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From 2017-03-22 to 2017-04-04

2017-04-04

15:25 Bug #2236: Hitscan issues
>>Is this a bug that occurs in 1.15.8 as well?
Yes, and also for Hammer of Retribution (both in 1.15.8 and 2.0)
theleo_ua
11:05 Bug #2236: Hitscan issues
Vermil, I'm using the "unstable master" target to indicate that the issue is a recent regression (occurred after most... skyjake
03:16 Bug #2236 (New): Hitscan issues
Hitscan issues
1) Try to hit pottery in Hexen map01 with fighter like in this video: https://www.youtube.com/watch...
theleo_ua
08:18 Feature #2238 (Closed): Configure game rules in custom profiles
In addition to start map and skill, default game rules could be configured in a custom profile so it is not necessary... skyjake
08:12 Feature #2237 (Closed): Add "Max sound channels" option to Audio Settings
Instead of "-sfxchan", the number of sound channels should be configurable via Audio Settings. skyjake

2017-04-03

20:31 Bug #2235: Afrits sometimes become invisible when frozen
Yes, it can happen without addons, here is the cfg+logs: https://drive.google.com/file/d/0BygbyP4_qEiTV2xWMmFjN2VPRmc... theleo_ua
20:14 Bug #2235: Afrits sometimes become invisible when frozen
Do you know if this can happen without resource packs as well? skyjake
20:08 Bug #2235 (New): Afrits sometimes become invisible when frozen
Frozen afrits can be invisible sometimes
1) Try to freeze an afrit like in this video: https://www.youtube.com/wat...
theleo_ua
19:34 Feature #2069 (Rejected): Change renderer appearance profile using a command line option
skyjake
19:33 Feature #1811 (Closed): Turn on and off hi-res texture pack without quitting game in Doom
Marking this as done in 2.0. Resources can now be loaded and unloaded at runtime via the Packages sidebar. External t... skyjake
19:28 Bug #2086 (Closed): Armorexp.wav is not played when knight statue is killed
Ok, closing this then. :)
I was just cleaning up the tracker and assigning targets for issues that didn't have one...
skyjake
19:12 Bug #2086: Armorexp.wav is not played when knight statue is killed
Does it really reproduced in your 2.x build? Because I remember that it was fixed in 1.15.5: I created workaround for... theleo_ua
18:50 Feature #1859 (Rejected): Unified console command prompt
skyjake
15:10 Bug #346 (Closed): Overriding Map Info in addons (level par time; jdep)
skyjake
15:10 Bug #329 (Rejected): [Heretic|Hexen] Afrit/Gargoyle death, endless frame loop
skyjake
15:09 Bug #310 (Rejected): [Doom] Dead bodies do not stop sliding
skyjake
15:07 Bug #143 (Rejected): [Doom] Doom 2 Map30 lines across demon head
skyjake
15:00 Bug #606 (Closed): Shiny texture coordinate issues
On second thought, closed as obsolete. skyjake
14:54 Bug #993 (Rejected): [Doom] "DDT" doesn't initially show up on player's arrow
skyjake
14:46 Bug #1056 (Closed): Music does not restart after reloading
Closing as obsolete. skyjake
14:45 Bug #1046 (Closed): [Snowberry] No HeXen beta demo gamemode
skyjake
14:43 Bug #1097 (Closed): [Snowberry] Errors when running from a non-ASCII folder
skyjake
14:43 Bug #1102 (Closed): [Win XP] Windows taskbar visible over the main window
skyjake
14:43 Bug #1103 (Closed): [Win XP] Fatal error during windowed mode startup
skyjake
14:42 Bug #1107 (Closed): [GL] Ineffective gamma-correction
Closing as obsolete. skyjake
14:41 Bug #1113 (Closed): [Snowberry] Translation strings from wrong language
skyjake
14:41 Bug #1114 (Closed): [Snowberry] Runtime Error (Errno 22) on "Play"
skyjake
14:37 Bug #1717 (Closed): [Windows] Obsolete support and update links in Add / Remove Programs
Should be taken care of in CPack-generated packages. skyjake
14:34 Bug #1733 (Closed): Player control binding issue (input modifier vs key state)
Closing as obsolete. skyjake
14:26 Bug #1773 (Closed): Black screen with driver-overridden FSAA (AMD 24x)
skyjake
14:19 Bug #2181 (Feedback): Savegames are not listed on the homescreen based on the "savegames" directory contents (needs retesting)
skyjake
14:13 Bug #1861 (Closed): [ATI] Line antialising vs crosshair opacity
skyjake
14:09 Bug #1881 (Closed): 350+ exceptions thrown during initial startup (prior to loading a game)
This will eventually be dealt with as the code gets cleaned up over time. skyjake
13:59 Bug #1981: Alerts can be opened in Busy mode, causing occasional visual artifacts
Ultimately, busy mode will be reshaped to be a series of background tasks, which will allow the UI thread to run inte... skyjake
13:57 Bug #1992 (Feedback): Load console command segfaults (needs retesting)
skyjake
13:53 Bug #2003 (Closed): Windows uninstaller leaves compiled Python files behind
This issue is obsolete because the Windows installer uses MSI packages and Snowberry/Python is no longer included. skyjake
13:34 Bug #2114 (Closed): doomsday-1.14.5 hard crash
skyjake
11:47 Bug #2234 (Closed): Fov 160 + near clip plane issues with MD2 and FBX HUD Models
Fov 160 + near clip plane issues with MD2 and FBX HUD Models
1) Set fov to 160
2) Try to modify offsets in veirdo...
theleo_ua
11:10 Bug #2233 (New): Fov 160 issues with texture filtering
Fov 160 issues with texture filtering
1) Set fov to 160
2) Try to play Hexen DK on map07 near lava like in this v...
theleo_ua

2017-04-02

22:42 Revision 293127e4 (github): Widgets|libappfw: Directory picker dialog remembers latest selection
The directory picker opens up in the directory that was previously
selected. This makes it easier to make repeated se...
skyjake
22:41 Revision 75d5ddce (github): Resources|libdoomsday: Improved handling of multiple IWADs with the same name
There can now be IWADs with the same file names being read from
different source folders.
skyjake
22:39 Bug #2219 (Resolved): Multiplayer tab only shows "unknown game" items after changes to Data Files settings
skyjake
22:38 Revision ba249c79 (github): Fixed|libcore: Copying a Record to itself causes the Record to be cleared
IssueID #2219 skyjake
20:43 Bug #2146 (Feedback): [Hexen] Dragon Chapel - Game Breaking Bug (needs testing)
skyjake
19:45 Revision e155deda (github): Cleanup: Disambiguating Uri construction
skyjake
19:12 Feature #2229 (Resolved): Game profile option to immediately start game in a specific map
skyjake
13:35 Feature #2229 (In Progress): Game profile option to immediately start game in a specific map
skyjake
19:11 Revision fc184f78 (github): Cleanup|libdoomsday: Uri C++ API
skyjake
18:43 Revision 7142f91d (github): libdoomsday: Handle unknown game IDs more gracefully
skyjake
18:14 Revision 15160523 (github): Cleanup
skyjake
18:13 Revision a94fb502 (github): Home|libdoomsday: Game profiles can specify start map and skill level
IssueID #2229 skyjake
13:46 Bug #2232 (Rejected): Flask 2.0 "picked up" model hiding delay issue
Flask 2.0 "picked up" model hiding delay issue
1) Try hexen with verido 2.0 pack: http://dengine.net/talk/discussi...
theleo_ua
13:43 Bug #2231 (Closed): Visual scripts for FBX HUD models not reset after entering portal
1) Try hexen with veirdo 2.0 pack: http://dengine.net/talk/discussion/1887/sapphire-wand-2-0/p1
2) Select cleric and...
theleo_ua
13:31 Feature #1575 (Resolved): Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
skyjake
13:30 Revision e1e20806 (github): Doom: Added support for Doom I/II IWADs from the Doom 3: BFG Edition
Added three new games:
- Ultimate DOOM (BFG Edition)
- DOOM 2: Hell on Earth (BFG Edition)
- No Rest for the Living
...
skyjake
12:43 Revision 710af71f (github): Homepage: Added “Doom Wiki” link to the sidebar
skyjake
12:42 Revision 1323d8f4 (github): UI|Home: Size of the package info dialog
Use the wider layout only if the package description isn’t short. skyjake

2017-04-01

21:07 Bug #2230 (Resolved): Crash when trying to create a new profile when no games are playable in the game family
skyjake
19:35 Bug #2230 (Closed): Crash when trying to create a new profile when no games are playable in the game family
For instance, if all Heretic IWADs are missing, trying to create a new Heretic profile will cause a crash.
The but...
skyjake
21:06 Revision 73ca0e07 (github): Games|libdoomsday: Counting number of playable games
skyjake
21:06 Revision 341d050f (github): Fixed|UI|Home: Crash when trying to create a new game profile
IssueID #2230 skyjake
19:27 Feature #2229 (Closed): Game profile option to immediately start game in a specific map
When playing PWADs, it is sometimes convenient to directly start the game in one of the custom maps of the PWAD. A ga... skyjake
17:46 Feature #2228 (Closed): Automatic additional episode for custom PWADs
A PWAD may only contain a few maps, or it may replace maps other than the first map of an existing episode. Doomsday ... skyjake
16:56 Bug #2227 (Closed): [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attacking
[HeXen] Crash during gameplay with addons at DK_Map08 (Constable gate)
1) Download next addons: https://drive.goog...
theleo_ua
09:58 Feature #2226 (Closed): Sorting game profiles in Home
The Home game library should allow specifying how profiles are sorted, for example based on name, added mods, or rele... skyjake
08:58 Revision b2074d64 (github): Homepage|Web: Added release note links to the download pages
The release candidate block is hidden if there is no new
RC available.
[ci skip]
skyjake
00:47 Bug #2225 (Closed): Some packages are not displayed in package list until tricky editing info file
Some packages are not displayed in package list until tricky editing info file
1.1) Run doomsday, clear cache and ...
theleo_ua

2017-03-31

20:31 Feature #2224 (Closed): Preload all model textures to avoid stutters during gameplay
The texture atlases for loaded models should be prepared at an appropriate time, like when loading a map, instead of ... skyjake
13:07 Revision eab088cc (github): Web: Omit "ci skip" tags from commit messages in the build commits list
[ci skip] skyjake
13:01 Revision 6479a123 (github): Web: Added more URL rewrite rules for BDB
[ci skip] skyjake
11:36 Bug #2221 (Closed): MIDI music keeps playing after exiting
skyjake
08:05 Bug #2221: MIDI music keeps playing after exiting
Just tried version 2.1 of doomsday, this bug seems squashed. Thanks! aha2940
11:33 Revision 94d5e1e3 (github): Homepage: Mark recent items in the sitemap with a star
skyjake
08:01 Bug #2222 (Closed): Music not working right on Deathkings (1.0)
skyjake
07:41 Bug #2222: Music not working right on Deathkings (1.0)
I was indeed using version 1.0. Patched it and now it works fine. Thanks! aha2940

2017-03-30

22:51 Revision 32e843a9 (github): Web: Use the Manual for release notes
skyjake
17:37 Revision ec2c07f9 (github): Fixed|Audio|FluidSynth: Stop all playing notes after finishing music playback
IssueID #2221 skyjake
17:32 Bug #2221 (Resolved): MIDI music keeps playing after exiting
skyjake
08:57 Bug #2221 (In Progress): MIDI music keeps playing after exiting
skyjake
08:41 Bug #2221 (Closed): MIDI music keeps playing after exiting
Hi
I am using doomsday 2.0 RC on Fedora 25, and I configured the music for MUS Lumps with Fluidsynth. The music pl...
aha2940
17:30 Revision dd57d809 (github): Fixed|Audio|FluidSynth: Stop all playing notes after finishing music playback
IssueID #2221 skyjake
17:13 Bug #2223 (Closed): Directory selection box is not selectable
Hi!
I noticed that the directory selection box I get when first starting doomsday 2.0RC only allows to select WAD ...
aha2940
10:20 Bug #2222: Music not working right on Deathkings (1.0)
Indeed, HeXen DK was accidently released with a lump missing from it's Iwad, that meant no midi music worked (1.0). R... vermil
09:04 Bug #2222: Music not working right on Deathkings (1.0)
Please check which version of HEXDD.WAD you are using: http://doom.wikia.com/wiki/HEXDD.WAD
For me, the v1.1 WAD p...
skyjake
08:57 Bug #2222 (Closed): Music not working right on Deathkings (1.0)
I am using Doomsday 2.0RC on Fedora 25. When I start deathkings of the dark citadel (Hexen expansion pack) the music ... aha2940
09:06 Revision 1646f1e2 (github): Changed release type to “Stable”
skyjake

2017-03-29

10:41 Revision 45a4c86d (github): Homepage: Updated URL rewrite rules
[ci skip] skyjake

2017-03-27

22:55 Revision c53ca854 (github): Assimp|libgui|clang: Disabled a clang warning “address-of-packed-member”
skyjake
22:55 Revision 3ab8a8cb (github): Fixed|Resources|Client: Texture description does not include all variants
skyjake
22:55 Revision 56744c94 (github): libcore|Info: Added a string-quoting utility method
skyjake
22:55 Revision cd36c3f1 (github): GameProfiles|libdoomsday: Quote all package identifiers written to Info files
skyjake
22:51 Revision 77b6790a (github): GameProfiles|libdoomsday: Quote all package identifiers written to Info files
skyjake
22:50 Revision f49b090c (github): libcore|Info: Added a string-quoting utility method
skyjake
22:45 Revision 8980ca63 (github): Fixed|Resources|Client: Texture description does not include all variants
skyjake
22:44 Revision 7c8df26f (github): Assimp|libgui|clang: Disabled a clang warning “address-of-packed-member”
skyjake
11:06 Revision c3ffc265 (github): Documentation: Fixed HTML header path in Doxygen config
[ci skip] skyjake

2017-03-26

21:59 Revision bf0d7f01 (github): Homepage: Redirect /builds and /build(number) to api.dengine.net
[ci skip] skyjake
21:03 Revision b79cb558 (github): Fixed|Web: Escape query parameter
[ci skip] skyjake
20:58 Revision 793a6c6e (github): Homepage: Added “latestbuild” query for old versions of Doomsday
[ci skip] skyjake
16:23 Bug #2220 (Closed): Long sidebars should always keep their Close button visible
For instance, the packages list is cumbersome to close if the list of packages is long. skyjake
14:19 Revision fd624f4b (github): Documentation: Added dengine.net top bar to Doxygen template
skyjake
13:27 Revision 2829ec57 (github): Documentation: API documentation CSS tweaks
skyjake
11:17 Revision 166d6477 (github): Homepage: Hide top bar in embedded Vanilla Forums comments frame
skyjake

2017-03-25

22:38 Revision 11627d71 (github): Homepage|Web: Final tweaks before publishing
skyjake

2017-03-24

20:12 Revision 4ac06203 (github): Homepage: Added Add-ons page; recent servers list in site map
skyjake
15:12 Revision b0601fc2 (github): Homepage: Minor layout tweak
skyjake
15:12 Revision c84cedfb (github): Homepage: Started work on the next version of the website
skyjake
15:12 Revision 716241db (github): Homepage: Revised front page content and layout
skyjake
15:12 Revision c73b10a3 (github): Homepage: Added sidebar and macOS downloads page
skyjake
15:12 Revision 54d3868e (github): Homepage: Added download pages and the bottom site map
skyjake
15:12 Revision a9a8160d (github): Homepage: Added more pages, improved layout responsiveness
New pages for recent blog posts and donating. skyjake
15:12 Revision 0518be1d (github): Homepage: Finished the revised front page
skyjake
15:12 Revision f88f358a (github): Homepage: Fine-tuning
skyjake
15:12 Revision 7a71efc1 (github): Web|Builder: Requesting a non-existent build shows the index page
skyjake
15:12 Revision 79489e33 (github): Homepage|Web: Changed font to Source Sans Pro
skyjake
15:12 Revision 5dd54cbd (github): Homepage: No autoplay video
skyjake
15:12 Revision 7371af2b (github): Homepage: Click to play video
skyjake
15:12 Revision 1ada5cc8 (github): Web|Builder: Purge unstable builds after 60 days
skyjake
15:12 Revision 4e32444f (github): Homepage: Updated addon torrent download links
skyjake
15:12 Revision f27e775d (github): Fixed|Web: Fixed PHP warnings
skyjake
13:29 Bug #2219 (Closed): Multiplayer tab only shows "unknown game" items after changes to Data Files settings
After configuring Data Files, existing servers listed in the Multiplayer tab become blank "unknown game" items. Refre... skyjake
12:56 Revision 64842a6e (github): Amethyst|Tools: DokuWiki output filter
skyjake
12:56 Revision 55e3ac67 (github): Documentation|Amethyst: Generate pages for the wiki
wikidocs.py revised to work with DokuWiki. skyjake
12:56 Revision d2ea1921 (github): Amethyst: Improved DokuWiki formatting and enabled cross-references
skyjake
12:56 Revision 050d5c39 (github): Documentation|Readme: Fixed a broken link
skyjake
10:00 Revision c403e9c4 (github): Amethyst: Improved DokuWiki formatting and enabled cross-references
skyjake
10:00 Revision db0e9224 (github): Documentation|Readme: Fixed a broken link
skyjake
08:16 Revision 14263830 (github): Documentation|Amethyst: Generate pages for the wiki
wikidocs.py revised to work with DokuWiki. skyjake
08:16 Revision 5dd0bc16 (github): Amethyst|Tools: DokuWiki output filter
skyjake

2017-03-23

07:52 Revision beb81110 (github): Resources|libdoomsday: Updated IWAD identification rules
Identification rules for the following IWADs were added/updated:
- Doom II French version
- Freedoom Phase 1/2 versi...
skyjake
07:49 Revision d9cfc176 (github): Resources|libdoomsday: Updated IWAD identification rules
Identification rules for the following IWADs were added/updated:
- Doom II French version
- Freedoom Phase 1/2 versi...
skyjake
07:44 Revision ef73a33a (github): Widgets|libappfw: UI downscaling in small HiDPI window capped at 2/3s
skyjake
07:41 Revision 59614dc3 (github): UI|Home: Package info popup shows WAD directory CRC32
skyjake
06:38 Revision b47fe0b5 (github): Fixed|Widgets|libappfw: “No root widget found” when about to show a notification
skyjake

2017-03-22

20:49 Bug #2218 (Closed): [Windows] Cumbersome window sizing behavior when switching between windowed and fullscreen modes
On WIndows, when switching from fullscreen to windowed mode, the window retains the size of the entire screen. This m... skyjake
20:46 Bug #2217 (Closed): Fullscreen "Quit" button doesn't appear until after unloading a game
When starting up in fullscreen mode, the Home "X Quit" button does not appear even though it is supposed to. skyjake
 

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