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# Project Tracker Status Priority Subject Assignee Updated % Done
1208 Doomsday Engine Feature Rejected Normal Game extension plugins 2016-08-09 10:47

1209 Doomsday Engine Feature Closed Normal Lava/water whatever effects 2012-08-27 15:37

1210 Doomsday Engine Feature Rejected Low Skins support 2016-08-09 10:35

1211 Doomsday Engine Feature Closed Normal CVAR to disable the offseting in A_Lower and A_Raise skyjake 2012-08-28 06:44

1212 Doomsday Engine Feature Closed Normal jDoom: Extra weapon states 2012-08-27 15:37

1213 Doomsday Engine Feature New Normal [MP] Respawn items in co-op and deathmatch 2018-07-29 16:46

1214 Doomsday Engine Feature Closed Normal No external textures for PWAD textures skyjake 2012-08-28 06:44

1215 Doomsday Engine Feature Closed Normal State action console commands skyjake 2012-08-28 06:44

1218 Doomsday Engine Feature Closed Normal gnf_group: Triggered by all in flat group 2012-08-27 15:37

1219 Doomsday Engine Feature Rejected Normal Configurable missile spawn points 2019-11-29 16:02

1220 Doomsday Engine Feature Rejected Normal Cutscenes 2019-11-29 16:03

1221 Doomsday Engine Feature Rejected Low Movies playing on world surfaces (monitors, etc.) 2019-11-29 15:21

1222 Doomsday Engine Feature Closed Normal 5.1 Digital sound 2013-10-20 21:22

1223 Doomsday Engine Feature Closed Normal 16:9 widescreen mode 2012-08-28 06:44

1224 Doomsday Engine Feature Closed Normal Cvar to disable model spinning skyjake 2012-08-28 06:44

1225 Doomsday Engine Feature Closed Normal Tenebrae style blood skyjake 2012-08-28 06:44

1226 Doomsday Engine Feature Closed Normal Bumpmapping 2012-08-27 15:37

1227 Doomsday Engine Feature Closed Normal Per pixel lighting 2012-08-27 15:37

1228 Doomsday Engine Feature Closed Normal Damage from nukage splats 2012-08-27 15:37

1229 Doomsday Engine Feature Rejected High Input plugins: generate events from connected controllers 2017-09-07 16:29

1230 Doomsday Engine Feature Closed Normal Full DirectX 9 support 2012-08-27 15:37

1233 Doomsday Engine Feature New High Surface decorations using 3D models 2015-12-22 13:15

1234 Doomsday Engine Feature Closed Normal Particle Grass 2012-08-27 15:37

1235 Doomsday Engine Feature Closed Normal Plugin weapons, etc.... 2012-08-27 15:37

1236 Doomsday Engine Feature Closed Normal Multiplayer modes integrated into Doomsday 2012-08-28 06:44

1237 Doomsday Engine Feature Closed Normal Cheats 2012-08-27 15:37

1238 Doomsday Engine Feature Closed Normal 2 Features 2012-08-27 15:37

1239 Doomsday Engine Feature Closed Normal Binding of joystick axes skyjake 2012-08-28 06:44

1240 Doomsday Engine Feature Closed Normal Alpha Blended 8-bit, non-colorkeyed particle images skyjake 2012-08-28 06:44

1241 Doomsday Engine Feature Closed Normal Truly Destructable walls 2012-08-27 15:37

1244 Doomsday Engine Feature Closed High Scripting in model definitions (e.g., dependent on player health) skyjake 2015-11-10 11:28

1245 Doomsday Engine Feature Rejected Low Local models for viewpoint object 2016-08-09 10:48

1246 Doomsday Engine Feature Closed Urgent Support newer model formats and skeletal animation Deng Team 2014-10-27 17:14

1247 Doomsday Engine Feature Closed Normal Support GL_EXT_texture_compression_s3tc skyjake 2012-08-27 15:37

1248 Doomsday Engine Feature Closed Normal Support GL_SGIS_generate_mipmap extension skyjake 2012-08-27 15:37

1249 Doomsday Engine Feature Closed Normal Level Selecting Support 2012-08-27 15:37

1254 Doomsday Engine Feature Rejected Normal Portal based rendering 2016-08-09 10:49

1255 Doomsday Engine Feature Closed Normal Support for DirectX Texture Compression skyjake 2012-08-28 06:44

1256 Doomsday Engine Feature Closed Normal Maximum number of visible models 2016-08-09 10:49

1257 Doomsday Engine Feature Closed Normal Level Shadows and Zombie blood 2012-08-27 15:37

1258 Doomsday Engine Feature Closed Normal sounds, patches in pwads should override external files skyjake 2012-08-28 06:44

1259 Doomsday Engine Feature Rejected Lowest Divide 3D models into hitzones 2016-08-09 10:49

1260 Doomsday Engine Feature Closed Normal Disable highres patches but not highres textures skyjake 2012-08-28 06:44

1261 Doomsday Engine Feature Closed Normal Maximising the potential of Multitexturing 2012-08-27 15:37

1262 Doomsday Engine Feature Closed Normal More engine features 2012-08-27 15:37

1264 Doomsday Engine Feature New Normal Conditional decorations 2019-11-29 16:20

1265 Doomsday Engine Feature New Low Map-specific definitions in a WAD lump 2019-11-29 15:21

1266 Doomsday Engine Feature New High Sound decorations 2019-11-29 16:21

1268 Doomsday Engine Feature Closed Normal Individual sounds for Creatures. 2012-08-27 15:37

1271 Doomsday Engine Feature Closed Normal Game Status Cvars danij 2012-08-28 06:44

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