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# Tracker Status Priority Subject Assignee Created
2394 Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 09:00
2395 Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07
2403 Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-01-17 19:57
2407 Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23
2420 Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:55
2423 Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 07:35
2430 Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:25
2433 Feature New Normal HACX 2.0r61 Deng Team 2020-11-05 17:15
2434 Feature New Normal CHEX3 v1.4 Deng Team 2020-11-05 17:21
2439 Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22
2449 Feature New Normal FBX LOD skyjake 2021-02-17 00:19
2453 Feature New Normal head bobbing model.weapon.* simple scale factor Deng Team 2021-03-15 02:17
2465 Feature New Normal Keeping arsenal in coop Deng Team 2021-10-23 18:36
2469 Feature New Normal NVIDIA RTX Ray Tracing Support Deng Team 2022-08-30 04:21
4 Feature In Progress Normal UI improvements skyjake 2013-10-11 07:34
1361 Feature Progressed Normal Rotation of objects away from walls during map load 2004-08-31 16:53
1407 Feature Progressed Normal Customizable console keys 2006-07-31 21:49
1539 Feature Progressed Normal Armor, powerups (object status) controls 3D model representation skyjake 2011-06-18 00:09
1548 Feature Progressed Normal Multi-monitor support 2011-10-09 17:58
1585 Feature Progressed Normal [Map Hack] Extra plane (e.g., Hell Revealed II MAP01) 2013-09-10 02:22
6 Feature Progressed Normal Draw lens flares using GL2 skyjake 2013-10-11 09:40
1615 Feature Progressed Normal Sloped planes skyjake 2013-10-20 21:28
1640 Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2013-10-24 08:22
1687 Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2013-12-23 13:10
1745 Feature Progressed Normal Performance optimization 2014-04-09 20:21
1840 Feature Progressed Normal Support ZDoom-extended MAPINFO format 2014-07-17 16:54
1842 Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2014-07-17 17:04
2015 Feature Progressed Normal Remove server-side audio system 2015-04-22 05:37
2170 Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 08:51
2241 Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2017-04-05 18:55
1635 Feature Resolved Normal HDR rendering skyjake 2013-10-23 08:30
1979 Feature Feedback Normal Additional sound formats 2015-02-13 23:46
1232 Feature New Low Customiseable barrel explosion damage 2003-07-09 23:43
1265 Feature New Low Map-specific definitions in a WAD lump 2003-08-12 13:24
1364 Feature New Low More options for pt_line type particles 2004-09-23 20:42
1368 Feature New Low More Alt Start positions in Generators 2004-12-11 13:41
1412 Feature New Low Camera effect: screen shaking 2006-08-03 19:54
1415 Feature New Low [Master Server] Allow specifying server IP manually 2006-08-06 06:06
390 Feature New Low Alignpitch/yaw flags for model particles 2007-01-03 14:52
1441 Feature New Low [MP] Option: weaponstay deathmatch 2007-03-01 18:35
438 Feature New Low Accurately hit testing fast projectiles (compatibility option) 2007-03-14 14:18
1511 Feature New Low List all cheats in context help for ccmd cheat 2010-03-31 13:19
1513 Feature New Low Examples with escaped quotes in context help for ccmd alias skyjake 2010-03-31 13:45
1514 Feature New Low GZdoom-like HUD (showing more information) 2010-04-13 13:03
1532 Feature New Low [Doom|Heretic] Secret found message text 2011-04-06 11:53
1546 Feature New Low Option for particle generator to hide sprite 2011-09-29 12:55
1547 Feature New Low Command for manipulating numeric controls 2011-10-02 16:57
1559 Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2012-05-05 17:15
1579 Feature New Low Dehacked 2.0 support 2012-12-20 13:07
1649 Feature New Low Option to disable HUD/menu font upscaling 2013-11-02 21:26
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