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# Tracker Status Priority Subject Assignee Created
1201 Feature New High Dynamic shadows skyjake 2003-06-19 16:09
1190 Feature Progressed High External scripts for mobj behavior skyjake 2003-06-15 14:47
2469 Feature New Normal NVIDIA RTX Ray Tracing Support Deng Team 2022-08-30 04:21
2465 Feature New Normal Keeping arsenal in coop Deng Team 2021-10-23 18:36
2453 Feature New Normal head bobbing model.weapon.* simple scale factor Deng Team 2021-03-15 02:17
2439 Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22
2434 Feature New Normal CHEX3 v1.4 Deng Team 2020-11-05 17:21
2433 Feature New Normal HACX 2.0r61 Deng Team 2020-11-05 17:15
2430 Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:25
2423 Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 07:35
2420 Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:55
2407 Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23
2395 Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07
2394 Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 09:00
2391 Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2019-12-31 11:04
2387 Feature New Normal [Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option) Deng Team 2019-12-31 09:23
2383 Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41
2377 Feature New Lowest [Hexen] Option for monster respawn rate Deng Team 2019-12-24 06:35
2355 Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03
2160 Feature Progressed Low Custom screenshader support and profiles Deng Team 2016-05-21 21:56
2093 Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2015-06-19 15:11
1632 Feature New High InFine 2.0 (on top of Doomsday Script) Deng Team 2013-10-22 15:09
1630 Feature New Urgent Implement game menus with InFine (InfineWidget) Deng Team 2013-10-22 10:20
1625 Feature Progressed Urgent Per-pixel surface shading (bump/specular/reflection etc. mapping) Deng Team 2013-10-22 07:59
1620 Feature Progressed High XG 2.0 Deng Team 2013-10-21 16:41
1617 Feature New High Scoped definitions and variables Deng Team 2013-10-21 07:43
1449 Feature Progressed Urgent Setup bindings/controls via taskbar UI Deng Team 2007-06-07 09:48
2340 Feature New Normal A new MP game mode: no respawn 2019-08-02 10:28
2336 Feature New Normal Comprehensive server info and metadata 2019-06-24 14:43
2335 Feature New Normal [Shell] Command line option for opening connection to a server address 2019-06-24 14:41
2333 Feature New Normal Extend info about server wads (filename, checksum) 2019-06-24 14:40
2325 Feature New High A way to vote for a specific map 2019-03-25 06:28
2320 Feature New Normal Re-enable XG dummy line 2019-01-24 20:06
2295 Feature New Normal Support XBOX version of Doom 2018-11-09 07:46
2292 Feature New Normal Indication of an options default setting 2018-11-05 11:27
2195 Feature New Normal Permanent blood (surface decal effect) 2017-01-20 19:00
2188 Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43
2179 Feature New Low Map has no secrets, displayed as 0% (vs. 100%) 2016-09-13 05:15
2156 Feature New Normal [HeXen] Make map numbering more consistent (warp cheats vs. automap/UI) 2016-04-02 12:50
2155 Feature New Normal BOOM support for sunlust.wad 2016-04-02 01:34
2123 Feature New Low Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses... 2015-11-04 03:25
2072 Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2015-05-27 20:49
2053 Feature New Normal [HeXen DK] Automatically handle version 1.0 lack of SNDINFO 2015-05-15 14:23
2051 Feature New High XG test suite / demo map 2015-05-14 11:56
2035 Feature New Normal Map lighting editor (volume, surface, and point sources) 2015-05-05 10:22
2033 Feature Progressed High Runtime map editor 2015-05-03 21:51
2032 Feature New Normal Game world debugger/inspector sidebar 2015-05-03 21:40
2028 Feature New Normal libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen 2015-05-03 09:11
2023 Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2015-05-02 15:46
2015 Feature Progressed Normal Remove server-side audio system 2015-04-22 05:37
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