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# Tracker Status Priority Subject Assignee Created
1531 Feature New Normal "take" cmd to take away pickup powers 2011-03-30 12:31
1388 Feature New High 3D floors (Z-overlapped sectors) 2005-09-19 02:04
1587 Feature New Normal 3D weapon behaviour 2013-09-29 22:40
2340 Feature New Normal A new MP game mode: no respawn 2019-08-02 10:28
2325 Feature New High A way to vote for a specific map 2019-03-25 06:28
438 Feature New Low Accurately hit testing fast projectiles (compatibility option) 2007-03-14 14:18
1865 Feature New Normal Align 3D model's head with the target's direction 2014-09-15 08:48
390 Feature New Low Alignpitch/yaw flags for model particles 2007-01-03 14:52
1181 Feature New Normal Ambient sounds (in XG sectors) 2003-06-07 15:59
1727 Feature New Normal Apply colored sector lighting by sector via DED 2014-02-09 19:43
1626 Feature New Normal Area-based fog 2013-10-22 08:02
1276 Feature New Normal Attach dynamic lights on models 2003-09-04 17:32
1763 Feature New Normal Autosaving 2014-04-18 08:14
2155 Feature New Normal BOOM support for sunlust.wad 2016-04-02 01:34
1412 Feature New Low Camera effect: screen shaking 2006-08-03 19:54
1447 Feature New Normal Co-op player actions (giving, healing) 2007-05-24 07:44
1547 Feature New Low Command for manipulating numeric controls 2011-10-02 16:57
1688 Feature New High Command line options documented with Amethyst 2013-12-23 13:45
2336 Feature New Normal Comprehensive server info and metadata 2019-06-24 14:43
1264 Feature New Normal Conditional decorations 2003-08-12 13:19
1394 Feature New High Consistent map scoping in definitions 2005-11-06 10:50
1217 Feature New Normal Controls for all supported games adjusted at the same time 2003-06-30 20:12
1917 Feature New Normal Copy alert text to Clipboard 2014-11-29 00:57
1232 Feature New Low Customiseable barrel explosion damage 2003-07-09 23:43
1153 Feature New High Customizable intermissions 2003-05-17 10:10
1618 Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2013-10-21 08:28
1183 Feature New Normal Default values printed with "help" 2003-06-13 10:52
1579 Feature New Low Dehacked 2.0 support 2012-12-20 13:07
1764 Feature New Normal DMU 2.0: Generate network deltas 2014-04-18 08:22
1698 Feature New Normal Editor for particle generators 2014-01-03 12:36
1998 Feature New Normal Emulate original game menus (other settings moved to taskbar UI) 2015-03-17 12:12
2333 Feature New Normal Extend info about server wads (filename, checksum) 2019-06-24 14:40
1488 Feature New Normal Extended Hexen fullscreen HUD 2009-04-14 15:46
1376 Feature New Normal Externally spawned mobjs 2005-04-02 16:27
1867 Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2014-09-18 00:16
1580 Feature New High Fix the Doom 64: Absolution TC plugin 2013-05-10 10:41
1499 Feature New Normal Flag to disable mobj respawn on specific types 2009-09-21 12:57
1289 Feature New High Flat-triggered particle generators created/destroyed on material change 2003-09-17 23:45
1762 Feature New Normal Game hierarchy 2014-04-18 08:12
1604 Feature New High Game rules (1p and MP) 2013-10-18 15:34
2032 Feature New Normal Game world debugger/inspector sidebar 2015-05-03 21:40
1414 Feature New Normal Generate particles when touching a plane 2006-08-03 20:01
1905 Feature New Low God mode console cheat that doesn't restore health 2014-11-20 19:37
2072 Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2015-05-27 20:49
1514 Feature New Low GZdoom-like HUD (showing more information) 2010-04-13 13:03
1316 Feature New Normal HHE support 2004-01-01 15:13
1373 Feature New Normal Improved ambient sounds 2005-03-24 22:27
1614 Feature New High Improved demo recording and playback 2013-10-20 18:13
1602 Feature New Normal Improvements for map title in automap 2013-10-18 13:56
1480 Feature New Normal Include screenshot in savegames 2009-01-06 11:13
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