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Subject
Assignee
Created
2394
Feature
New
Normal
Episodes defined in game profile
Deng Team
2020-01-05 09:00
2395
Feature
New
Normal
Exporting and importing game profiles (files and dengine.net)
Deng Team
2020-01-05 09:07
2403
Feature
New
Normal
User-provided particle texture flipbook (atlas)
skyjake
2020-01-17 19:57
2407
Feature
New
Normal
"follow / no follow" in the automap settings
Deng Team
2020-01-28 01:23
2420
Feature
New
Normal
Heretic: new visual effects, light decorations and particle generators
Deng Team
2020-04-18 00:55
2423
Feature
New
Normal
Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery
Deng Team
2020-05-10 07:35
2430
Feature
New
Normal
Add support for Bethesda.net official addon PWADs
Deng Team
2020-09-17 14:25
2433
Feature
New
Normal
HACX 2.0r61
Deng Team
2020-11-05 17:15
2434
Feature
New
Normal
CHEX3 v1.4
Deng Team
2020-11-05 17:21
2439
Feature
New
Normal
Copy/paste to/from clipboard in the command prompt
Deng Team
2021-01-03 07:22
2449
Feature
New
Normal
FBX LOD
skyjake
2021-02-17 00:19
2453
Feature
New
Normal
head bobbing model.weapon.* simple scale factor
Deng Team
2021-03-15 02:17
2465
Feature
New
Normal
Keeping arsenal in coop
Deng Team
2021-10-23 18:36
2469
Feature
New
Normal
NVIDIA RTX Ray Tracing Support
Deng Team
2022-08-30 04:21
4
Feature
In Progress
Normal
UI improvements
skyjake
2013-10-11 07:34
1361
Feature
Progressed
Normal
Rotation of objects away from walls during map load
2004-08-31 16:53
1407
Feature
Progressed
Normal
Customizable console keys
2006-07-31 21:49
1539
Feature
Progressed
Normal
Armor, powerups (object status) controls 3D model representation
skyjake
2011-06-18 00:09
1548
Feature
Progressed
Normal
Multi-monitor support
2011-10-09 17:58
1585
Feature
Progressed
Normal
[Map Hack] Extra plane (e.g., Hell Revealed II MAP01)
2013-09-10 02:22
6
Feature
Progressed
Normal
Draw lens flares using GL2
skyjake
2013-10-11 09:40
1615
Feature
Progressed
Normal
Sloped planes
skyjake
2013-10-20 21:28
1640
Feature
Progressed
Normal
Support for id Tech 1 audio/graphic resource hacks
2013-10-24 08:22
1687
Feature
Progressed
Normal
In-game error dialogs (e.g., corrupt savegame)
2013-12-23 13:10
1745
Feature
Progressed
Normal
Performance optimization
2014-04-09 20:21
1840
Feature
Progressed
Normal
Support ZDoom-extended MAPINFO format
2014-07-17 16:54
1842
Feature
Progressed
Normal
Support ZDoom's episode and hub definitions in MAPINFO
2014-07-17 17:04
2015
Feature
Progressed
Normal
Remove server-side audio system
2015-04-22 05:37
2170
Feature
Progressed
Normal
Improved sequence-based model animation mechanism
skyjake
2016-08-07 08:51
2241
Feature
Progressed
Normal
Configure games via Home UI (advanced users, cf. autoexec.cfg)
skyjake
2017-04-05 18:55
1635
Feature
Resolved
Normal
HDR rendering
skyjake
2013-10-23 08:30
1979
Feature
Feedback
Normal
Additional sound formats
2015-02-13 23:46
1232
Feature
New
Low
Customiseable barrel explosion damage
2003-07-09 23:43
1265
Feature
New
Low
Map-specific definitions in a WAD lump
2003-08-12 13:24
1364
Feature
New
Low
More options for pt_line type particles
2004-09-23 20:42
1368
Feature
New
Low
More Alt Start positions in Generators
2004-12-11 13:41
1412
Feature
New
Low
Camera effect: screen shaking
2006-08-03 19:54
1415
Feature
New
Low
[Master Server] Allow specifying server IP manually
2006-08-06 06:06
390
Feature
New
Low
Alignpitch/yaw flags for model particles
2007-01-03 14:52
1441
Feature
New
Low
[MP] Option: weaponstay deathmatch
2007-03-01 18:35
438
Feature
New
Low
Accurately hit testing fast projectiles (compatibility option)
2007-03-14 14:18
1511
Feature
New
Low
List all cheats in context help for ccmd cheat
2010-03-31 13:19
1513
Feature
New
Low
Examples with escaped quotes in context help for ccmd alias
skyjake
2010-03-31 13:45
1514
Feature
New
Low
GZdoom-like HUD (showing more information)
2010-04-13 13:03
1532
Feature
New
Low
[Doom|Heretic] Secret found message text
2011-04-06 11:53
1546
Feature
New
Low
Option for particle generator to hide sprite
2011-09-29 12:55
1547
Feature
New
Low
Command for manipulating numeric controls
2011-10-02 16:57
1559
Feature
New
Low
State and sprite without a mobj (SMT2A0/STLAG)
2012-05-05 17:15
1579
Feature
New
Low
Dehacked 2.0 support
2012-12-20 13:07
1649
Feature
New
Low
Option to disable HUD/menu font upscaling
2013-11-02 21:26
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