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Updated
% Done
1374
Feature
New
Normal
XG refs: logical NOT
2017-04-03 18:48
1373
Feature
New
Normal
Improved ambient sounds
2019-11-29 16:45
1361
Feature
Progressed
Normal
Rotation of objects away from walls during map load
2019-11-29 16:34
1357
Feature
New
Normal
[InFine] More blending modes (add/mul/inv etc)
2019-11-29 16:43
1350
Feature
New
Normal
Stair Builder: spread build on tagged sector range
2017-04-03 18:48
1331
Feature
New
High
[InFine] Evaluate cvars with IF condition
2019-11-29 16:41
1327
Feature
New
Normal
Render extra plane in XG sector
2019-11-26 11:32
1325
Feature
Progressed
High
Boom line types and sectors
2019-11-29 23:06
1324
Feature
New
Normal
XG music lines
2017-04-03 18:48
1316
Feature
New
Normal
HHE support
2019-11-29 16:39
1301
Feature
Progressed
High
Redesigned DED Reader
skyjake
2019-11-29 16:27
1296
Feature
New
Normal
Light Stages for animated light sources
2019-11-29 16:24
1290
Feature
New
Normal
Session-only cvars
2019-11-26 15:33
1266
Feature
New
High
Sound decorations
2019-11-29 16:21
1265
Feature
New
Low
Map-specific definitions in a WAD lump
2019-11-29 15:21
1232
Feature
New
Low
Customiseable barrel explosion damage
2016-08-09 10:43
1190
Feature
Progressed
High
External scripts for mobj behavior
skyjake
2019-11-29 16:13
1181
Feature
New
Normal
Ambient sounds (in XG sectors)
2017-04-03 18:48
1153
Feature
New
High
Customizable intermissions
2019-11-29 16:09
1104
Bug
Progressed
Normal
Replacement flats VS texture animations
2017-04-03 14:43
1092
Bug
New
Low
[Chex/HacX] Weapon names in Controls menu
2017-04-03 14:44
1064
Bug
New
High
[Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
2016-11-22 14:21
1058
Bug
New
Low
[Heretic] D'sparil only supports up to 256 teleporter spots
2017-04-03 14:45
1032
Bug
New
Normal
[Heretic] Badguy auto/raise lower to camera
2017-04-03 14:46
1031
Bug
New
Normal
Shootable triggers and freelook
2017-04-03 14:46
995
Bug
New
Low
[Doom] Shotgun Guy drops multiple Shotguns?
2017-04-03 14:53
972
Bug
New
Normal
[Doom] Lost Souls infinite Z height
2017-04-03 14:55
970
Bug
New
Low
[Doom] Evil Eye height issue
2017-04-03 15:01
964
Bug
New
Normal
[XG] Sounds ignore defined group
2017-04-03 15:01
963
Bug
New
Normal
"spawnmobj" baddies auto wake up in area the player has shot
2017-04-03 15:01
753
Bug
New
Lowest
[Hexen] Invincible Afrits
2017-04-03 14:58
671
Bug
New
Normal
[Heretic] Enemy missile spreads have incorrect vertical aim
2017-04-03 14:57
669
Bug
New
Low
0 tic state issues
2017-04-03 14:57
665
Bug
New
Low
[Heretic] Some missiles should not splash
2017-04-03 14:57
637
Bug
New
High
[Hexen] Class change in-game causes instability, issues
2017-04-03 14:57
566
Bug
Progressed
Low
[Resampler] Low quality sound samples play distorted
2017-04-03 14:57
388
Bug
New
Low
Missile speeds (steep vertical angles)
2017-04-03 15:07
287
Bug
Progressed
Low
Changes to BLOOD states ignored
2019-11-29 23:04
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Doomsday
Engine
2.3
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