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# Status Priority Subject Assignee Created Target version
1598 New Low Strange vertical view bobbing when running into walls 2013-10-18 11:08 Doomsday Engine - Vanilla / Gameplay
1081 New Low [Doom] Chainsaw sounds do not match original game 2012-08-28 17:39 Doomsday Engine - Vanilla / Gameplay
1045 New Low [Hexen] Moving platform sound loops while menu open 2012-05-17 11:24 Doomsday Engine - Vanilla / Gameplay
915 New Low [Hexen] Wraithverge Ghosts incorrectly full bright 2010-06-03 20:15 Doomsday Engine - Vanilla / Gameplay
2447 Resolved Normal [Hexen] Sky texture is not tall enough skyjake 2021-02-01 09:27 Doomsday Engine - 2.3.1
2436 In Progress Normal Incompatibility with the new M1 skyjake 2020-11-24 12:51 Doomsday Engine - 2.3.1
2471 New Normal Custom fog values are reset to default values when the "reset" command is used Deng Team 2023-12-10 06:44
2468 New Normal build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken Deng Team 2022-01-03 09:39
2467 New Normal Mods in Multiplayer Deng Team 2021-10-23 18:51
2466 New Normal Counters Deng Team 2021-10-23 18:38
2464 New Normal Player's weapon problem in multiplayer Deng Team 2021-10-23 15:11
2462 New Normal Cannot Load any Cranium or Dr Sleep Master Levels Deng Team 2021-08-07 06:15
2457 New Normal Can't change sound settings in Manjaro linux Deng Team 2021-04-27 16:26
2451 New Normal ringing sound skyjake 2021-02-17 23:00
2445 New Normal Doomsday Crashes When Loading Master Levels for Doom II Deng Team 2021-01-24 14:10
2438 New Normal Support for non vanilla length hubs Deng Team 2020-12-10 19:12
2437 New Normal Application terminated due to exception: std::bad_alloc Deng Team 2020-12-04 23:56
2422 New Normal Sprite clipping as in Software mode (it already done before in Strife Veteran Edition) Deng Team 2020-04-24 11:09
2414 New Normal Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window Deng Team 2020-02-08 14:18
2398 New Normal Incorrect texture mapping Deng Team 2020-01-07 15:57
2323 New Normal Saved games are deleted after opening game 2019-03-10 23:38
2458 New Normal 2.3.1 stable: changing audio backend while game is running hangs doomsday skyjake 2021-04-29 11:32 Doomsday Engine - 2.3.x
2456 New Normal Stable 2.3.1 linux: audio output is not saved skyjake 2021-04-14 19:27 Doomsday Engine - 2.3.x
2454 New Normal Map geometry is garbled in 2.3.X on Fedora 33 Deng Team 2021-03-20 14:05 Doomsday Engine - 2.3.x
2440 New Normal [2.3] Render Hack Regressions skyjake 2021-01-11 09:07 Doomsday Engine - 2.3.x
2435 New Normal Plutonia: invisible bridges: wrong floor texture placement skyjake 2020-11-17 12:42 Doomsday Engine - 2.3.x
2432 New Normal Hexen: Heresiarch is very fast on Chantry (HEXDD) skyjake 2020-09-21 10:17 Doomsday Engine - 2.3.x
2429 New Normal Hexen: item is used after load game Deng Team 2020-09-07 15:37 Doomsday Engine - 2.3.x
2428 New Normal Hexen: inconsistent saves Deng Team 2020-09-07 15:34 Doomsday Engine - 2.3.x
2399 New Normal [Render hack] TNT map21: Transparent doors skyjake 2020-01-13 07:10 Doomsday Engine - 2.3.x
2386 New Normal [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector) skyjake 2019-12-31 08:55 Doomsday Engine - 2.3.x
2363 New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2019-12-06 06:22 Doomsday Engine - 2.3.x
2337 Feedback Normal No doom II can be selected from the master list in the server tab tacgnol 2019-06-26 04:35 Doomsday Engine - 2.3.x
2308 New Normal [UI] Package tags need to wrap to multiple lines skyjake 2018-12-16 16:13 Doomsday Engine - 2.3.x
2301 New Normal Restart playing MIDI music using new soundfont after changing soundfont in Settings 2018-12-11 21:13 Doomsday Engine - 2.3.x
2235 New Normal Afrits sometimes become invisible when frozen skyjake 2017-04-03 20:08 Doomsday Engine - 2.3.x
2444 New Normal doom2-nerve: misaligned textures on map05 skyjake 2021-01-14 11:30 Doomsday Engine - 3.0
2443 New Normal [3.0] External textures load process ignores game id subfolders skyjake 2021-01-14 07:59 Doomsday Engine - 3.0
2329 New Normal Gnome Icon 2019-05-01 19:32 Doomsday Engine - 3.0
2259 New Normal Mouse unusable on ArchLinux with Gnome / Wayland 2017-07-23 16:26 Doomsday Engine - 3.0
2472 New Normal Build errors with LTO (Gentoo) Deng Team 2024-04-06 09:39 Doomsday Engine - Build system and tools
2455 Resolved Normal rpm package requires libfluidsynth.so.1 but Fedora 33 provides libfluidsynth.so.2 only Deng Team 2021-03-20 14:23 Doomsday Engine - Build system and tools
2431 Resolved Normal Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only skyjake 2020-09-21 00:47 Doomsday Engine - Build system and tools
2017 Progressed Normal Build .pack/PK3 packages using CMake, with dependency tracking and automatic rebuilding skyjake 2015-04-29 23:10 Doomsday Engine - Build system and tools
2463 New Normal Game controllers skyjake 2021-09-02 23:15 Doomsday Engine - Input and game controllers
2265 New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2017-10-30 07:29 Doomsday Engine - Input and game controllers
1999 New Normal Window focus/close events ignored during busy mode (should defer) 2015-03-18 15:25 Doomsday Engine - Input and game controllers
1981 New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2015-02-18 11:54 Doomsday Engine - Input and game controllers
2404 New Normal REKKR compatibility issues skyjake 2020-01-22 06:32 Doomsday Engine - Modding
2388 New Normal [Heretic] Stuck monsters can close the "open stay" door Deng Team 2019-12-31 09:48 Doomsday Engine - Modding
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