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Tracker
Status
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Subject
Assignee
Created
2387
Feature
New
Normal
[Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option)
Deng Team
2019-12-31 09:23
2390
Feature
New
Normal
[FMOD] Ogg Vorbis custom loop point tags
skyjake
2019-12-31 11:00
2391
Feature
New
Normal
[SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback
Deng Team
2019-12-31 11:04
2392
Feature
New
Normal
Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level
skyjake
2020-01-01 17:04
2393
Feature
New
Normal
Map selection UI for Master Levels for Doom II (Episode with additional packages)
skyjake
2020-01-03 06:44
2394
Feature
New
Normal
Episodes defined in game profile
Deng Team
2020-01-05 09:00
2395
Feature
New
Normal
Exporting and importing game profiles (files and dengine.net)
Deng Team
2020-01-05 09:07
2403
Feature
New
Normal
User-provided particle texture flipbook (atlas)
skyjake
2020-01-17 19:57
2407
Feature
New
Normal
"follow / no follow" in the automap settings
Deng Team
2020-01-28 01:23
2413
Feature
New
High
[MP] Configure what the server does after a timeout when no clients connected
skyjake
2020-02-05 07:19
2420
Feature
New
Normal
Heretic: new visual effects, light decorations and particle generators
Deng Team
2020-04-18 00:55
2423
Feature
New
Normal
Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery
Deng Team
2020-05-10 07:35
2430
Feature
New
Normal
Add support for Bethesda.net official addon PWADs
Deng Team
2020-09-17 14:25
2433
Feature
New
Normal
HACX 2.0r61
Deng Team
2020-11-05 17:15
2434
Feature
New
Normal
CHEX3 v1.4
Deng Team
2020-11-05 17:21
2439
Feature
New
Normal
Copy/paste to/from clipboard in the command prompt
Deng Team
2021-01-03 07:22
2449
Feature
New
Normal
FBX LOD
skyjake
2021-02-17 00:19
2453
Feature
New
Normal
head bobbing model.weapon.* simple scale factor
Deng Team
2021-03-15 02:17
2465
Feature
New
Normal
Keeping arsenal in coop
Deng Team
2021-10-23 18:36
2469
Feature
New
Normal
NVIDIA RTX Ray Tracing Support
Deng Team
2022-08-30 04:21
4
Feature
In Progress
Normal
UI improvements
skyjake
2013-10-11 07:34
1601
Feature
In Progress
Urgent
Package management
skyjake
2013-10-18 13:41
1886
Feature
In Progress
Urgent
Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input
skyjake
2014-10-20 15:17
2185
Feature
In Progress
High
Package repositories
skyjake
2016-11-20 19:04
1190
Feature
Progressed
High
External scripts for mobj behavior
skyjake
2003-06-15 14:47
1203
Feature
Progressed
High
Additional save slots — revised save management
skyjake
2003-06-20 19:42
1252
Feature
Progressed
High
Integrate Hexen features into libcommon
2003-07-29 06:11
1301
Feature
Progressed
High
Redesigned DED Reader
skyjake
2003-10-05 10:15
1308
Feature
Progressed
High
Splitscreen multiplayer
2003-11-01 12:50
1325
Feature
Progressed
High
Boom line types and sectors
2004-02-08 22:03
1361
Feature
Progressed
Normal
Rotation of objects away from walls during map load
2004-08-31 16:53
1407
Feature
Progressed
Normal
Customizable console keys
2006-07-31 21:49
1449
Feature
Progressed
Urgent
Setup bindings/controls via taskbar UI
Deng Team
2007-06-07 09:48
1539
Feature
Progressed
Normal
Armor, powerups (object status) controls 3D model representation
skyjake
2011-06-18 00:09
1541
Feature
Progressed
High
Joystick axis settings (sensitivity, max speed)
2011-06-28 23:32
1548
Feature
Progressed
Normal
Multi-monitor support
2011-10-09 17:58
1585
Feature
Progressed
Normal
[Map Hack] Extra plane (e.g., Hell Revealed II MAP01)
2013-09-10 02:22
6
Feature
Progressed
Normal
Draw lens flares using GL2
skyjake
2013-10-11 09:40
7
Feature
Progressed
Urgent
Next-gen renderer (codename "Gloom")
skyjake
2013-10-11 09:46
9
Feature
Progressed
High
Use local server to run single-player games
2013-10-11 10:05
1603
Feature
Progressed
Urgent
Support for id Tech 1 map hacks
2013-10-18 14:05
1608
Feature
Progressed
High
Integrate Doomsday Script
skyjake
2013-10-19 18:57
1615
Feature
Progressed
Normal
Sloped planes
skyjake
2013-10-20 21:28
1620
Feature
Progressed
High
XG 2.0
Deng Team
2013-10-21 16:41
1623
Feature
Progressed
Urgent
Shaders
skyjake
2013-10-22 07:53
1625
Feature
Progressed
Urgent
Per-pixel surface shading (bump/specular/reflection etc. mapping)
Deng Team
2013-10-22 07:59
1640
Feature
Progressed
Normal
Support for id Tech 1 audio/graphic resource hacks
2013-10-24 08:22
1647
Feature
Progressed
High
Replace FS1 with FS2-based resource management
skyjake
2013-10-31 22:26
1648
Feature
Progressed
Urgent
Complete vanilla DOOM emulation
2013-11-02 14:26
1687
Feature
Progressed
Normal
In-game error dialogs (e.g., corrupt savegame)
2013-12-23 13:10
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