior skyjake 2019-11-29 16:13

1647 Doomsday Engine Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2019-11-29 21:33

1308 Doomsday Engine Feature Progressed High Splitscreen multiplayer 2019-11-29 16:28

1252 Doomsday Engine Feature Progressed High Integrate Hexen features into libcommon 2019-11-29 21:24

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

1541 Doomsday Engine Feature Progressed High Joystick axis settings (sensitivity, max speed) 2019-11-29 23:06

2185 Doomsday Engine Feature In Progress High Package repositories skyjake 2019-10-14 10:43

1301 Doomsday Engine Feature Progressed High Redesigned DED Reader skyjake 2019-11-29 16:27

1183 Doomsday Engine Feature New Normal Default values printed with "help" 2019-11-29 22:50

1213 Doomsday Engine Feature New Normal [MP] Respawn items in co-op and deathmatch 2018-07-29 16:46

1231 Doomsday Engine Feature New Normal Ragdoll physics 2019-11-29 16:05

1316 Doomsday Engine Feature New Normal HHE support 2019-11-29 16:39

1324 Doomsday Engine Feature New Normal XG music lines 2017-04-03 18:48

1357 Doomsday Engine Feature New Normal [InFine] More blending modes (add/mul/inv etc) 2019-11-29 16:43

1386 Doomsday Engine Feature New Normal Stopping monster infighting 2019-11-29 18:37

1406 Doomsday Engine Feature New Normal Record particles and other effects in demos 2019-11-29 20:24

1414 Doomsday Engine Feature New Normal Generate particles when touching a plane 2019-11-29 19:19

1430 Doomsday Engine Feature New Normal Particle generator decorations (e.g., particles from a wall) 2019-11-29 18:40

1139 Doomsday Engine Feature New Normal More variations within repeated texture patterns with alternative textures (for detail textures) 2019-11-29 15:56

1168 Doomsday Engine Feature New Normal Real decals: bulletholes, blastmarks, etc. 2017-04-03 19:35

1181 Doomsday Engine Feature New Normal Ambient sounds (in XG sectors) 2017-04-03 18:48

1202 Doomsday Engine Feature New Normal [MP] Options for Heretic co-op 2018-07-29 16:46

1217 Doomsday Engine Feature New Normal Controls for all supported games adjusted at the same time 2016-08-09 10:47

1440 Doomsday Engine Feature New Normal Vanilla Doom collision-checking mode 2017-04-03 18:39

1461 Doomsday Engine Feature New Normal Separate chain/event derived/driven behaviour for XG 2017-04-03 18:48

1264 Doomsday Engine Feature New Normal Conditional decorations 2019-11-29 16:20

1276 Doomsday Engine Feature New Normal Attach dynamic lights on models 2016-08-09 10:50

1287 Doomsday Engine Feature New Normal Particle generator flag: transform center offset along with the object 2016-08-09 10:54

1491 Doomsday Engine Feature New Normal Variable damage for the pmf_crush plane move flag 2017-04-03 18:48

1493 Doomsday Engine Feature New Normal Opposites for mobj_gone and activator_type requirements 2017-04-03 18:48

1290 Doomsday Engine Feature New Normal Session-only cvars 2019-11-26 15:33

1296 Doomsday Engine Feature New Normal Light Stages for animated light sources 2019-11-29 16:24

1314 Doomsday Engine Feature New Normal Particle spawn rate affected by mobj visibility 2019-11-29 16:38

1512 Doomsday Engine Feature New Normal List all impulses in context help for ccmd impulse 2019-11-29 20:27

1323 Doomsday Engine Feature New Normal Set skin on particle model from within particle generator 2016-08-09 10:56

1327 Doomsday Engine Feature New Normal Render extra plane in XG sector 2019-11-26 11:32

1335 Doomsday Engine Feature New Normal Random particle types 2019-11-29 16:42

1336 Doomsday Engine Feature New Normal Random textured particle direction 2019-11-29 16:43

1526 Doomsday Engine Feature New Normal [XG] Randomizing activation/deactivation wait timer 2017-04-03 18:48

1350 Doomsday Engine Feature New Normal Stair Builder: spread build on tagged sector range 2017-04-03 18:48

1362 Doomsday Engine Feature New Normal Smoothing of dynlights & halos skyjake 2019-11-29 16:44

1373 Doomsday Engine Feature New Normal Improved ambient sounds 2019-11-29 16:45

1535 Doomsday Engine Feature New Normal Option for fullbright textures affected by colored sectors 2019-11-29 19:02

1537 Doomsday Engine Feature New Normal [XG] Activation event option when changing line types 2017-04-03 18:48

1374 Doomsday Engine Feature New Normal XG refs: logical NOT 2017-04-03 18:48

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