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# Project Tracker Status Priority Subject Assignee Updated % Done
684 Doomsday Engine Bug New Normal Sprites moving up if their bottom intersects the floor 2017-04-03 18:32

1587 Doomsday Engine Feature New Normal 3D weapon behaviour 2017-04-03 15:02

970 Doomsday Engine Bug New Low [Doom] Evil Eye height issue 2017-04-03 15:01

964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

967 Doomsday Engine Bug New Low Sprite angling incorrect at sharp angles 2017-04-03 14:59

918 Doomsday Engine Bug New Low Particles and looking up/down sharply 2017-04-03 14:59

671 Doomsday Engine Bug New Normal [Heretic] Enemy missile spreads have incorrect vertical aim 2017-04-03 14:57

669 Doomsday Engine Bug New Low 0 tic state issues 2017-04-03 14:57

613 Doomsday Engine Bug New Low [InFine] Inadvertent background animation 2017-04-03 14:57

665 Doomsday Engine Bug New Low [Heretic] Some missiles should not splash 2017-04-03 14:57

514 Doomsday Engine Bug New Low Light decoration placement on planes if origin is incident with a sector boundary 2017-04-03 14:56

511 Doomsday Engine Bug New Normal [Heretic|Hexen] Torch fix not applied (low ceiling) 2017-04-03 14:56

972 Doomsday Engine Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

1031 Doomsday Engine Bug New Normal Shootable triggers and freelook 2017-04-03 14:46

1032 Doomsday Engine Bug New Normal [Heretic] Badguy auto/raise lower to camera 2017-04-03 14:46

1058 Doomsday Engine Bug New Low [Heretic] D'sparil only supports up to 256 teleporter spots 2017-04-03 14:45

1063 Doomsday Engine Bug New Normal Flash state models offset incorrectly in 16:10 2017-04-03 14:44

1059 Doomsday Engine Bug New Normal [Heretic] Health counter jumps up and down 2017-04-03 14:44

1092 Doomsday Engine Bug New Low [Chex/HacX] Weapon names in Controls menu 2017-04-03 14:44

1088 Doomsday Engine Bug New Low [Hexen] Hud doesn't switch to INRED graphics when low on health 2017-04-03 14:43

1069 Doomsday Engine Bug New Normal Default background colour for holes in splash screens 2017-04-03 14:43

1631 Doomsday Engine Bug New Low Doom 2 finale: animation speeds for the Cast 2017-04-03 14:41

1130 Doomsday Engine Bug New Low Mana bars on the statusbar ignore opacity 2017-04-03 14:41

1660 Doomsday Engine Bug New Normal Player start near wall leads to misplaced player 2017-04-03 14:40

1709 Doomsday Engine Bug New Low Infine events interfere with taskbar 2017-04-03 14:38

1723 Doomsday Engine Bug New Normal [Value def's] impossible to remove pistol 2017-04-03 14:34

1816 Doomsday Engine Bug New Normal First sound played at map start up erroneously doesn't play 2017-04-03 14:17

1828 Doomsday Engine Bug New Low Tutorial doesn't claim mouse after clicking during launch 2017-04-03 14:15

1863 Doomsday Engine Bug New Low [automap] line updating 2017-04-03 14:12

1925 Doomsday Engine Bug New Normal [Doom] Values def can't change nightmare skill level option 2017-04-03 14:04

1928 Doomsday Engine Bug New Normal GameSession: ThingArchive::serialIdFor: Thing archive exhausted! 2017-04-03 14:04

1957 Doomsday Engine Bug New Low [Doom] God Mode cheat doesn't respect Values def 2017-04-03 14:03

1958 Doomsday Engine Bug New Normal Help infine clash with already playing infine 2017-04-03 14:01

1968 Doomsday Engine Bug New Low [Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly) 2017-04-03 14:01

1981 Doomsday Engine Bug New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2017-04-03 13:59

1999 Doomsday Engine Bug New Normal Window focus/close events ignored during busy mode (should defer) 2017-04-03 13:55

2012 Doomsday Engine Bug New Normal [Doom] Boom bug in Memento Mori II 2017-04-03 13:50

2090 Doomsday Engine Bug New Normal Missile with no death state error 2017-04-03 13:42

2096 Doomsday Engine Bug New Low [Heretic] [HeXen] hud number one offset 2017-04-03 13:38

2104 Doomsday Engine Bug New High [Doom] Boss Brain generators incorrect position 2017-04-03 13:36

2156 Doomsday Engine Feature New Normal [HeXen] Make map numbering more consistent (warp cheats vs. automap/UI) 2017-04-03 13:30

1064 Doomsday Engine Bug New High [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine) 2016-11-22 14:21

1923 Doomsday Engine Bug New Normal PNG textures render as solid black (embedded in WAD) 2016-10-27 12:51

1876 Doomsday Engine Bug In Progress High [XG] Floor chains appear infunctional skyjake 2019-11-26 21:18

1821 Doomsday Engine Bug Progressed High [Hexen] Monsters do not always awaken (Seven Portals and elsewhere) skyjake 2019-11-30 08:25

1929 Doomsday Engine Bug Progressed Normal Sprite priority handling 2019-11-29 23:06

1808 Doomsday Engine Bug Progressed High New sprites in addons do not work 2019-11-29 23:06

287 Doomsday Engine Bug Progressed Low Changes to BLOOD states ignored 2019-11-29 23:04

1734 Doomsday Engine Bug Progressed Low Games' Help InFine scripts have no sounds 2017-04-03 18:33

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