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# Project Tracker Status Priority Subject Assignee Updated % Done
2348 Doomsday Engine Bug Resolved Normal Translucent 3D model blending issue versus sprites skyjake 2019-10-27 17:49

2343 Doomsday Engine Bug In Progress Normal 3d models don't go semi transparent when player picks up invisbility skyjake 2019-11-12 11:11

2342 Doomsday Engine Bug Resolved High Skybox rendering broken: only box is visible skyjake 2019-10-27 17:29

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2019-10-27 20:13

2239 Doomsday Engine Bug New Normal HUD Frost shards from XARP changing their Zoffset if instantly fire after switching skyjake 2017-04-10 21:01

2194 Doomsday Engine Bug New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34

2170 Doomsday Engine Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 09:01

2159 Doomsday Engine Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

1938 Doomsday Engine Feature New Normal Polyobjs represented by 3D models 2015-01-11 20:49

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2014-09-15 08:48

1646 Doomsday Engine Feature New Normal Stereo 3D enhancements 2013-12-23 12:27

1625 Doomsday Engine Feature Progressed Urgent Per-pixel surface shading (bump/specular/reflection etc. mapping) Deng Team 2016-07-06 00:03

1619 Doomsday Engine Feature New Low Adaptive LOD for models 2013-10-24 08:42

1592 Doomsday Engine Bug New Low [HUD] Weapon lower animation briefly restarts 2017-04-03 15:04

1539 Doomsday Engine Feature New Normal Model selector for armor, powerups 2013-10-22 11:23

1361 Doomsday Engine Feature Progressed Normal Rotation of objects away from walls during map load 2016-07-05 23:54

1323 Doomsday Engine Feature New Normal Set skin on particle model from within particle generator 2016-08-09 10:56

1276 Doomsday Engine Feature New Normal Attach dynamic lights on models 2016-08-09 10:50

1242 Doomsday Engine Feature New High Player weapon particle muzzle flashes 2013-10-20 21:30

1233 Doomsday Engine Feature New High Surface decorations using 3D models 2015-12-22 13:15

1231 Doomsday Engine Feature New Normal Ragdoll physics 2013-10-20 21:23

1219 Doomsday Engine Feature New Normal Configurable missile spawn points 2013-10-20 21:12

1192 Doomsday Engine Feature New Low 3D models for menu/HUD graphics 2013-10-19 19:01

1171 Doomsday Engine Feature New High Center HUD weapon position when firing 2016-08-09 10:41

1004 Doomsday Engine Bug New Normal [Hexen] 3D Tree_Destructive appearance is incorrect 2017-04-03 14:50

729 Doomsday Engine Bug New Low Models cut off in 16:10 view ratio 2017-04-03 14:56

390 Doomsday Engine Bug New Low Alignpitch/yaw flags don't work on model particles 2017-04-03 14:56

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