Bug #2086
Armorexp.wav is not played when knight statue is killed
Status:
Closed
Priority:
Lowest
Assignee:
Deng Team
Category:
Defect
Target version:
-
Start date:
2015-06-11
% Done:
100%
Description
Armorexp.wav is not played when knight statue is killed
1) Go to map22 (start spot)
2) kill knight statue
Actual result: death sound is not played
Expected result: Armorexp.wav should be played
History
#1 Updated by skyjake over 9 years ago
- Target version deleted (
1.15.1)
#2 Updated by skyjake over 7 years ago
- Tags set to SFX
- Category set to Defect
- Target version set to Modding
#3 Updated by theleo_ua over 7 years ago
Does it really reproduced in your 2.x build? Because I remember that it was fixed in 1.15.5: I created workaround for 1.15.1 (added sound generator for statue death state), but saw, that it was fixed in 1.15.5. so I removed my workaround in 1.15.5
Now I tried to reproduce this in 2.0 stable and still cannot reproduce
#4 Updated by skyjake over 7 years ago
- Status changed from New to Closed
- % Done changed from 0 to 100
Ok, closing this then. :)
I was just cleaning up the tracker and assigning targets for issues that didn't have one...
#5 Updated by skyjake over 7 years ago
- Target version deleted (
Modding)