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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
1362
Doomsday Engine
Feature
New
Normal
Smoothing of dynlights & halos
skyjake
2019-11-29 16:44
1513
Doomsday Engine
Feature
New
Low
Examples with escaped quotes in context help for ccmd alias
skyjake
2019-11-29 22:50
1552
Doomsday Engine
Feature
New
Normal
Tag 667 Compatibility Option
skyjake
2018-10-27 15:53
1617
Doomsday Engine
Feature
New
High
Scoped definitions and variables
Deng Team
2016-12-01 20:17
1758
Doomsday Engine
Feature
New
Low
Separate left/right modifier keys (Shift, Alt, etc.)
skyjake
2019-11-29 12:37
1793
Doomsday Engine
Feature
New
Normal
Use rich formatting in help strings
skyjake
2019-11-29 22:49
2068
Doomsday Engine
Bug
New
Urgent
[HeXen] Badguys not retaining alerted status upon return to a map
skyjake
2019-11-30 08:25
1630
Doomsday Engine
Feature
New
Urgent
Implement game menus with InFine (InfineWidget)
Deng Team
2019-11-29 12:31
1632
Doomsday Engine
Feature
New
High
InFine 2.0 (on top of Doomsday Script)
Deng Team
2019-11-29 12:31
1633
Doomsday Engine
Feature
New
High
Console commands and Doomsday Script
skyjake
2019-11-29 20:24
1658
Doomsday Engine
Feature
New
High
Automatic port forwarding (UPnP/NAT-PMP/PCP)
skyjake
2020-05-10 11:14
2153
Doomsday Engine
Feature
New
Normal
Modern multiplayer chat UI
skyjake
2018-07-29 16:56
2184
Doomsday Engine
Feature
New
Normal
Keyboard navigation: bindable controls
skyjake
2016-11-20 14:48
2209
Doomsday Engine
Bug
New
High
Materials do not get correctly reset when loading/unloading data files while a game is loaded
skyjake
2019-10-14 10:31
1749
Doomsday Engine
Feature
New
High
Built-in effects should come in resource packs
skyjake
2019-11-29 20:15
1754
Doomsday Engine
Feature
New
High
Start local server using client GUI
skyjake
2018-07-29 16:46
1765
Doomsday Engine
Feature
New
High
Multiplayer savegames (co-op)
skyjake
2019-11-29 20:20
1877
Doomsday Engine
Feature
New
Normal
[Updater] Use Sparkle for automatic updates (on OS X)
skyjake
2019-11-29 21:08
1920
Doomsday Engine
Feature
New
Normal
Tree navigator widget (libappfw)
skyjake
2017-02-08 12:06
1962
Doomsday Engine
Feature
New
High
Revised network protocol based on libshell
skyjake
2018-07-29 16:53
2262
Doomsday Engine
Bug
New
Normal
[Hexen] Quest switches in Griffin Chapel aren't working
skyjake
2020-04-03 00:22
2281
Doomsday Engine
Feature
New
Normal
Apply Values in Hexen
skyjake
2019-11-29 12:31
1976
Doomsday Engine
Feature
New
Normal
Replace old Save/Load menu with new UI widgets
skyjake
2019-11-29 21:56
1986
Doomsday Engine
Feature
New
High
[MP] Configure what the server does when an episode ends
skyjake
2020-12-08 08:27
1989
Doomsday Engine
Bug
New
Urgent
Client assert fail (possible crash) if joining game during intermission
skyjake
2018-07-29 16:53
2057
Doomsday Engine
Feature
New
Normal
Multiple client instances
skyjake
2018-07-29 16:56
2091
Doomsday Engine
Bug
New
Normal
State Particles won't start for Afrit in some cases (Hexen)
Deng Team
2017-04-03 13:40
2289
Doomsday Engine
Feature
New
Normal
Filtering game profiles in Home using search terms
skyjake
2019-11-29 22:50
2298
Doomsday Engine
Feature
New
Normal
Upgrade Assimp to latest 4.x version
skyjake
2019-10-27 20:13
2304
Doomsday Engine
Feature
New
Normal
OGG/FLAC custom loop tags
skyjake
2019-12-31 11:05
2093
Doomsday Engine
Feature
New
Normal
Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode
Deng Team
2016-03-27 08:20
2094
Doomsday Engine
Bug
New
Normal
Incorrect "Pillar-Door Statue" model direction in some cases in Heretic
skyjake
2017-04-03 13:39
2159
Doomsday Engine
Feature
New
Normal
Enhanced control over model animation sequences
skyjake
2016-05-13 14:03
2192
Doomsday Engine
Feature
New
Low
Procedural images generated based on a text file (.deimage)
skyjake
2017-03-04 09:25
2233
Doomsday Engine
Bug
New
Normal
Fov 160 issues with texture filtering
skyjake
2018-10-27 16:08
2328
Doomsday Engine
Bug
New
Low
Not all official releases of IWADs are recognized (e.g., older than v1.9)
skyjake
2020-12-08 08:26
2334
Doomsday Engine
Bug
New
High
Client should load server's data files when connecting via command line
skyjake
2019-12-01 22:34
2235
Doomsday Engine
Bug
New
Normal
Afrits sometimes become invisible when frozen
skyjake
2019-12-01 22:27
2236
Doomsday Engine
Bug
New
Normal
Hitscan issues
skyjake
2018-10-27 16:09
2239
Doomsday Engine
Bug
New
Normal
HUD Frost shards from XARP changing their Zoffset if instantly fire after switching
skyjake
2017-04-10 21:01
2253
Doomsday Engine
Bug
New
Normal
[Doom] Arch-vile sprite disappears when resurrecting a monster
skyjake
2018-10-27 16:09
2265
Doomsday Engine
Bug
New
Normal
[Windows] Improved fullscreen Alt-Tab / focus lost behavior
skyjake
2018-10-27 16:03
2385
Doomsday Engine
Bug
New
Normal
[Heretic] Deactivating a one-time teleport
Deng Team
2020-01-01 21:52
2387
Doomsday Engine
Feature
New
Normal
[Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option)
Deng Team
2020-01-01 21:53
2390
Doomsday Engine
Feature
New
Normal
[FMOD] Ogg Vorbis custom loop point tags
skyjake
2020-12-08 08:27
2398
Doomsday Engine
Bug
New
Normal
Incorrect texture mapping
Deng Team
2020-01-07 15:57
2286
Doomsday Engine
Feature
New
Normal
Editing all global Doomsday key bindings
skyjake
2018-10-12 19:45
2308
Doomsday Engine
Bug
New
Normal
[UI] Package tags need to wrap to multiple lines
skyjake
2019-12-01 22:23
2310
Doomsday Engine
Bug
New
Low
[UI] Metadata text wrapping: should force-break very long words in Package Info popup
skyjake
2019-12-01 22:25
2350
Doomsday Engine
Bug
New
Low
[Doom] Status bar drawing glitch in Doom Registered v1.1
skyjake
2020-01-03 06:48
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Doomsday
Engine
2.3
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