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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
2322
Doomsday Engine
Feature
Rejected
Normal
Material def scroll options
2019-11-29 22:22
2110
Doomsday Engine
Feature
Rejected
Normal
Recolour materials at def level
2019-11-29 22:14
2002
Doomsday Engine
Bug
Rejected
Normal
Light decoration level fields ignored if min/max values indentical
2015-03-26 11:20
2001
Doomsday Engine
Feature
Rejected
Normal
Uninstall savegames, configs and other runtime files (optionally)
2019-11-29 21:16
1949
Doomsday Engine
Feature
Rejected
Normal
Support for Windows Quick Launch bar
2019-11-29 21:12
1947
Doomsday Engine
Bug
Rejected
Normal
Heretic Treasure Chest minor Mapinfo ded and lump reading errors
2015-03-07 14:39
1913
Doomsday Engine
Bug
Rejected
Normal
Custom Playpal messes up future font colours
2014-11-23 21:47
1899
Doomsday Engine
Bug
Rejected
Low
[Heretic] MP client imediately seg faults (wrong WADs)
2014-11-18 20:31
1814
Doomsday Engine
Bug
Rejected
Normal
resetbindings slightly wonky
2014-05-27 23:22
1711
Doomsday Engine
Feature
Rejected
Normal
Automatically switching external music
2019-11-29 19:25
1671
Doomsday Engine
Bug
Rejected
Normal
Doom Sector type 10 not 'releasing' sector after action has occurred
2013-12-18 10:34
1669
Doomsday Engine
Feature
Rejected
Low
Invisibility affects player automap arrow (option)
2019-11-29 15:50
1667
Doomsday Engine
Bug
Rejected
Normal
Player weapon sounds interrupt "dont_stop" sounds
2014-01-03 16:40
1581
Doomsday Engine
Feature
Rejected
Low
Melee attacks affected by looking up/down
2019-11-29 15:48
1570
Doomsday Engine
Feature
Rejected
Normal
[Heretic] Use IWAD original episode end graphics (E2PAL)
2019-11-29 19:17
1567
Doomsday Engine
Feature
Rejected
Low
[Automap] Quick hide/show markers
2019-11-29 15:47
1564
Doomsday Engine
Feature
Rejected
Normal
Runtime option for enabling/disabling texture compression
2019-11-29 19:15
1560
Doomsday Engine
Feature
Rejected
Low
[Heretic|Hexen] Original freelook range option
2019-11-29 15:47
1558
Doomsday Engine
Feature
Rejected
Low
[Hexen] Smooth Reivers Z movement
2019-11-29 12:55
1555
Doomsday Engine
Feature
Rejected
Normal
Add dynamic lights without having to alter the mob def
2019-11-29 19:12
1553
Doomsday Engine
Feature
Rejected
Low
Align crosshair with actual line of fire
2020-01-07 12:39
1550
Doomsday Engine
Feature
Rejected
Normal
Command to 'kill all'
2019-11-29 19:10
1549
Doomsday Engine
Feature
Rejected
Low
Material property that allows disabling ambient occlusion
2019-11-29 15:46
1522
Doomsday Engine
Feature
Rejected
Low
Sprite scaling
2019-11-29 15:44
1494
Doomsday Engine
Feature
Rejected
Normal
InFine script for "MapTitle" display
2019-11-29 18:51
1484
Doomsday Engine
Feature
Rejected
Normal
[MP] Bindings for group chat
2019-11-29 18:31
1474
Doomsday Engine
Feature
Rejected
Low
Customization options for object shadows
2019-11-29 15:34
1466
Doomsday Engine
Feature
Rejected
Normal
Multiplayer map select limitation
2013-10-18 15:41
1462
Doomsday Engine
Feature
Rejected
Normal
Light Amp Goggles and Torches affect dynamic lights
2013-10-23 08:31
1070
Doomsday Engine
Bug
Rejected
Normal
Dehacked weapon issue
2012-08-28 10:46
856
Doomsday Engine
Bug
Rejected
Low
Demo playback issues
2013-10-20 20:29
2417
Doomsday Engine
Feature
Closed
Normal
Is it possible to separate left and right shift to separate control bindings?
2020-03-14 07:59
2073
Doomsday Engine
Feature
Closed
Normal
Updater remembering save status
2017-02-20 14:30
1861
Doomsday Engine
Bug
Closed
Normal
[ATI] Line antialising vs crosshair opacity
2017-04-03 14:13
1710
Doomsday Engine
Bug
Closed
Normal
game-fastmonsters 0/1 doesn't work
2014-04-08 12:32
1706
Doomsday Engine
Bug
Closed
Normal
Default Mapinfo music glitch
2014-10-05 19:57
1556
Doomsday Engine
Feature
Closed
Normal
[InFine] Randomized placement/selection
2019-11-29 19:13
1538
Doomsday Engine
Feature
Closed
Normal
XG: (de)activation event option when changing line types
2012-08-27 15:39
1536
Doomsday Engine
Feature
Closed
Normal
In map Infine pauses when the menu is open?
2013-10-22 11:19
1528
Doomsday Engine
Feature
Closed
Normal
A distance field for sound defs
2013-10-22 11:04
1509
Doomsday Engine
Feature
Closed
Normal
Option to stop active/sight sounds if emitter killed
2014-01-03 16:44
1506
Doomsday Engine
Feature
Closed
Normal
The ability to scroll the auto map whilst paused
2013-10-22 10:43
1492
Doomsday Engine
Feature
Closed
Normal
Ability for end level xg class to skip the intermission
2012-08-27 15:39
1477
Doomsday Engine
Feature
Closed
Normal
Outside level infine game mode controllable
2012-08-27 15:39
1470
Doomsday Engine
Feature
Closed
Normal
Functionality of original Doom sector/line types vs XG
2012-08-27 15:39
1464
Doomsday Engine
Feature
Closed
Normal
Stereo sound support
2012-08-27 15:39
1084
Doomsday Engine
Bug
Closed
High
666 tag compat option ('any boss triggers 666') doesn't work
2012-08-30 16:19
1054
Doomsday Engine
Bug
Closed
Normal
[Win XP] Jitter with sync in windowed mode
2012-09-19 12:12
1046
Doomsday Engine
Bug
Closed
Normal
[Snowberry] No HeXen beta demo gamemode
2017-04-03 14:45
1034
Doomsday Engine
Bug
Closed
Low
[HeXen] Korax's ghost movement
2012-08-27 15:36
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Doomsday
Engine
2.3
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