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Created
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1598
New
Low
Strange vertical view bobbing when running into walls
2013-10-18 11:08
Doomsday Engine - Vanilla / Gameplay
1081
New
Low
[Doom] Chainsaw sounds do not match original game
2012-08-28 17:39
Doomsday Engine - Vanilla / Gameplay
1045
New
Low
[Hexen] Moving platform sound loops while menu open
2012-05-17 11:24
Doomsday Engine - Vanilla / Gameplay
915
New
Low
[Hexen] Wraithverge Ghosts incorrectly full bright
2010-06-03 20:15
Doomsday Engine - Vanilla / Gameplay
2447
Resolved
Normal
[Hexen] Sky texture is not tall enough
skyjake
2021-02-01 09:27
Doomsday Engine - 2.3.1
2436
In Progress
Normal
Incompatibility with the new M1
skyjake
2020-11-24 12:51
Doomsday Engine - 2.3.1
2471
New
Normal
Custom fog values are reset to default values when the "reset" command is used
Deng Team
2023-12-10 06:44
2468
New
Normal
build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken
Deng Team
2022-01-03 09:39
2467
New
Normal
Mods in Multiplayer
Deng Team
2021-10-23 18:51
2466
New
Normal
Counters
Deng Team
2021-10-23 18:38
2464
New
Normal
Player's weapon problem in multiplayer
Deng Team
2021-10-23 15:11
2462
New
Normal
Cannot Load any Cranium or Dr Sleep Master Levels
Deng Team
2021-08-07 06:15
2457
New
Normal
Can't change sound settings in Manjaro linux
Deng Team
2021-04-27 16:26
2451
New
Normal
ringing sound
skyjake
2021-02-17 23:00
2445
New
Normal
Doomsday Crashes When Loading Master Levels for Doom II
Deng Team
2021-01-24 14:10
2438
New
Normal
Support for non vanilla length hubs
Deng Team
2020-12-10 19:12
2437
New
Normal
Application terminated due to exception: std::bad_alloc
Deng Team
2020-12-04 23:56
2422
New
Normal
Sprite clipping as in Software mode (it already done before in Strife Veteran Edition)
Deng Team
2020-04-24 11:09
2414
New
Normal
Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window
Deng Team
2020-02-08 14:18
2398
New
Normal
Incorrect texture mapping
Deng Team
2020-01-07 15:57
2323
New
Normal
Saved games are deleted after opening game
2019-03-10 23:38
2458
New
Normal
2.3.1 stable: changing audio backend while game is running hangs doomsday
skyjake
2021-04-29 11:32
Doomsday Engine - 2.3.x
2456
New
Normal
Stable 2.3.1 linux: audio output is not saved
skyjake
2021-04-14 19:27
Doomsday Engine - 2.3.x
2454
New
Normal
Map geometry is garbled in 2.3.X on Fedora 33
Deng Team
2021-03-20 14:05
Doomsday Engine - 2.3.x
2440
New
Normal
[2.3] Render Hack Regressions
skyjake
2021-01-11 09:07
Doomsday Engine - 2.3.x
2435
New
Normal
Plutonia: invisible bridges: wrong floor texture placement
skyjake
2020-11-17 12:42
Doomsday Engine - 2.3.x
2432
New
Normal
Hexen: Heresiarch is very fast on Chantry (HEXDD)
skyjake
2020-09-21 10:17
Doomsday Engine - 2.3.x
2429
New
Normal
Hexen: item is used after load game
Deng Team
2020-09-07 15:37
Doomsday Engine - 2.3.x
2428
New
Normal
Hexen: inconsistent saves
Deng Team
2020-09-07 15:34
Doomsday Engine - 2.3.x
2399
New
Normal
[Render hack] TNT map21: Transparent doors
skyjake
2020-01-13 07:10
Doomsday Engine - 2.3.x
2386
New
Normal
[Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector)
skyjake
2019-12-31 08:55
Doomsday Engine - 2.3.x
2363
New
Normal
Light Amplification powerup doesn't affect psprite 3D models
skyjake
2019-12-06 06:22
Doomsday Engine - 2.3.x
2337
Feedback
Normal
No doom II can be selected from the master list in the server tab
tacgnol
2019-06-26 04:35
Doomsday Engine - 2.3.x
2308
New
Normal
[UI] Package tags need to wrap to multiple lines
skyjake
2018-12-16 16:13
Doomsday Engine - 2.3.x
2301
New
Normal
Restart playing MIDI music using new soundfont after changing soundfont in Settings
2018-12-11 21:13
Doomsday Engine - 2.3.x
2235
New
Normal
Afrits sometimes become invisible when frozen
skyjake
2017-04-03 20:08
Doomsday Engine - 2.3.x
2444
New
Normal
doom2-nerve: misaligned textures on map05
skyjake
2021-01-14 11:30
Doomsday Engine - 3.0
2443
New
Normal
[3.0] External textures load process ignores game id subfolders
skyjake
2021-01-14 07:59
Doomsday Engine - 3.0
2329
New
Normal
Gnome Icon
2019-05-01 19:32
Doomsday Engine - 3.0
2259
New
Normal
Mouse unusable on ArchLinux with Gnome / Wayland
2017-07-23 16:26
Doomsday Engine - 3.0
2472
New
Normal
Build errors with LTO (Gentoo)
Deng Team
2024-04-06 09:39
Doomsday Engine - Build system and tools
2455
Resolved
Normal
rpm package requires libfluidsynth.so.1 but Fedora 33 provides libfluidsynth.so.2 only
Deng Team
2021-03-20 14:23
Doomsday Engine - Build system and tools
2431
Resolved
Normal
Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only
skyjake
2020-09-21 00:47
Doomsday Engine - Build system and tools
2017
Progressed
Normal
Build .pack/PK3 packages using CMake, with dependency tracking and automatic rebuilding
skyjake
2015-04-29 23:10
Doomsday Engine - Build system and tools
2463
New
Normal
Game controllers
skyjake
2021-09-02 23:15
Doomsday Engine - Input and game controllers
2265
New
Normal
[Windows] Improved fullscreen Alt-Tab / focus lost behavior
skyjake
2017-10-30 07:29
Doomsday Engine - Input and game controllers
1999
New
Normal
Window focus/close events ignored during busy mode (should defer)
2015-03-18 15:25
Doomsday Engine - Input and game controllers
1981
New
Normal
Alerts can be opened in Busy mode, causing occasional visual artifacts
2015-02-18 11:54
Doomsday Engine - Input and game controllers
2404
New
Normal
REKKR compatibility issues
skyjake
2020-01-22 06:32
Doomsday Engine - Modding
2388
New
Normal
[Heretic] Stuck monsters can close the "open stay" door
Deng Team
2019-12-31 09:48
Doomsday Engine - Modding
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Engine
2.3
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