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#
Tracker
Status
Priority
Subject
Assignee
Created
1201
Feature
New
High
Dynamic shadows
skyjake
2003-06-19 16:09
1190
Feature
Progressed
High
External scripts for mobj behavior
skyjake
2003-06-15 14:47
2469
Feature
New
Normal
NVIDIA RTX Ray Tracing Support
Deng Team
2022-08-30 04:21
2465
Feature
New
Normal
Keeping arsenal in coop
Deng Team
2021-10-23 18:36
2453
Feature
New
Normal
head bobbing model.weapon.* simple scale factor
Deng Team
2021-03-15 02:17
2439
Feature
New
Normal
Copy/paste to/from clipboard in the command prompt
Deng Team
2021-01-03 07:22
2434
Feature
New
Normal
CHEX3 v1.4
Deng Team
2020-11-05 17:21
2433
Feature
New
Normal
HACX 2.0r61
Deng Team
2020-11-05 17:15
2430
Feature
New
Normal
Add support for Bethesda.net official addon PWADs
Deng Team
2020-09-17 14:25
2423
Feature
New
Normal
Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery
Deng Team
2020-05-10 07:35
2420
Feature
New
Normal
Heretic: new visual effects, light decorations and particle generators
Deng Team
2020-04-18 00:55
2407
Feature
New
Normal
"follow / no follow" in the automap settings
Deng Team
2020-01-28 01:23
2395
Feature
New
Normal
Exporting and importing game profiles (files and dengine.net)
Deng Team
2020-01-05 09:07
2394
Feature
New
Normal
Episodes defined in game profile
Deng Team
2020-01-05 09:00
2391
Feature
New
Normal
[SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback
Deng Team
2019-12-31 11:04
2387
Feature
New
Normal
[Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option)
Deng Team
2019-12-31 09:23
2383
Feature
New
Normal
Stereo rendering convergence setting
Deng Team
2019-12-27 14:41
2377
Feature
New
Lowest
[Hexen] Option for monster respawn rate
Deng Team
2019-12-24 06:35
2355
Feature
New
Normal
Build must fail on macOS notarization error
Deng Team
2019-11-30 08:03
2160
Feature
Progressed
Low
Custom screenshader support and profiles
Deng Team
2016-05-21 21:56
2093
Feature
New
Normal
Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode
Deng Team
2015-06-19 15:11
1632
Feature
New
High
InFine 2.0 (on top of Doomsday Script)
Deng Team
2013-10-22 15:09
1630
Feature
New
Urgent
Implement game menus with InFine (InfineWidget)
Deng Team
2013-10-22 10:20
1625
Feature
Progressed
Urgent
Per-pixel surface shading (bump/specular/reflection etc. mapping)
Deng Team
2013-10-22 07:59
1620
Feature
Progressed
High
XG 2.0
Deng Team
2013-10-21 16:41
1617
Feature
New
High
Scoped definitions and variables
Deng Team
2013-10-21 07:43
1449
Feature
Progressed
Urgent
Setup bindings/controls via taskbar UI
Deng Team
2007-06-07 09:48
2340
Feature
New
Normal
A new MP game mode: no respawn
2019-08-02 10:28
2336
Feature
New
Normal
Comprehensive server info and metadata
2019-06-24 14:43
2335
Feature
New
Normal
[Shell] Command line option for opening connection to a server address
2019-06-24 14:41
2333
Feature
New
Normal
Extend info about server wads (filename, checksum)
2019-06-24 14:40
2325
Feature
New
High
A way to vote for a specific map
2019-03-25 06:28
2320
Feature
New
Normal
Re-enable XG dummy line
2019-01-24 20:06
2295
Feature
New
Normal
Support XBOX version of Doom
2018-11-09 07:46
2292
Feature
New
Normal
Indication of an options default setting
2018-11-05 11:27
2195
Feature
New
Normal
Permanent blood (surface decal effect)
2017-01-20 19:00
2188
Feature
New
Normal
Use OpenVR SDK for virtual reality
2016-11-30 07:43
2179
Feature
New
Low
Map has no secrets, displayed as 0% (vs. 100%)
2016-09-13 05:15
2156
Feature
New
Normal
[HeXen] Make map numbering more consistent (warp cheats vs. automap/UI)
2016-04-02 12:50
2155
Feature
New
Normal
BOOM support for sunlust.wad
2016-04-02 01:34
2123
Feature
New
Low
Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses...
2015-11-04 03:25
2072
Feature
New
High
Gracefully exit to Home on fatal error in a game (e.g., DED/resource error)
2015-05-27 20:49
2053
Feature
New
Normal
[HeXen DK] Automatically handle version 1.0 lack of SNDINFO
2015-05-15 14:23
2051
Feature
New
High
XG test suite / demo map
2015-05-14 11:56
2035
Feature
New
Normal
Map lighting editor (volume, surface, and point sources)
2015-05-05 10:22
2033
Feature
Progressed
High
Runtime map editor
2015-05-03 21:51
2032
Feature
New
Normal
Game world debugger/inspector sidebar
2015-05-03 21:40
2028
Feature
New
Normal
libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen
2015-05-03 09:11
2023
Feature
New
Low
New Doom 64 plugin (accurate gameplay, original ROM)
2015-05-02 15:46
2015
Feature
Progressed
Normal
Remove server-side audio system
2015-04-22 05:37
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