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# Tracker Status Priority Subject Assignee Created
2387 Feature New Normal [Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option) Deng Team 2019-12-31 09:23
2390 Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2019-12-31 11:00
2391 Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2019-12-31 11:04
2392 Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-01-01 17:04
2393 Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-01-03 06:44
2394 Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 09:00
2395 Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07
2403 Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-01-17 19:57
2407 Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23
2413 Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-02-05 07:19
2420 Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:55
2423 Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 07:35
2430 Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:25
2433 Feature New Normal HACX 2.0r61 Deng Team 2020-11-05 17:15
2434 Feature New Normal CHEX3 v1.4 Deng Team 2020-11-05 17:21
2439 Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22
2449 Feature New Normal FBX LOD skyjake 2021-02-17 00:19
2453 Feature New Normal head bobbing model.weapon.* simple scale factor Deng Team 2021-03-15 02:17
2465 Feature New Normal Keeping arsenal in coop Deng Team 2021-10-23 18:36
2469 Feature New Normal NVIDIA RTX Ray Tracing Support Deng Team 2022-08-30 04:21
4 Feature In Progress Normal UI improvements skyjake 2013-10-11 07:34
1601 Feature In Progress Urgent Package management skyjake 2013-10-18 13:41
1886 Feature In Progress Urgent Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input skyjake 2014-10-20 15:17
2185 Feature In Progress High Package repositories skyjake 2016-11-20 19:04
1190 Feature Progressed High External scripts for mobj behavior skyjake 2003-06-15 14:47
1203 Feature Progressed High Additional save slots — revised save management skyjake 2003-06-20 19:42
1252 Feature Progressed High Integrate Hexen features into libcommon 2003-07-29 06:11
1301 Feature Progressed High Redesigned DED Reader skyjake 2003-10-05 10:15
1308 Feature Progressed High Splitscreen multiplayer 2003-11-01 12:50
1325 Feature Progressed High Boom line types and sectors 2004-02-08 22:03
1361 Feature Progressed Normal Rotation of objects away from walls during map load 2004-08-31 16:53
1407 Feature Progressed Normal Customizable console keys 2006-07-31 21:49
1449 Feature Progressed Urgent Setup bindings/controls via taskbar UI Deng Team 2007-06-07 09:48
1539 Feature Progressed Normal Armor, powerups (object status) controls 3D model representation skyjake 2011-06-18 00:09
1541 Feature Progressed High Joystick axis settings (sensitivity, max speed) 2011-06-28 23:32
1548 Feature Progressed Normal Multi-monitor support 2011-10-09 17:58
1585 Feature Progressed Normal [Map Hack] Extra plane (e.g., Hell Revealed II MAP01) 2013-09-10 02:22
6 Feature Progressed Normal Draw lens flares using GL2 skyjake 2013-10-11 09:40
7 Feature Progressed Urgent Next-gen renderer (codename "Gloom") skyjake 2013-10-11 09:46
9 Feature Progressed High Use local server to run single-player games 2013-10-11 10:05
1603 Feature Progressed Urgent Support for id Tech 1 map hacks 2013-10-18 14:05
1608 Feature Progressed High Integrate Doomsday Script skyjake 2013-10-19 18:57
1615 Feature Progressed Normal Sloped planes skyjake 2013-10-20 21:28
1620 Feature Progressed High XG 2.0 Deng Team 2013-10-21 16:41
1623 Feature Progressed Urgent Shaders skyjake 2013-10-22 07:53
1625 Feature Progressed Urgent Per-pixel surface shading (bump/specular/reflection etc. mapping) Deng Team 2013-10-22 07:59
1640 Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2013-10-24 08:22
1647 Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2013-10-31 22:26
1648 Feature Progressed Urgent Complete vanilla DOOM emulation 2013-11-02 14:26
1687 Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2013-12-23 13:10
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